FEN
[Event "rated variant:kingOfTheHill game"]
[Site "https://lichess.org/WF92EkX0"]
[Date "2026.04.20"]
[Round "-"]
[White "Tetiksh1Agrawal"]
[Black "Hill_Theory"]
[Result "1-0"]
[GameId "WF92EkX0"]
[UTCDate "2026.04.20"]
[UTCTime "06:39:07"]
[WhiteElo "2086"]
[BlackElo "2184"]
[WhiteRatingDiff "+21"]
[BlackRatingDiff "-7"]
[Variant "King of the Hill"]
[TimeControl "30+0"]
[ECO "C40"]
[Opening "Elephant Gambit"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e4 { [%eval 0.61] } 1... e5 { [%eval 0.81] } 2. Nf3 { [%eval 0.98] } 2... d5 { [%eval 0.92] } { C40 Elephant Gambit } 3. exd5 { [%eval 0.87] } 3... Nf6?! { (0.87 → 1.79) Inaccuracy. e4 was best. } { [%eval 1.79] } (3... e4 4. Qe2 Qe7 5. Nd4 c5 6. Nb3 Nf6 7. Nc3 Bf5 8. d4) 4. d4? { (1.79 → 0.45) Mistake. Qe2 was best. } { [%eval 0.45] } (4. Qe2 Nxd5) 4... exd4?? { (0.45 → 2.23) Blunder. e4 was best. } { [%eval 2.23] } (4... e4 5. Ne5 Nxd5 6. c4 Nf6 7. c5 Nbd7 8. Nxd7 Qxd7 9. Nc3 c6 10. Be3) 5. Qxd4 { [%eval 2.53] } 5... c5 { [%eval 2.46] } 6. dxc6?? { (2.46 → -2.07) Blunder. Qe5+ was best. } { [%eval -2.07] } (6. Qe5+ Be7 7. Nc3 O-O 8. Bf4 Nbd7 9. Qe2 Nb6 10. O-O-O Bd6 11. Bxd6 Qxd6) 6... Qxd4 { [%eval -1.53] } 7. Nxd4 { [%eval -0.97] } 7... Ke7?? { (-0.97 → 2.25) Blunder. Bc5 was best. } { [%eval 2.25] } (7... Bc5 8. Nb3) 8. Nc3 { [%eval 2.3] } 8... Bg4?? { (2.30 → 27.62) Blunder. Nxc6 was best. } { [%eval 27.62] } (8... Nxc6 9. Nxc6+ bxc6 10. Bf4 g5 11. Bc7 Bh6 12. Rd1 Re8 13. f3 Bf5 14. Kf2) 9. f3?? { (27.62 → 3.11) Blunder. cxb7 was best. } { [%eval 3.11] } (9. cxb7) 9... Kd6?? { (3.11 → 18.46) Blunder. Nxc6 was best. } { [%eval 18.46] } (9... Nxc6 10. Nxc6+) 10. Bf4+ { [%eval 17.26] } 10... Kc5 { [%eval 17.41] } 11. Nb3+ { [%eval 11.81] } 11... Kxc6 { [%eval 13.15] } 12. O-O-O { [%eval 10.3] } 12... Bb4 { [%eval 14.76] } 13. fxg4 { [%eval 14.3] } 13... Bxc3 { [%eval 21.25] } 14. bxc3 { [%eval 12.15] } 14... Na6?! { (12.15 → Mate in 6) Checkmate is now unavoidable. Kb6 was best. } { [%eval #6] } (14... Kb6 15. c4 a6 16. Rd6+ Nc6 17. Kd2 Rad8 18. Kd3) 15. g3?! { (Mate in 6 → 14.37) Lost forced checkmate sequence. Rd6+ was best. } { [%eval 14.37] } (15. Rd6+ Kc7 16. Kd2 Rae8 17. Rxf6+ Re5 18. Bxe5+ Kd7 19. Kd3 Rb8 20. Kd4#) 15... Rad8 { [%eval 14.53] } 16. Bg2+ { [%eval 13.15] } 16... Kb6 { [%eval 13.87] } 17. Be3+ { [%eval 14.54] } 17... Kc7 { [%eval 12.85] } 18. Bf4+ { [%eval 15.47] } 18... Kb6 { [%eval 13.33] } 19. Rhe1 { [%eval 14.1] } 19... Kb5 { [%eval 17.9] } 20. Re7 { [%eval 14.76] } 20... Kc4?! { (14.76 → Mate in 6) Checkmate is now unavoidable. Rxd1+ was best. } { [%eval #6] } (20... Rxd1+ 21. Kxd1 g5 22. Rxb7+ Kc4 23. Na5+ Kc5 24. Bxg5 Kd6 25. Bxf6 Rg8 26. g5) 21. Bf1+ { [%eval #6] } 21... Kxc3 { [%eval #6] } 22. Rc7+?! { (Mate in 6 → 18.78) Lost forced checkmate sequence. Red7 was best. } { [%eval 18.78] } (22. Red7 Rxd7 23. Rxd7 Kb4 24. Rd4+ Ka3 25. Bb5 Nb4 26. Kb1 Nxa2 27. Ra4#) 22... Nxc7 { [%eval 21.0] } 23. Bxc7 { [%eval 16.54] } 23... Kb4?! { (16.54 → Mate in 6) Checkmate is now unavoidable. Rxd1+ was best. } { [%eval #6] } (23... Rxd1+ 24. Kxd1) 24. Bxd8 { [%eval #5] } 24... Rxd8 { [%eval #5] } 25. Rxd8 { [%eval #4] } 25... b5 { [%eval #3] } 26. Kd2 { [%eval #2] } 26... a5 { [%eval #2] } 27. Ke3 { [%eval #2] } 27... Kc3 { [%eval #2] } 28. Kf4 { [%eval #1] } 28... g5+ { [%eval #1] } 29. Ke5# { Game ends by variant rule. } 1-0

