FEN
[Event "vsg"]
[Site "https://lichess.org/XLdVt6m4"]
[Date "2021.03.11"]
[Round "-"]
[White "bowser73"]
[Black "thoughtfulpanda"]
[Result "1-0"]
[GameId "XLdVt6m4"]
[UTCDate "2021.03.11"]
[UTCTime "21:17:49"]
[WhiteElo "1630"]
[BlackElo "1520"]
[WhiteRatingDiff "+13"]
[BlackRatingDiff "-13"]
[Variant "Three-check"]
[TimeControl "180+2"]
[ECO "A05"]
[Opening "King's Indian Attack: Symmetrical Defense"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. Nf3 { [%eval -0.12] } 1... Nf6?! { (-0.12 → 0.55) Inaccuracy. e5 was best. } { [%eval 0.55] } (1... e5 2. Nc3 Nf6 3. Nxe5 Nc6 4. d4 Bb4 5. Bd2 Nxd4 6. e3) 2. g3?? { (0.55 → -1.80) Blunder. e4 was best. } { [%eval -1.8] } (2. e4 e5 3. Bc4 d5 4. exd5 Bd6 5. d3 Bb4+ 6. c3 Bd6) 2... g6?? { (-1.80 → 0.71) Blunder. e5 was best. } { [%eval 0.71] } { A05 King's Indian Attack: Symmetrical Defense } (2... e5 3. Nxe5 Nc6 4. Nxc6 dxc6 5. Nc3 h5 6. Bg2 Bc5 7. e3) 3. Bg2 { [%eval 0.23] } 3... Bg7 { [%eval 0.63] } 4. d3?! { (0.63 → -0.25) Inaccuracy. d4 was best. } { [%eval -0.25] } (4. d4 d5 5. c4 c6 6. O-O O-O 7. Nc3 Bf5 8. Bf4 Nbd7 9. Rc1 dxc4 10. Nh4 Be6) 4... O-O { [%eval 0.12] } 5. e4 { [%eval 0.21] } 5... d6 { [%eval 0.13] } 6. O-O { [%eval 0.16] } 6... c5 { [%eval 0.6] } 7. Be3 { [%eval 0.21] } 7... Nc6 { [%eval 0.29] } 8. Nc3 { [%eval 0.32] } 8... Bg4 { [%eval 0.25] } 9. h3 { [%eval 0.2] } 9... Bxf3 { [%eval 0.16] } 10. Bxf3 { [%eval 0.25] } 10... Nd4 { [%eval 0.61] } 11. Bg2 { [%eval 0.69] } 11... Rb8 { [%eval 0.59] } 12. Qd2 { [%eval 0.26] } 12... b5 { [%eval -0.13] } 13. Rac1 { [%eval -0.31] } 13... e6?! { (-0.31 → 0.24) Inaccuracy. b4 was best. } { [%eval 0.24] } (13... b4 14. Nd5) 14. Rfe1 { [%eval -0.09] } 14... b4 { [%eval -0.07] } 15. Nd1 { [%eval -0.27] } 15... Nd7?! { (-0.27 → 0.48) Inaccuracy. Qa5 was best. } { [%eval 0.48] } (15... Qa5 16. c3 Nc6 17. Bf4 e5 18. Bg5 Qxa2 19. cxb4 Nd4 20. Nc3 Qe6 21. Bxf6 Qxf6 22. Nd5) 16. Bg5? { (0.48 → -0.82) Mistake. c3 was best. } { [%eval -0.82] } (16. c3 b3 17. Bg5 f6 18. Bf4 e5 19. cxd4 cxd4 20. Be3 Qb6 21. a3 dxe3 22. Nxe3 Bh6) 16... f6 { [%eval -0.28] } 17. Bh6?? { (-0.28 → -4.76) Blunder. Be3 was best. } { [%eval -4.76] } (17. Be3 Ne5 18. Bxd4 cxd4 19. f4 