FEN
[Event "Bullet Antichess Arena"]
[Site "https://lichess.org/XWpFaXFY"]
[Date "2026.01.06"]
[Round "-"]
[White "MatiusRodriguez"]
[Black "PatronisingSaint"]
[Result "0-1"]
[GameId "XWpFaXFY"]
[UTCDate "2026.01.06"]
[UTCTime "22:31:34"]
[WhiteElo "1599"]
[BlackElo "1897"]
[WhiteRatingDiff "-43"]
[BlackRatingDiff "+4"]
[Variant "Antichess"]
[TimeControl "15+1"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e3 { [%eval 2.49] } 1... b5 { [%eval 2.0] } 2. Bxb5 { [%eval 1.19] } 2... f6?? { (1.19 → 9.92) Blunder. e6 was best. } { [%eval 9.92] } (2... e6 3. Bxd7 Bxd7 4. a4 Bxa4 5. Rxa4 Qxd2 6. Kxd2 Ne7 7. Rxa7) 3. Bxd7 { [%eval 9.33] } 3... Kxd7 { [%eval 12.17] } 4. Nf3 { [%eval 8.51] } 4... e5? { (8.51 → Mate in 15) Checkmate is now unavoidable. g5 was best. } { [%eval #15] } (4... g5 5. Nxg5 fxg5 6. Rf1 Nf6 7. Qg4 Nxg4 8. a4 Nxh2 9. Kd1) 5. Nxe5 { [%eval #15] } 5... fxe5 { [%eval #14] } 6. d4?? { (Mate in 14 → -2.73) Lost forced checkmate sequence. b4 was best. } { [%eval -2.73] } (6. b4 Bxb4 7. d4 Bxe1 8. dxe5 Bxf2 9. Qxd7 Bxe3 10. Bxe3 Qxd7) 6... exd4 { [%eval -1.84] } 7. exd4?? { (-1.84 → Mate in 11) Checkmate is now unavoidable. Qxd4 was best. } { [%eval #-11] } (7. Qxd4 Qg5 8. Qxd7 Qxg2 9. Qxc7 Qxh1 10. Qxc8 Qxe1 11. Qxf8 Qxc1 12. Qxb8 Qxc2) 7... Ba3 { [%eval #-11] } 8. bxa3 { [%eval #-10] } 8... c5 { [%eval #-11] } 9. dxc5 { [%eval #-10] } 9... Qg5 { [%eval #-10] } 10. Bxg5 { [%eval #-9] } 10... Kd8?? { (Mate in 9 → 2.91) Lost forced checkmate sequence. Kd6 was best. } { [%eval 2.91] } (10... Kd6 11. cxd6 Bh3 12. gxh3 Ne7 13. Bxe7 Rf8 14. Bxf8 Nc6 15. Bxg7 Rf8 16. Bxf8) 11. Bxd8?? { (2.91 → Mate in 7) Checkmate is now unavoidable. Qxd8 was best. } { [%eval #-7] } (11. Qxd8 Nh6) 11... Ne7 { [%eval #-7] } 12. Bxe7 { [%eval #-6] } 12... Rf8 { [%eval #-7] } 13. Bxf8 { [%eval #-6] } 13... h6 { [%eval #-6] } 14. Bxg7 { [%eval #-5] } 14... Nc6 { [%eval #-5] } 15. Bxh6 { [%eval #-4] } 15... Nd4 { [%eval #-4] } 16. Qxd4 { [%eval #-3] } 16... Bh3 { [%eval #-3] } 17. gxh3 { [%eval #-2] } 17... Rd8 { [%eval #-2] } 18. Qxd8 { [%eval #-1] } 18... a5 { [%eval #-1] } 19. Qxa5# { Game ends by variant rule. } 0-1
