FEN
[Event "59th Kca Arena Tournament Arena"]
[Site "https://lichess.org/XI09LXD2"]
[Date "2026.05.01"]
[Round "-"]
[White "sahdiyya_a"]
[Black "Chikku2016"]
[Result "0-1"]
[GameId "XI09LXD2"]
[UTCDate "2026.05.01"]
[UTCTime "15:04:33"]
[WhiteElo "1139"]
[BlackElo "1336"]
[WhiteRatingDiff "-4"]
[BlackRatingDiff "+3"]
[Variant "Standard"]
[TimeControl "300+0"]
[ECO "C50"]
[Opening "Italian Game: Giuoco Piano"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e4 { [%eval 0.18] } 1... e5 { [%eval 0.22] } 2. Bc4 { [%eval 0.0] } 2... Nc6 { [%eval 0.18] } 3. Nf3 { [%eval 0.07] } 3... Bc5 { [%eval 0.2] } { C50 Italian Game: Giuoco Piano } 4. h4?! { (0.20 → -0.40) Inaccuracy. d3 was best. } { [%eval -0.4] } (4. d3 Nf6 5. O-O d6 6. c3 O-O 7. h3 a5 8. Re1 h6) 4... d6 { [%eval -0.41] } 5. Ng5 { [%eval -0.71] } 5... h6?? { (-0.71 → 1.58) Blunder. Nh6 was best. } { [%eval 1.58] } (5... Nh6 6. Nc3 a5 7. Ne2 O-O 8. c3 Kh8 9. d4 Bb6 10. Be3) 6. Bxf7+?? { (1.58 → -0.88) Blunder. Nxf7 was best. } { [%eval -0.88] } (6. Nxf7 Qf6 7. d4 Bxd4 8. Qf3 Na5 9. Bd5 c6 10. c3 cxd5 11. Nxh8 Bb6) 6... Kf8?! { (-0.88 → -0.27) Inaccuracy. Ke7 was best. } { [%eval -0.27] } (6... Ke7 7. Bxg8 Qxg8 8. Nf3 Bg4 9. d3 Rf8 10. Be3 Bxe3 11. fxe3 g5 12. h5) 7. Qf3?? { (-0.27 → -4.37) Blunder. Ne6+ was best. } { [%eval -4.37] } (7. Ne6+ Bxe6 8. Bxe6 Qf6 9. d4 Bxd4 10. Qf3 Qxf3 11. gxf3 Bc5) 7... hxg5 { [%eval -4.54] } 8. Bh5+ { [%eval -5.17] } 8... Nf6 { [%eval -5.09] } 9. Bg6 { [%eval -5.24] } 9... Nd4 { [%eval -4.54] } 10. Qc3 { [%eval -5.46] } 10... gxh4 { [%eval -5.74] } 11. d3 { [%eval -6.42] } 11... Ng4 { [%eval -5.54] } 12. Be3 { [%eval -6.33] } 12... h3 { [%eval -5.46] } 13. gxh3?! { (-5.46 → -7.33) Inaccuracy. Bxd4 was best. } { [%eval -7.33] } (13. Bxd4 Bxd4 14. Qc4 Qf6 15. Bf5 Bxf5 16. exf5 e4 17. Rxh3 Bxf2+ 18. Ke2 exd3+) 13... Nxe3 { [%eval -7.24] } 14. fxe3 { [%eval -7.03] } 14... Nf3+?! { (-7.03 → -4.66) Inaccuracy. Qh4+ was best. } { [%eval -4.66] } (14... Qh4+ 15. Kd2 Qf2+ 16. Kc1 Ne2+ 17. Kd1 Bg4 18. Qxc5 Ng3+ 19. Kc1 dxc5 20. Nd2) 15. Kd1 { [%eval -5.28] } 15... Bxe3 { [%eval -4.77] } 16. Rf1 { [%eval -5.37] } 16... Rxh3 { [%eval -5.7] } 17. Qc4 { [%eval -6.59] } 17... Qf6 { [%eval -6.04] } 18. Bf5 { [%eval -6.02] } 18... Bxf5 { [%eval -6.03] } 19. exf5 { [%eval -5.46] } 19... Qxf5 { [%eval -5.4] } 20. Nd2 { [%eval -6.04] } 20... Qh5?! { (-6.04 → -4.10) Inaccuracy. Bxd2 was best. } { [%eval -4.1] } (20... Bxd2 21. Qxc7 Kg8 22. Qxb7 Rf8 23. Qd5+ Kh8 24. Rxf3 Rxf3 25. Kxd2 Rh3 26. Qxd6) 21. Qe4 { [%eval -4.61] } 21... Rh1 { [%eval -4.68] } 22. Qxf3+?! { (-4.68 → -7.76) Inaccuracy. Qxe3 was best. } { [%eval -7.76] } (22. Qxe3 Kg8 23. Kc1 Rxf1+ 24. Nxf1 Qh3 25. b4 Qxf1+ 26. Kb2 Qg2 27. Qe4 Rf8) 22... Qxf3+ { [%eval -7.92] } 23. Nxf3 { [%eval -7.76] } 23... Rxf1+ { [%eval -7.86] } 24. Ne1 { [%eval -7.86] } 24... Bf2 { [%eval -7.57] } 25. Kd2 { [%eval -7.8] } 25... Bxe1+ { [%eval -7.68] } 26. Rxe1 { [%eval -7.63] } 26... Rxe1 { [%eval -7.35] } 27. Kxe1 { [%eval -7.31] } 27... Kg8 { [%eval -7.33] } 28. c3 { [%eval -7.99] } 28... Rf8 { [%eval -8.01] } 29. Ke2 { [%eval -7.92] } 29... g5 { [%eval -7.98] } 30. d4 { [%eval -8.38] } 30... g4 { [%eval -8.28] } 31. dxe5 { [%eval -8.26] } 31... g3 { [%eval -7.3] } 32. exd6 { [%eval -7.92] } 32... g2 { [%eval -7.91] } 33. dxc7 { [%eval -7.83] } 33... g1=Q { [%eval -7.88] } 34. c8=Q? { (-7.88 → Mate in 9) Checkmate is now unavoidable. Kd3 was best. } { [%eval #-9] } (34. Kd3 Qg2 35. c4 Kh7 36. c5 Qd5+ 37. Kc2 Qxc5+ 38. Kd1 Qg1+ 39. Kd2) 34... Rxc8? { (Mate in 9 → -9.73) Lost forced checkmate sequence. Qf2+ was best. } { [%eval -9.73] } (34... Qf2+ 35. Kd3 Rxc8 36. a4 Re8 37. Kc4 Qxb2 38. a5 Qd2 39. a6 Rc8+ 40. Kb4) 35. b4? { (-9.73 → Mate in 4) Checkmate is now unavoidable. Kd3 was best. } { [%eval #-4] } (35. Kd3 Qf2 36. a4 Re8 37. Kc4 Qxb2 38. Kc5 Qxc3+ 39. Kd5 Qd2+ 40. Kc4 Re4+) 35... Re8+ { [%eval #-4] } 36. Kf3 { [%eval #-4] } 36... Re3+ { [%eval #-3] } 37. Kf4 { [%eval #-3] } 37... Qg3+ { [%eval #-2] } 38. Kf5 { [%eval #-2] } 38... Re5+ { [%eval #-1] } 39. Kf6 { [%eval #-1] } 39... Qg5# { Black wins by checkmate. } 0-1