FEN
[Event "rated variant:antichess game"]
[Site "https://lichess.org/WFDwH5hL"]
[Date "2023.05.12"]
[Round "-"]
[White "elrincondelopez"]
[Black "Andruxsolor"]
[Result "0-1"]
[GameId "WFDwH5hL"]
[UTCDate "2023.05.12"]
[UTCTime "23:18:13"]
[WhiteElo "1433"]
[BlackElo "1398"]
[WhiteRatingDiff "-68"]
[BlackRatingDiff "+20"]
[Variant "Antichess"]
[TimeControl "180+1"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e3 { [%eval 1.3] } 1... b5 { [%eval 1.41] } 2. Bxb5 { [%eval 1.23] } 2... d5?? { (1.23 → Mate in 15) Checkmate is now unavoidable. e6 was best. } { [%eval #15] } (2... e6 3. Bxd7 Bxd7 4. Nh3 h5 5. Qxh5 Rxh5 6. Ng5 Rxh2 7. Rxh2) 3. Bxe8 { [%eval #14] } 3... Qxe8 { [%eval #14] } 4. c4 { [%eval #15] } 4... dxc4 { [%eval #13] } 5. Qb3?? { (Mate in 13 → Mate in 14) Lost forced checkmate sequence. Qg4 was best. } { [%eval #-14] } (5. Qg4 Bxg4 6. Kd1 Bxd1 7. Ne2 Bxe2 8. d4 cxd3 9. Rf1 Bxf1 10. e4 Bxg2 11. Na3 Bxe4) 5... cxb3 { [%eval #-14] } 6. axb3 { [%eval #-13] } 6... Qa4?? { (Mate in 13 → -1.89) Lost forced checkmate sequence. Bh3 was best. } { [%eval -1.89] } (6... Bh3 7. Rxa7 Rxa7 8. gxh3 Ra2 9. Nf3 Rxb2 10. Bxb2 g6 11. Bxh8) 7. Rxa4?? { (-1.89 → Mate in 11) Checkmate is now unavoidable. bxa4 was best. } { [%eval #-11] } (7. bxa4 Bh3 8. gxh3 Nh6 9. Ra3 Nd7 10. b3 Rd8 11. d3 Re8) 7... Bh3? { (Mate in 11 → -7.06) Lost forced checkmate sequence. Be6 was best. } { [%eval -7.06] } (7... Be6 8. Rxa7 Bxb3 9. Rxa8 Be6 10. Rxb8 Bc8 11. Rxc8 e5 12. Rxf8 Ne7 13. Rxf7 Nc6 14. Rxc7) 8. Rxa7 { [%eval -7.24] } 8... Rxa7 { [%eval -6.97] } 9. gxh3 { [%eval -6.7] } 9... Ra4?? { (-6.70 → 1.14) Blunder. Nd7 was best. } { [%eval 1.14] } (9... Nd7) 10. bxa4 { [%eval 1.28] } 10... g6 { [%eval 1.53] } 11. d3? { (1.53 → 0.08) Mistake. Nc3 was best. } { [%eval 0.08] } (11. Nc3 Nd7) 11... Nf6 { [%eval 0.46] } 12. Ne2 { [%eval 0.59] } 12... Ne4?? { (0.59 → 5.08) Blunder. Nbd7 was best. } { [%eval 5.08] } (12... Nbd7) 13. dxe4 { [%eval 4.76] } 13... f5?? { (4.76 → Mate in 11) Checkmate is now unavoidable. Na6 was best. } { [%eval #11] } (13... Na6 14. Kd2 c5 15. Nbc3 Bg7 16. Rd1 Bxc3 17. Kxc3 Rd8 18. Rxd8 e6 19. Kb4 cxb4 20. b3) 14. exf5 { [%eval #11] } 14... gxf5 { [%eval #10] } 15. e4 { [%eval #10] } 15... fxe4 { [%eval #9] } 16. f3 { [%eval #9] } 16... exf3 { [%eval #8] } 17. Bh6 { [%eval #8] } 17... fxe2 { [%eval #7] } 18. Kxe2 { [%eval #7] } 18... Bxh6 { [%eval #6] } 19. Rc1 { [%eval #6] } 19... Bxc1 { [%eval #5] } 20. Ke3?? { (Mate in 5 → -6.62) Lost forced checkmate sequence. h4 was best. } { [%eval -6.62] } (20. h4 Bxb2 21. Nc3 Bxc3 22. a5 Bxa5 23. Ke1 Bxe1 24. h3 Bxh4#) 20... Bxb2?? { (-6.62 → -3.16) Blunder. Bxe3 was best. } { [%eval -3.16] } (20... Bxe3 21. h4 Rg8 22. a5 Nd7 23. a6 e5 24. Na3 e4 25. h3 Ba7 26. Nc2 e3 27. Nxe3) 21. Nc3 { [%eval -2.38] } 21... Bxc3 { [%eval -2.11] } 22. Kd2?? { (-2.11 → Mate in 12) Checkmate is now unavoidable. a5 was best. } { [%eval #-12] } (22. a5) 22... Bxd2 { [%eval #-12] } 23. a5 { [%eval #-11] } 23... Bxa5 { [%eval #-11] } 24. h4 { [%eval #-10] } 24... Rg8 { [%eval #-10] } 25. h5 { [%eval #-9] } 25... h6?? { (Mate in 9 → -2.00) Lost forced checkmate sequence. Nd7 was best. } { [%eval -2.0] } (25... Nd7 26. h4 Rf8 27. h6 Bc3 28. h5 Bg7 29. hxg7 Nb6 30. gxf8=N Nd7 31. Nxd7 e5 32. Nxe5) 26. h4 { [%eval -1.78] } 26... Rg6? { (-1.78 → -0.38) Mistake. Rg5 was best. } { [%eval -0.38] } (26... Rg5 27. hxg5 hxg5 28. h6 c5 29. h7 c4 30. h8=K Nd7 31. Kh7 c3 32. Kh6 e5 33. Kxg5) 27. hxg6 { [%eval -0.56] } 27... h5 { [%eval -0.29] } 28. g7 { [%eval -0.46] } 28... Bd2 { [%eval -0.14] } 29. g8=K?? { (-0.14 → -2.50) Blunder. g8=B was best. } { [%eval -2.5] } (29. g8=B c5 30. Bh7 Na6 31. Be4 Be3 32. Bh7 Nc7 33. Be4 Ne6 34. Bh7 Bh6 35. Bb1 Bf4) 29... Bg5?? { (-2.50 → 0.43) Blunder. e6 was best. } { [%eval 0.43] } (29... e6 30. Kf8) 30. hxg5 { [%eval 0.46] } 30... h4 { [%eval 0.98] } 31. g6 { [%eval 0.46] } 31... h3 { [%eval 0.29] } 32. g7 { [%eval 0.72] } 32... Nd7?? { (0.72 → Mate in 3) Checkmate is now unavoidable. Nc6 was best. } { [%eval #3] } (32... Nc6 33. Kh7) 33. Kf8 { [%eval #3] } 33... Nxf8 { [%eval #2] } 34. gxf8=Q?? { (Mate in 2 → Mate in 3) Lost forced checkmate sequence. gxf8=R was best. } { [%eval #-3] } (34. gxf8=R c6 35. Rf6 exf6#) 34... h2 { [%eval #-3] } 35. Qxe7 { [%eval #-2] } 35... h1=B { [%eval #-2] } 36. Qxc7 { [%eval #-1] } 36... Bc6 { [%eval #-1] } 37. Qxc6# { Game ends by variant rule. } 0-1
