lichess.org
Donate
FEN
[Event "Hourly King of the Hill Arena"] [Site "https://lichess.org/XOwcUT9J"] [Date "2025.12.29"] [Round "-"] [White "Sanjay-kurama"] [Black "dengjiachen"] [Result "0-1"] [GameId "XOwcUT9J"] [UTCDate "2025.12.29"] [UTCTime "10:47:14"] [WhiteElo "1661"] [BlackElo "1390"] [WhiteRatingDiff "-8"] [BlackRatingDiff "+358"] [Variant "King of the Hill"] [TimeControl "60+0"] [ECO "B18"] [Opening "Caro-Kann Defense: Classical Variation"] [Termination "Normal"] [Annotator "lichess.org"] 1. e4 { [%eval 0.61] } 1... c6?! { (0.61 → 1.65) Inaccuracy. d5 was best. } { [%eval 1.65] } (1... d5 2. exd5 c6 3. d4 cxd5 4. c4 e6 5. Nc3 Bb4 6. f4) 2. d4 { [%eval 1.44] } 2... d5 { [%eval 1.56] } 3. Nc3?! { (1.56 → 0.95) Inaccuracy. e5 was best. } { [%eval 0.95] } (3. e5 Bf5 4. f4 e6 5. c4 c5 6. cxd5 exd5 7. Nf3 Nc6) 3... dxe4 { [%eval 1.66] } 4. Nxe4?! { (1.66 → 1.02) Inaccuracy. f3 was best. } { [%eval 1.02] } (4. f3 Nd7) 4... Bf5?! { (1.02 → 1.78) Inaccuracy. Nf6 was best. } { [%eval 1.78] } { B18 Caro-Kann Defense: Classical Variation } (4... Nf6 5. Bd3 Nxe4 6. Bxe4 Nd7 7. c3 g6 8. Bc2 Bg7 9. f4) 5. Ng5?? { (1.78 → -0.30) Blunder. Ng3 was best. } { [%eval -0.3] } (5. Ng3 e6 6. Nf3 Nf6 7. Nxf5 exf5 8. Bc4 Qe7+ 9. Qe2 Ne4 10. c3 Nd7) 5... h6?! { (-0.30 → 0.48) Inaccuracy. e6 was best. } { [%eval 0.48] } (5... e6 6. Bd3 Nf6 7. Bxf5 exf5 8. Ne2 Bd6 9. c4 O-O 10. O-O Re8 11. Nf3) 6. Nxf7?? { (0.48 → -1.75) Blunder. N5f3 was best. } { [%eval -1.75] } (6. N5f3 e6 7. Bd3 Nd7 8. Ne2 Ndf6 9. Nc3 Qa5 10. Ke2 O-O-O 11. Be3) 6... Kxf7 { [%eval -2.75] } 7. Nf3 { [%eval -2.6] } 7... Nf6?? { (-2.60 → -0.67) Blunder. Nd7 was best. } { [%eval -0.67] } (7... Nd7) 8. Ne5+ { [%eval -0.76] } 8... Ke8 { [%eval -0.98] } 9. Bd3?? { (-0.98 → -3.28) Blunder. g4 was best. } { [%eval -3.28] } (9. g4 Bh7 10. Bg2 Nbd7 11. f4 h5 12. h3 Be4 13. Bxe4 Nxe4 14. Ke2 Ndf6) 9... Bxd3?? { (-3.28 → 1.80) Blunder. Qxd4 was best. } { [%eval 1.8] } (9... Qxd4 10. f4 e6 11. c3 Qd5 12. Bxf5 Qxd1+ 13. Kxd1 exf5 14. Ke2 c5 15. Kd3) 10. Qxd3 { [%eval 0.59] } 10... Qd5 { [%eval 0.3] } 11. Qg6+ { [%eval 0.0] } 11... Kd8 { [%eval 0.68] } 12. Nf7+?! { (0.68 → 0.07) Inaccuracy. c4 was best. } { [%eval 0.07] } (12. c4 Qxd4) 12... Kd7 { [%eval 0.0] } 13. Nxh8?? { (0.00 → -4.64) Blunder. Bf4 was best. } { [%eval -4.64] } (13. Bf4 Rh7 14. Ne5+ Kd6 15. Nf7+) 13... Qa5+?? { (-4.64 → 2.94) Blunder. c5 was best. } { [%eval 2.94] } (13... c5) 14. Bd2 { [%eval 3.69] } 14... Qd5 { [%eval 5.84] } 15. O-O-O { [%eval 5.54] } 15... Ke6?! { (5.54 → 9.44) Inaccuracy. Kc7 was best. } { [%eval 9.44] } (15... Kc7 16. Bf4+) 16. Rhe1+ { [%eval 7.7] } 16... Kd6 { [%eval 12.58] } 17. Bf4+ { [%eval 11.97] } 17... Kd7 { [%eval 10.8] } 18. Qg3 { [%eval 8.36] } 18... Qxa2 { [%eval 14.25] } 19. Qd3 { [%eval 9.67] } 19... Nd5? { (9.67 → Mate in 4) Checkmate is now unavoidable. g5 was best. } { [%eval #4] } (19... g5 20. Bg3) 20. Kd2?! { (Mate in 4 → 11.45) Lost forced checkmate sequence. Qf5+ was best. } { [%eval 11.45] } (20. Qf5+ Kd8 21. Nf7+ Ke8 22. Nd6+ Kd8 23. Qc8#) 20... Qa5+ { [%eval 10.73] } 21. c3 { [%eval 10.37] } 21... Qb6?! { (10.37 → Mate in 5) Checkmate is now unavoidable. Nxf4 was best. } { [%eval #5] } (21... Nxf4 22. Qf3) 22. Be3? { (Mate in 5 → 8.69) Lost forced checkmate sequence. Qf5+ was best. } { [%eval 8.69] } (22. Qf5+ Ke8 23. Kd3 Nxc3 24. bxc3 Qb1+ 25. Rxb1 c5 26. Ke4#) 22... Qxb2+ { [%eval 9.84] } 23. Qc2 { [%eval 8.71] } 23... Qxc2+ { [%eval 8.83] } 24. Kxc2 { [%eval 8.47] } 24... c5 { [%eval 28.47] } 25. dxc5 { [%eval 21.75] } 25... Kc6?! { (21.75 → Mate in 2) Checkmate is now unavoidable. e5 was best. } { [%eval #2] } (25... e5 26. Kd3) 26. Bc1?! { (Mate in 2 → 26.17) Lost forced checkmate sequence. Kd3 was best. } { [%eval 26.17] } (26. Kd3 Nxe3 27. Kd4#) 26... Nxc3?! { (26.17 → Mate in 4) Checkmate is now unavoidable. e5 was best. } { [%eval #4] } (26... e5 27. Rxe5) 27. Kxc3 { [%eval #3] } 27... Kxc5 { [%eval #2] } 28. Kd3?? { (Mate in 2 → Mate in 1) Lost forced checkmate sequence. Re5+ was best. } { [%eval #-1] } (28. Re5+ Kc6 29. Kd4#) 28... Kd5# { Game ends by variant rule. } 0-1