FEN
[Event "rated variant:antichess game"]
[Site "https://lichess.org/VzmAhEVs"]
[Date "2021.12.07"]
[Round "-"]
[White "JustSutty"]
[Black "buldua"]
[Result "0-1"]
[GameId "VzmAhEVs"]
[UTCDate "2021.12.07"]
[UTCTime "23:57:11"]
[WhiteElo "690"]
[BlackElo "1168"]
[WhiteRatingDiff "-27"]
[BlackRatingDiff "+2"]
[Variant "Antichess"]
[TimeControl "300+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. b3 { [%eval -0.14] } 1... b6?! { (-0.14 → 0.87) Inaccuracy. e6 was best. } { [%eval 0.87] } (1... e6 2. Ba3 Bxa3 3. Nxa3 Qh4 4. Nb5 Qxf2 5. Nxa7 Rxa7 6. Kxf2) 2. c3?? { (0.87 → -0.92) Blunder. e3 was best. } { [%eval -0.92] } (2. e3 b5 3. Bxb5 e6 4. Bxd7 Bxd7 5. b4 Bxb4 6. a4 Bxd2) 2... g6?! { (-0.92 → 0.00) Inaccuracy. e6 was best. } { [%eval 0.0] } (2... e6 3. c4 Qh4 4. Qc2 Qxh2 5. Qxh7 Rxh7 6. Rxh2 Rxh2 7. g3 Rxf2 8. Kxf2 b5 9. cxb5) 3. g3? { (0.00 → -1.38) Mistake. e3 was best. } { [%eval -1.38] } (3. e3 h5 4. Qxh5 Rxh5 5. Bd3 Rxh2 6. Bxg6 Rxg2 7. Bxf7 Kxf7) 3... f6?? { (-1.38 → 1.20) Blunder. e6 was best. } { [%eval 1.2] } (3... e6 4. Nh3 Qh4 5. gxh4 g5 6. Nxg5 h5 7. Nxf7 Kxf7 8. c4 b5 9. cxb5 Ba3 10. Nxa3) 4. f3?? { (1.20 → -1.38) Blunder. e3 was best. } { [%eval -1.38] } (4. e3 Nh6) 4... c6?? { (-1.38 → 0.38) Blunder. d6 was best. } { [%eval 0.38] } (4... d6 5. f4 Bh3 6. Nxh3 e5 7. fxe5 fxe5 8. Ng5 Qxg5 9. h4 Qxd2 10. Qxd2 Nh6 11. Qxh6) 5. e3? { (0.38 → -0.84) Mistake. c4 was best. } { [%eval -0.84] } (5. c4 b5) 5... Ba6?? { (-0.84 → 1.14) Blunder. f5 was best. } { [%eval 1.14] } (5... f5 6. e4 fxe4 7. fxe4 b5 8. Bxb5 cxb5 9. Qg4 Qc7 10. Qxd7 Nxd7 11. Ne2 Qxg3 12. hxg3) 6. Bxa6 { [%eval 1.76] } 6... Nxa6 { [%eval 1.32] } 7. b4?! { (1.32 → 0.35) Inaccuracy. f4 was best. } { [%eval 0.35] } (7. f4 g5 8. fxg5 fxg5 9. Ne2 Qb8 10. Kf2 Qxg3 11. Kxg3 g4 12. Kxg4 c5 13. b4 Nxb4) 7... Nxb4 { [%eval 0.07] } 8. cxb4 { [%eval 0.52] } 8... c5?! { (0.52 → 1.55) Inaccuracy. b5 was best. } { [%eval 1.55] } (8... b5 9. Qc2 c5 10. Qxg6 cxb4 11. Qxh7 Rxh7 12. a4 Rxh2 13. Rxh2 bxa4 14. Rxa4 b3 15. Rxa7) 9. bxc5 { [%eval 1.11] } 9... bxc5 { [%eval 1.76] } 10. e4?? { (1.76 → -0.76) Blunder. f4 was best. } { [%eval -0.76] } (10. f4 g5 11. fxg5 fxg5 12. Ne2 c4 13. d3 cxd3 14. Qxd3 h6 15. Qxd7 Kxd7 16. a3 Qb8) 10... d5?? { (-0.76 → 2.89) Blunder. c4 was best. } { [%eval 2.89] } (10... c4 11. f4 c3 12. Nxc3 Qa5 13. Qh5 gxh5 14. e5 Qxc3 15. dxc3 fxe5 16. fxe5 h4 17. gxh4) 11. exd5 { [%eval 1.61] } 11... Qxd5 { [%eval 2.61] } 12. d4?? { (2.61 → Mate in 13) Checkmate is now unavoidable. Qa4 was best. } { [%eval #-13] } (12. Qa4 Qxd2 13. Kxd2 Kd7 14. Qxa7 Rxa7 15. Ke3 Rxa2 16. Rxa2 f5 17. g4 fxg4 18. fxg4 Kc6) 12... Qxf3?? { (Mate in 13 → 1.51) Lost forced checkmate sequence. Qxa2 was best. } { [%eval 1.51] } (12... Qxa2 13. dxc5 Qxh2 14. Rxh2 Nh6 15. Rxh6 Bxh6 16. Bxh6 Rd8 17. Rxa7 Rxd1 18. Rxe7 Kxe7 19. Kxd1) 13. Nxf3? { (1.51 → 0.14) Mistake. Qxf3 was best. } { [%eval 0.14] } (13. Qxf3 cxd4) 13... cxd4 { [%eval 0.48] } 14. Nxd4?? { (0.48 → Mate in 10) Checkmate is now unavoidable. Qxd4 was best. } { [%eval #-10] } (14. Qxd4) 14... e6 { [%eval #-10] } 15. Nxe6 { [%eval #-9] } 15... Kd8?? { (Mate in 9 → Mate in 10) Lost forced checkmate sequence. Bg7 was best. } { [%eval #10] } (15... Bg7 16. Nxg7 Kd7 17. Qxd7 Rb8 18. Qxa7 Rxb1 19. Rxb1 Ne7 20. Qxe7 g5 21. Qxf6 h6 22. Bxg5) 16. Qxd8 { [%eval #10] } 16... Rxd8 { [%eval #9] } 17. Nxd8 { [%eval #20] } 17... Ba3 { [%eval #13] } 18. Nxa3 { [%eval #13] } 18... Ne7 { [%eval #8] } 19. Bg5?? { (Mate in 8 → Mate in 5) Lost forced checkmate sequence. Rb1 was best. } { [%eval #-5] } (19. Rb1 Rxd8 20. Bg5 fxg5 21. Kd2 Rxd2 22. h3 Rxa2 23. Nc2 Rxc2 24. Rb2 Rxb2 25. Rh2 Rxh2) 19... fxg5?? { (Mate in 5 → Mate in 7) Lost forced checkmate sequence. Rxd8 was best. } { [%eval #7] } (19... Rxd8 20. Bxf6 a5 21. Bxe7 a4 22. Bxd8 g5 23. Bxg5 h6 24. Bxh6#) 20. h4?? { (Mate in 7 → Mate in 4) Lost forced checkmate sequence. Rb1 was best. } { [%eval #-4] } (20. Rb1 Rxd8 21. Rb6 axb6 22. Kd2 Rxd2 23. h3 Rxa2 24. Nc2 Rxc2 25. Rh2 Rxh2 26. g4 Rxh3#) 20... gxh4?? { (Mate in 4 → Mate in 6) Lost forced checkmate sequence. Rxd8 was best. } { [%eval #6] } (20... Rxd8 21. hxg5 a5 22. Rxh7 a4 23. Rxe7 Rd1 24. Kxd1#) 21. Rxh4?? { (Mate in 6 → Mate in 4) Lost forced checkmate sequence. gxh4 was best. } { [%eval #-4] } (21. gxh4 Rxd8 22. Kd2 Rxd2 23. Rab1 Rxa2 24. Rb5 Rxa3 25. Ra1 Rxa1 26. Rh5 gxh5#) 21... Rxd8 { [%eval #-4] } 22. Rxh7 { [%eval #-3] } 22... Rc8 { [%eval #-4] } 23. Rxe7 { [%eval #-3] } 23... Rf8 { [%eval #-3] } 24. Rxa7 { [%eval #-2] } 24... Rf7?? { (Mate in 2 → 1.95) Lost forced checkmate sequence. Rf4 was best. } { [%eval 1.95] } (24... Rf4 25. gxf4 g5 26. fxg5#) 25. Rxf7 { [%eval 1.8] } 25... g5 { [%eval 1.87] } 26. Nb5 { [%eval 2.0] } 26... g4 { [%eval 2.08] } 27. Nc7# { Game ends by variant rule. } 0-1