FEN
[Event "Hourly Antichess Arena"]
[Site "https://lichess.org/XURggcCY"]
[Date "2023.03.04"]
[Round "-"]
[White "jt_2020_boi"]
[Black "Cadenrcr"]
[Result "1-0"]
[GameId "XURggcCY"]
[UTCDate "2023.03.04"]
[UTCTime "23:25:26"]
[WhiteElo "1422"]
[BlackElo "1893"]
[WhiteRatingDiff "+11"]
[BlackRatingDiff "-11"]
[BlackBerserk "true"]
[Variant "Antichess"]
[TimeControl "60+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. c4 { [%eval 0.01] } 1... b5 { [%eval -0.88] } 2. cxb5 { [%eval -0.4] } 2... e6?! { (-0.40 → 0.64) Inaccuracy. d6 was best. } { [%eval 0.64] } (2... d6 3. g4 Bxg4 4. Qc2 Bxe2 5. Bxe2 h5 6. Bxh5 Rxh5 7. Qxc7) 3. b4 { [%eval 1.41] } 3... Bxb4 { [%eval 1.9] } 4. Qa4?? { (1.90 → -1.07) Blunder. Qc2 was best. } { [%eval -1.07] } (4. Qc2 Bxd2 5. Bxd2 Qf6 6. Qxc7 Qxa1 7. Qxa7 Qxb1 8. Qxb8 Rxa2) 4... Bxd2 { [%eval -0.75] } 5. Qxa7 { [%eval -0.92] } 5... Rxa7 { [%eval -0.36] } 6. Kxd2 { [%eval -0.61] } 6... Rxa2 { [%eval -1.32] } 7. Rxa2 { [%eval -0.46] } 7... Na6? { (-0.46 → 0.99) Mistake. d6 was best. } { [%eval 0.99] } (7... d6 8. b6) 8. bxa6?? { (0.99 → Mate in 11) Checkmate is now unavoidable. Rxa6 was best. } { [%eval #-11] } (8. Rxa6) 8... Bxa6 { [%eval #-11] } 9. Rxa6 { [%eval #-10] } 9... Qa8?? { (Mate in 10 → 0.74) Lost forced checkmate sequence. Qh4 was best. } { [%eval 0.74] } (9... Qh4 10. Rxe6 Qxf2 11. Rxe8 Qxg2 12. Rxg8 Rxg8 13. Bxg2 d5 14. Bxd5 h5 15. Bxf7 Rf8 16. Bxh5) 10. Rxe6 { [%eval 0.8] } 10... Qxg2 { [%eval 0.93] } 11. Rxe8?? { (0.93 → Mate in 8) Checkmate is now unavoidable. Bxg2 was best. } { [%eval #-8] } (11. Bxg2 dxe6) 11... Qxf1?? { (Mate in 8 → 3.44) Lost forced checkmate sequence. Qxh2 was best. } { [%eval 3.44] } (11... Qxh2 12. Rxh2 c5 13. Rxh7 Rxh7 14. Rxg8 Rh4 15. Rxg7 c4 16. Rxf7 Rh6 17. Rxd7 Rh3 18. Nxh3) 12. Rxg8 { [%eval 3.15] } 12... Qxg1?? { (3.15 → Mate in 13) Checkmate is now unavoidable. Rxg8 was best. } { [%eval #13] } (12... Rxg8 13. Nf3 Qxc1 14. Kxc1 Rh8 15. Ne1 h5 16. Kd2 Rh6 17. Nc2 d6 18. Nba3 h4 19. Ke3) 13. Rxg7 { [%eval #13] } 13... Qxh2 { [%eval #12] } 14. Rxh7?? { (Mate in 12 → 2.95) Lost forced checkmate sequence. Rxf7 was best. } { [%eval 2.95] } (14. Rxf7 Qxh1 15. Rxh7 Qxc1 16. Rxh8 Qxd2 17. Nxd2 d5 18. Rh6 c5 19. e4 dxe4 20. Nxe4 c4) 14... Qxh1?? { (2.95 → Mate in 5) Checkmate is now unavoidable. Qxh7 was best. } { [%eval #5] } (14... Qxh7 15. Rxh7) 15. Rxh8 { [%eval #11] } 15... Qxh8 { [%eval #5] } 16. Bb2 { [%eval #5] } 16... Qxb2 { [%eval #4] } 17. Na3 { [%eval #4] } 17... Qxa3 { [%eval #3] } 18. Kd3?? { (Mate in 3 → Mate in 6) Lost forced checkmate sequence. Kc1 was best. } { [%eval #-6] } (18. Kc1 Qxc1 19. f4 Qxf4 20. e4 Qxe4#) 18... Qxd3 { [%eval #-6] } 19. exd3 { [%eval #-5] } 19... d5?? { (Mate in 5 → Mate in 12) Lost forced checkmate sequence. f5 was best. } { [%eval #12] } (19... f5 20. d4 c5 21. dxc5 d6 22. cxd6 f4 23. d7 f3 24. d8=K#) 20. d4 { [%eval #12] } 20... f5 { [%eval #6] } 21. f4 { [%eval #6] } 21... c5 { [%eval #5] } 22. dxc5 { [%eval #5] } 22... d4 { [%eval #4] } 23. c6 { [%eval #4] } 23... d3 { [%eval #3] } 24. c7 { [%eval #3] } 24... d2 { [%eval #2] } 25. c8=R { [%eval #2] } 25... d1=K { [%eval #1] } 26. Rc1 { [%eval #1] } 26... Kxc1# { Game ends by variant rule. } 1-0
