FEN
[Event "rated variant:antichess game"]
[Site "https://lichess.org/X8fi7Qke"]
[Date "2024.03.09"]
[Round "-"]
[White "liotiamot"]
[Black "mass-oud156556"]
[Result "1-0"]
[GameId "X8fi7Qke"]
[UTCDate "2024.03.09"]
[UTCTime "12:29:00"]
[WhiteElo "1303"]
[BlackElo "1350"]
[WhiteRatingDiff "+59"]
[BlackRatingDiff "-9"]
[Variant "Antichess"]
[TimeControl "120+2"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. h3?! { (0.15 → -0.61) Inaccuracy. e3 was best. } { [%eval -0.61] } (1. e3 e6 2. b4 Bxb4 3. a4 Bxd2 4. Bxd2 Na6 5. Bxa6 bxa6) 1... b6?! { (-0.61 → 0.28) Inaccuracy. Nh6 was best. } { [%eval 0.28] } (1... Nh6 2. f3 e6 3. b4 Bxb4 4. d3 Bxe1 5. Bxh6 gxh6 6. Qxe1) 2. a3? { (0.28 → -1.23) Mistake. c4 was best. } { [%eval -1.23] } (2. c4 b5) 2... g6?! { (-1.23 → -0.31) Inaccuracy. d6 was best. } { [%eval -0.31] } (2... d6 3. c4 Bxh3 4. gxh3 b5 5. cxb5 Nh6 6. h4 g5 7. hxg5 Bg7 8. Rxh6 Bxb2 9. Bxb2) 3. b3?! { (-0.31 → -1.20) Inaccuracy. c3 was best. } { [%eval -1.2] } (3. c3 Nh6) 3... d6?! { (-1.20 → -0.31) Inaccuracy. Nh6 was best. } { [%eval -0.31] } (3... Nh6 4. f3 Na6 5. c3 Bb7 6. d3 Bxf3 7. Bxh6 Bxh6 8. exf3 Bc1 9. Qxc1 g5 10. Qxg5) 4. e3? { (-0.31 → -1.80) Mistake. Bb2 was best. } { [%eval -1.8] } (4. Bb2 Bxh3) 4... Bxh3 { [%eval -1.96] } 5. gxh3?? { (-1.96 → Mate in 15) Checkmate is now unavoidable. Rxh3 was best. } { [%eval #-15] } (5. Rxh3) 5... Nh6?? { (Mate in 15 → -1.61) Lost forced checkmate sequence. b5 was best. } { [%eval -1.61] } (5... b5 6. Bxb5 Bg7 7. Bxe8 Bxa1 8. Bxf7 Bb2 9. Bxg6 hxg6 10. Bxb2 Rxh3 11. Nxh3 g5 12. Nxg5) 6. Ba6 { [%eval -1.61] } 6... Nxa6 { [%eval -1.45] } 7. Qg4?? { (-1.45 → Mate in 15) Checkmate is now unavoidable. Qh5 was best. } { [%eval #-15] } (7. Qh5) 7... Nxg4 { [%eval #-15] } 8. hxg4 { [%eval #-14] } 8... Bh6 { [%eval #-15] } 9. Rxh6 { [%eval #-14] } 9... f5?? { (Mate in 14 → 0.00) Lost forced checkmate sequence. Qc8 was best. } { [%eval 0.0] } (9... Qc8 10. Rxh7 Qxg4 11. Rxh8 Qxg1 12. Rxe8 Qxe1 13. Rxe7 Qxc1 14. Rxc7 Nxc7 15. d4 Qxa3 16. Nxa3) 10. gxf5 { [%eval 0.0] } 10... gxf5 { [%eval 0.13] } 11. Rxh7 { [%eval 0.0] } 11... Rxh7 { [%eval 0.0] } 12. e4 { [%eval 0.0] } 12... fxe4 { [%eval 0.0] } 13. Nh3 { [%eval 0.06] } 13... Rxh3 { [%eval 0.12] } 14. f3?? { (0.12 → -5.22) Blunder. c4 was best. } { [%eval -5.22] } (14. c4 Rxb3) 14... exf3 { [%eval -2.86] } 15. Ke2?? { (-2.86 → -6.17) Blunder. Nc3 was best. } { [%eval -6.17] } (15. Nc3 Nb4 16. axb4 Rc8 17. Rxa7 b5 18. Rxc7 Rxc7 19. Nxb5 Rxc2 20. Nxd6 Rxc1 21. Nxe8 Qxd2) 15... fxe2 { [%eval -4.24] } 16. b4?? { (-4.24 → Mate in 10) Checkmate is now unavoidable. c4 was best. } { [%eval #-10] } (16. c4 Rxb3) 16... Nxb4 { [%eval #-10] } 17. axb4 { [%eval #-9] } 17... Ra3?? { (Mate in 9 → -4.46) Lost forced checkmate sequence. Rb8 was best. } { [%eval -4.46] } (17... Rb8 18. Rxa7 Rb7 19. Rxb7 e1=R 20. Rxb6 Rxc1 21. Rxd6 Rxb1 22. Rxd8 Rxb4 23. Rxe8 c5 24. Rxe7) 18. Bxa3?? { (-4.46 → Mate in 10) Checkmate is now unavoidable. Nxa3 was best. } { [%eval #-10] } (18. Nxa3 Rb8 19. Rb1 e6 20. Rb3 Qe7 21. Nb5 Qf8 22. Nxd6 Qxd6 23. Re3 Qxb4 24. Rxe6 Qxd2) 18... a5 { [%eval #-14] } 19. bxa5 { [%eval #-13] } 19... bxa5 { [%eval #-13] } 20. Bxd6 { [%eval #-12] } 20... cxd6 { [%eval #-12] } 21. Rxa5 { [%eval #-11] } 21... Qxa5 { [%eval #-11] } 22. Na3 { [%eval #-10] } 22... Qxd2?? { (Mate in 10 → Mate in 2) Lost forced checkmate sequence. Qxa3 was best. } { [%eval #2] } (22... Qxa3 23. d3 Qxd3 24. cxd3 Ra1 25. d4 Ra2 26. d5 e6 27. dxe6 Kd7 28. exd7 Ra7 29. d8=N) 23. c3?? { (Mate in 2 → Mate in 8) Lost forced checkmate sequence. Nc4 was best. } { [%eval #-8] } (23. Nc4 Qxc2 24. Nxd6 exd6#) 23... Rxa3 { [%eval #-8] } 24. c4 { [%eval #-7] } 24... d5?? { (Mate in 7 → Mate in 1) Lost forced checkmate sequence. Qd5 was best. } { [%eval #1] } (24... Qd5 25. cxd5 e5 26. dxe6 Kd7 27. exd7 Ra7 28. d8=K Rc7 29. Kxc7 e1=Q 30. Kxd6 Qe6 31. Kxe6#) 25. cxd5 { [%eval #1] } 25... Qxd5# { Game ends by variant rule. } 1-0