FEN
[Event "Hourly King of the Hill Arena"]
[Site "https://lichess.org/WjfTjMal"]
[Date "2026.03.19"]
[Round "-"]
[White "WoodyWoodMocker"]
[Black "Vampire_Lord"]
[Result "0-1"]
[GameId "WjfTjMal"]
[UTCDate "2026.03.19"]
[UTCTime "07:13:34"]
[WhiteElo "2335"]
[BlackElo "2061"]
[WhiteRatingDiff "-48"]
[BlackRatingDiff "+9"]
[Variant "King of the Hill"]
[TimeControl "60+0"]
[ECO "B13"]
[Opening "Caro-Kann Defense: Exchange Variation"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e4 { [%eval 0.61] } 1... d5 { [%eval 0.38] } 2. exd5 { [%eval 0.23] } 2... c6?! { (0.23 → 0.85) Inaccuracy. e6 was best. } { [%eval 0.85] } (2... e6 3. Bb5+ Bd7 4. Qe2 Bxb5 5. Qxb5+ Qd7 6. Qxb7 Qxd5 7. Qc8+) 3. d4 { [%eval 0.93] } { B13 Caro-Kann Defense: Exchange Variation } 3... Nf6 { [%eval 0.5] } 4. dxc6 { [%eval 0.3] } 4... Nxc6 { [%eval 0.14] } 5. Bb5 { [%eval 0.0] } 5... Qa5+?! { (0.00 → 0.87) Inaccuracy. e5 was best. } { [%eval 0.87] } (5... e5 6. Qe2 e4 7. c3 a6 8. Bxc6+ bxc6 9. Nd2 c5 10. Nxe4 Nxe4 11. f3) 6. Nc3 { [%eval 0.75] } 6... Bd7?! { (0.75 → 1.73) Inaccuracy. Bf5 was best. } { [%eval 1.73] } (6... Bf5 7. Qe2) 7. Nf3 { [%eval 1.82] } 7... a6 { [%eval 2.12] } 8. Bxc6 { [%eval 2.22] } 8... Bxc6 { [%eval 2.51] } 9. Bf4?? { (2.51 → 0.07) Blunder. Ne5 was best. } { [%eval 0.07] } (9. Ne5) 9... e6 { [%eval 0.46] } 10. Qd2?? { (0.46 → -1.61) Blunder. Ne5 was best. } { [%eval -1.61] } (10. Ne5 Rc8 11. O-O Bb4 12. Nc4 Qf5 13. Bg3 Rd8 14. f3 Qg5 15. Nb6 Bxc3) 10... Bb4 { [%eval -1.69] } 11. O-O { [%eval -2.3] } 11... Ne4? { (-2.30 → -0.99) Mistake. Bxf3 was best. } { [%eval -0.99] } (11... Bxf3 12. gxf3) 12. Qe3?! { (-0.99 → -1.95) Inaccuracy. Qd3 was best. } { [%eval -1.95] } (12. Qd3) 12... Bxc3 { [%eval -1.88] } 13. bxc3 { [%eval -1.82] } 13... Qxc3 { [%eval -2.05] } 14. Qxc3?? { (-2.05 → -7.00) Blunder. Rfe1 was best. } { [%eval -7.0] } (14. Rfe1 Qxe3) 14... Nxc3 { [%eval -6.47] } 15. Ne5?! { (-6.47 → -10.07) Inaccuracy. d5 was best. } { [%eval -10.07] } (15. d5 Ne2+) 15... Ne2+ { [%eval -9.11] } 16. Kh1 { [%eval -10.1] } 16... Nxf4 { [%eval -8.86] } 17. f3 { [%eval -10.91] } 17... Ke7 { [%eval -10.07] } 18. Rfd1 { [%eval -15.0] } 18... f6 { [%eval -13.15] } 19. Ng4 { [%eval -15.67] } 19... h5 { [%eval -15.84] } 20. Ne3 { [%eval -13.54] } 20... Rad8 { [%eval -12.77] } 21. Kg1 { [%eval -16.46] } 21... Ne2+ { [%eval -15.14] } 22. Kf2 { [%eval -15.25] } 22... Nxd4 { [%eval -12.15] } 23. f4 { [%eval -18.28] } 23... e5 { [%eval -12.61] } 24. fxe5?! { (-12.61 → Mate in 2) Checkmate is now unavoidable. f5 was best. } { [%eval #-2] } (24. f5 Kd6 25. c3 b5 26. Rab1 Bd5 27. Ke1 Bxg2 28. Rb3 Rc8 29. Rd2 Bd5) 24... fxe5?! { (Mate in 2 → -26.34) Lost forced checkmate sequence. Ke6 was best. } { [%eval -26.34] } (24... Ke6 25. exf6 Ke5#) 25. c3 { [%eval -34.68] } 25... Rhf8+ { [%eval -30.83] } 26. Ke1 { [%eval -37.54] } 26... Nc2+ { [%eval -31.83] } 27. Nxc2?! { (-31.83 → Mate in 5) Checkmate is now unavoidable. Ke2 was best. } { [%eval #-5] } (27. Ke2 Nxa1) 27... Ke6 { [%eval #-4] } 28. Ne3 { [%eval #-4] } 28... e4 { [%eval #-3] } 29. Nc4 { [%eval #-3] } 29... Rd3 { [%eval #-2] } 30. Ke2 { [%eval #-1] } 30... Kd5# { Game ends by variant rule. } 0-1
