FEN
[Event "rated rapid game"]
[Site "https://lichess.org/WCxMg8ul"]
[Date "2025.10.01"]
[Round "-"]
[White "neev28758"]
[Black "PrincessOfFinland"]
[Result "1-0"]
[GameId "WCxMg8ul"]
[UTCDate "2025.10.01"]
[UTCTime "10:22:39"]
[WhiteElo "982"]
[BlackElo "1222"]
[WhiteRatingDiff "+60"]
[BlackRatingDiff "-9"]
[Variant "Standard"]
[TimeControl "600+10"]
[ECO "B00"]
[Opening "Pirc Defense"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e4 { [%eval 0.18] } 1... d6 { [%eval 0.43] } { B00 Pirc Defense } 2. Bd3 { [%eval -0.08] } 2... c6 { [%eval 0.3] } 3. Nf3 { [%eval 0.25] } 3... Nf6 { [%eval 0.23] } 4. O-O { [%eval 0.0] } 4... e5 { [%eval 0.31] } 5. b3 { [%eval -0.21] } 5... Bg4 { [%eval -0.03] } 6. Be2 { [%eval 0.03] } 6... d5? { (0.03 → 1.31) Mistake. Nxe4 was best. } { [%eval 1.31] } (6... Nxe4 7. Nxe5 Bc8 8. Nf3 Be7 9. d3 Nf6 10. d4 d5 11. c4 O-O 12. Nc3) 7. exd5?! { (1.31 → 0.58) Inaccuracy. Nxe5 was best. } { [%eval 0.58] } (7. Nxe5 Bxe2 8. Qxe2 dxe4 9. Bb2 Bd6 10. Nc4 O-O 11. Nxd6 Qxd6 12. Bxf6 Qxf6) 7... e4 { [%eval 0.91] } 8. dxc6?? { (0.91 → -1.00) Blunder. Ne5 was best. } { [%eval -1.0] } (8. Ne5) 8... Nxc6? { (-1.00 → 0.39) Mistake. exf3 was best. } { [%eval 0.39] } (8... exf3) 9. Ng5 { [%eval 0.41] } 9... Bxe2 { [%eval 0.93] } 10. Qxe2 { [%eval 0.95] } 10... Nd4 { [%eval 1.14] } 11. Qc4 { [%eval 1.1] } 11... Ne6? { (1.10 → 2.70) Mistake. Qd5 was best. } { [%eval 2.7] } (11... Qd5) 12. Bb2?? { (2.70 → -2.48) Blunder. Nxe6 was best. } { [%eval -2.48] } (12. Nxe6 fxe6 13. Qxe6+ Qe7 14. Qxe7+ Bxe7 15. Ba3 Rc8 16. Bxe7 Kxe7 17. Rc1 b5) 12... Rc8?? { (-2.48 → 4.03) Blunder. Nxg5 was best. } { [%eval 4.03] } (12... Nxg5 13. Qb5+ Nd7 14. Qxb7 Be7 15. Nc3 O-O 16. Nxe4 Rc8 17. Nxg5 Bxg5 18. Qxa7) 13. Qb5+?? { (4.03 → 1.82) Blunder. Nxe6 was best. } { [%eval 1.82] } (13. Nxe6 Rxc4 14. Nxd8 Rc7 15. Nxb7 Rxb7 16. Re1 Re7 17. Nc3 Re6 18. Ne2 Kd7) 13... Qd7 { [%eval 1.87] } 14. Qxd7+ { [%eval 1.9] } 14... Nxd7 { [%eval 1.83] } 15. Re1?? { (1.83 → -3.63) Blunder. Nxe6 was best. } { [%eval -3.63] } (15. Nxe6 fxe6 16. Nc3 Kf7 17. Rfe1 Nf6 18. Kf1 Be7 19. Rac1 Rhd8 20. Re2 Bc5) 15... Rc5?? { (-3.63 → 3.17) Blunder. Nxg5 was best. } { [%eval 3.17] } (15... Nxg5 16. Nc3 f5 17. h4 Nf7 18. f3 Bc5+ 19. Kh1 O-O 20. fxe4 Bf2 21. Rf1) 16. Nxe6 { [%eval 3.33] } 16... fxe6 { [%eval 3.3] } 17. Rxe4?? { (3.30 → 0.07) Blunder. Nc3 was best. } { [%eval 0.07] } (17. Nc3 Nf6 18. a3 Be7 19. Rac1 O-O 20. Nxe4 Nxe4 21. Rxe4 Bg5 22. c4 b5) 17... Rxc2 { [%eval 0.08] } 18. Be5?? { (0.08 → Mate in 2) Checkmate is now unavoidable. Ba3 was best. } { [%eval #-2] } (18. Ba3 b5) 18... Nxe5?? { (Mate in 2 → -4.29) Lost forced checkmate sequence. Rc1+ was best. } { [%eval -4.29] } (18... Rc1+ 19. Re1 Rxe1#) 19. Re1?! { (-4.29 → -5.43) Inaccuracy. Nc3 was best. } { [%eval -5.43] } (19. Nc3 Nc6 20. Rxe6+ Kd7 21. Re2 Bc5 22. d4 Rxe2 23. Nxe2 Bd6 24. Rc1 Nb4) 19... Nd3 { [%eval -5.5] } 20. Rxe6+ { [%eval -7.06] } 20... Be7?! { (-7.06 → -4.56) Inaccuracy. Kd7 was best. } { [%eval -4.56] } (20... Kd7 21. Na3 Bxa3 22. Re4 Rxd2 23. Rd4+ Kc6 24. h3 Re8 25. Rc4+ Bc5 26. b4) 21. Nc3 { [%eval -4.33] } 21... Kd7 { [%eval -4.03] } 22. Re3 { [%eval -3.81] } 22... Rxd2?? { (-3.81 → 0.52) Blunder. Nb4 was best. } { [%eval 0.52] } (22... Nb4 23. a3 Nc6 24. b4 Bf6 25. Rd1 Rd8 26. Rh3 h6 27. Nd5 Bd4 28. b5) 23. Rd1?? { (0.52 → -4.81) Blunder. Ne4 was best. } { [%eval -4.81] } (23. Ne4 Rc2) 23... Bb4?? { (-4.81 → 6.67) Blunder. Rxd1+ was best. } { [%eval 6.67] } (23... Rxd1+ 24. Nxd1 Nb4 25. Nc3 Rc8 26. Kf1 Ke8 27. Rh3 Rc6 28. Rg3 g5 29. Re3) 24. Rxd2 { [%eval 6.64] } 24... Bxc3 { [%eval 7.02] } 25. Rexd3+ { [%eval 6.83] } 25... Ke7 { [%eval 6.79] } 26. Re2+ { [%eval 6.66] } 26... Kf7 { [%eval 6.71] } 27. Rxc3 { [%eval 6.72] } 27... Rd8 { [%eval 6.72] } 28. Kf1 { [%eval 6.72] } 28... Rd1+ { [%eval 6.9] } 29. Re1 { [%eval 6.86] } 29... Rd2 { [%eval 7.91] } 30. Rf3+ { [%eval 7.1] } 30... Kg8? { (7.10 → Mate in 1) Checkmate is now unavoidable. Kg6 was best. } { [%eval #1] } (30... Kg6 31. Re6+ Kg5 32. g3 Rxa2 33. Kg2 g6 34. Rf7 a5 35. Ree7 a4 36. h4+) 31. Re8# { White wins by checkmate. } 1-0