Nf7 20. Nf2 Qa5 21. a3 e5 22. axb4 Qxb4 23. Qxb4 Rxb4) 17... Qe7?? { (-4.76 → 0.78) Blunder. Ne5 was best. } { [%eval 0.78] } (17... Ne5 18. Kf1) 18. Bxg7 { [%eval 0.98] } 18... Qxg7 { [%eval 0.73] } 19. Ne3?? { (0.73 → -2.60) Blunder. c3 was best. } { [%eval -2.6] } (19. c3) 19... Ne5 { [%eval -2.33] } 20. Qd1?? { (-2.33 → -5.32) Blunder. Kh1 was best. } { [%eval -5.32] } (20. Kh1) 20... Qh6?? { (-5.32 → -2.12) Blunder. f5 was best. } { [%eval -2.12] } (20... f5) 21. Ng4?? { (-2.12 → Mate in 6) Checkmate is now unavoidable. Kh1 was best. } { [%eval #-6] } (21. Kh1 Ndf3) 21... Nef3+?? { (Mate in 6 → -4.06) Lost forced checkmate sequence. Ndf3+ was best. } { [%eval -4.06] } (21... Ndf3+ 22. Qxf3 Nxf3+ 23. Bxf3 Qxh3 24. Nh6+ Qxh6 25. Bh5 Qxh5 26. f4 Qh1+) 22. Kh1 { [%eval -4.84] } 22... Qh5 { [%eval -5.64] } 23. c3 { [%eval -5.87] } 23... bxc3 { [%eval -6.13] } 24. bxc3 { [%eval -6.16] } 24... Nxe1 { [%eval -4.96] } 25. cxd4? { (-4.96 → -9.63) Mistake. Qxe1 was best. } { [%eval -9.63] } (25. Qxe1 Nf3) 25... Nxg2 { [%eval -11.02] } 26. Kxg2 { [%eval -11.61] } 26... Rb2 { [%eval -14.02] } 27. Rc2 { [%eval -16.97] } 27... Rxc2 { [%eval #-9] } 28. Qxc2 { [%eval -29.71] } 28... Qxh3+?? { (-29.71 → 8.62) Blunder. f5 was best. } { [%eval 8.62] } (28... f5) 29. Kxh3 { [%eval 11.35] } 29... f5?! { (11.35 → Mate in 4) Checkmate is now unavoidable. Kh8 was best. } { [%eval #4] } (29... Kh8 30. dxc5) 30. Kg2?? { (Mate in 4 → 0.00) Lost forced checkmate sequence. Nh6+ was best. } { [%eval 0.0] } (30. Nh6+ Kh8 31. Nf7+ Kg7 32. Nh6 Kxh6 33. Qc1+) 30... fxg4 { [%eval 0.31] } 31. Kg1 { [%eval 0.0] } 31... Rf3?? { (0.00 → 6.31) Blunder. Rb8 was best. } { [%eval 6.31] } (31... Rb8 32. Qc1 cxd4 33. Kh1 Kh8 34. Kg2 Rf8 35. Kg1 Rb8 36. Kh1 Kg8 37. a4 a5 38. Kh2) 32. Kh1 { [%eval 6.97] } 32... h5?? { (6.97 → Mate in 8) Checkmate is now unavoidable. Rf7 was best. } { [%eval #8] } (32... Rf7 33. Qb2) 33. dxc5 { [%eval #8] } 33... h4 { [%eval #7] } 34. Qc4 { [%eval #10] } 34... Rf6 { [%eval #6] } 35. cxd6 { [%eval #5] } 35... Rxf2 { [%eval #3] } 36. Qxe6+ { [%eval #2] } 36... Kh7 { [%eval #2] } 37. Qe7+ { [%eval #1] } 37... Kh6 { [%eval #1] } 38. Qxh4+ { Game ends by variant rule. } 1-0