FEN
[Event "rated variant:antichess game"]
[Site "https://lichess.org/Xghax2Vs"]
[Date "2024.02.03"]
[Round "-"]
[White "kartal19"]
[Black "istwert"]
[Result "1-0"]
[GameId "Xghax2Vs"]
[UTCDate "2024.02.03"]
[UTCTime "13:30:09"]
[WhiteElo "1437"]
[BlackElo "1690"]
[WhiteRatingDiff "+90"]
[BlackRatingDiff "-8"]
[Variant "Antichess"]
[TimeControl "180+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e3 { [%eval 0.22] } 1... b5 { [%eval 0.54] } 2. Bxb5 { [%eval 0.39] } 2... e6 { [%eval 0.48] } 3. Bxd7 { [%eval 0.38] } 3... Qxd7?? { (0.38 → 2.29) Blunder. Bxd7 was best. } { [%eval 2.29] } (3... Bxd7 4. Na3 Bxa3 5. bxa3 c6 6. a4 Qh4 7. a5 Qxh2 8. Rxh2) 4. b4 { [%eval 23.23] } 4... Bxb4 { [%eval #19] } 5. Nc3?? { (Mate in 19 → -3.91) Lost forced checkmate sequence. Qe2 was best. } { [%eval -3.91] } (5. Qe2 Qxd2 6. Nxd2 Bxd2 7. Bxd2 Kd8 8. Qa6 Nxa6 9. Bb4 Nxb4 10. Rb1 Nxc2 11. Rb7 Bxb7) 5... Bxc3 { [%eval -4.62] } 6. dxc3 { [%eval -4.3] } 6... Qxd1 { [%eval -4.07] } 7. Kxd1 { [%eval -5.07] } 7... Nc6 { [%eval -4.3] } 8. c4?? { (-4.30 → Mate in 10) Checkmate is now unavoidable. a4 was best. } { [%eval #-10] } (8. a4 g6 9. g4 Kd7 10. Ra3 Nge7 11. a5 Nxa5 12. Rxa5 Ba6 13. Rxa6 Raf8 14. Rxe6 Kxe6) 8... Nd4 { [%eval #-10] } 9. exd4 { [%eval #-9] } 9... e5 { [%eval #-9] } 10. dxe5 { [%eval #-8] } 10... Bh3?? { (Mate in 8 → 1.24) Lost forced checkmate sequence. g5 was best. } { [%eval 1.24] } (10... g5 11. Bxg5 Kd8 12. Bxd8 Rb8 13. Bxc7 h5 14. Bxb8 h4 15. Bxa7 Nf6 16. exf6 Bh3 17. Nxh3) 11. gxh3?? { (1.24 → Mate in 9) Checkmate is now unavoidable. Nxh3 was best. } { [%eval #-9] } (11. Nxh3 Kd8) 11... g5 { [%eval #-9] } 12. Bxg5 { [%eval #-8] } 12... Nh6?? { (Mate in 8 → 2.58) Lost forced checkmate sequence. f5 was best. } { [%eval 2.58] } (12... f5 13. exf6 Nxf6 14. Bxf6 Kf8 15. Bxh8 Kg7 16. Bxg7 Rf8 17. Bxf8 c5 18. Bxc5 h5 19. Bxa7) 13. Bxh6 { [%eval 3.26] } 13... f6?! { (3.26 → 4.37) Inaccuracy. Rf8 was best. } { [%eval 4.37] } (13... Rf8 14. Bxf8) 14. exf6 { [%eval 3.1] } 14... Ke7?? { (3.10 → 7.84) Blunder. a5 was best. } { [%eval 7.84] } (14... a5) 15. fxe7 { [%eval 8.52] } 15... Rhf8? { (8.52 → Mate in 19) Checkmate is now unavoidable. Rhd8 was best. } { [%eval #19] } (15... Rhd8 16. exd8=Q Rxd8 17. Nf3 Rxd1 18. Rhxd1 a5 19. c5 a4 20. Rab1 a3 21. Nh4 c6 22. Rb5) 16. Bxf8 { [%eval 8.0] } 16... Rxf8 { [%eval #19] } 17. exf8=R { [%eval #20] } 17... h5 { [%eval 11.76] } 18. h4 { [%eval #17] } 18... c5 { [%eval #13] } 19. Nf3 { [%eval #12] } 19... a5 { [%eval #11] } 20. Rg1 { [%eval #10] } 20... a4 { [%eval #10] } 21. Rg4 { [%eval #9] } 21... hxg4 { [%eval #8] } 22. Nd4?? { (Mate in 8 → 5.32) Lost forced checkmate sequence. Rd8 was best. } { [%eval 5.32] } (22. Rd8 gxf3 23. Ke2 fxe2 24. Rf1 exf1=Q 25. a3 Qxc4 26. f4 Qxc2 27. Rf8 Qxh2 28. f5 Qxh4) 22... cxd4 { [%eval 7.15] } 23. c3? { (7.15 → 4.30) Mistake. h3 was best. } { [%eval 4.3] } (23. h3 gxh3 24. Rb8 h2 25. h5 h1=K 26. h6 Kh2 27. f4 Kh3 28. c3 dxc3 29. h7 c2) 23... dxc3 { [%eval 4.14] } 24. Kd2?? { (4.14 → 0.07) Blunder. h3 was best. } { [%eval 0.07] } (24. h3 gxh3) 24... cxd2 { [%eval 0.07] } 25. Rc1 { [%eval -0.07] } 25... dxc1=R?? { (-0.07 → Mate in 3) Checkmate is now unavoidable. dxc1=N was best. } { [%eval #3] } (25... dxc1=N 26. c5) 26. Ra8 { [%eval #6] } 26... Rxc4 { [%eval #5] } 27. Rxa4 { [%eval #5] } 27... Rxa4 { [%eval #4] } 28. h5 { [%eval #4] } 28... Rxa2 { [%eval #3] } 29. h6 { [%eval #3] } 29... Rxf2 { [%eval #2] } 30. h7 { [%eval #2] } 30... Rxh2 { [%eval #1] } 31. h8=K { [%eval #1] } 31... Rxh8# { Game ends by variant rule. } 1-0