lichess.org
Donate
FEN
[Event "casual variant:threeCheck game"] [Site "https://lichess.org/Xrhycm9T"] [Date "2025.08.30"] [Round "-"] [White "ajTroniC"] [Black "MichaelThunder"] [Result "0-1"] [GameId "Xrhycm9T"] [UTCDate "2025.08.30"] [UTCTime "11:25:45"] [WhiteElo "1067"] [BlackElo "1084"] [Variant "Three-check"] [TimeControl "180+5"] [ECO "A00"] [Opening "Ware Opening"] [Termination "Normal"] [Annotator "lichess.org"] 1. a4?? { (0.15 → -3.47) Blunder. c4 was best. } { [%eval -3.47] } { A00 Ware Opening } (1. c4 Nf6 2. Nf3 e6 3. d4 d5 4. Nc3 dxc4 5. e4 Bb4) 1... d5?? { (-3.47 → 0.60) Blunder. e5 was best. } { [%eval 0.6] } (1... e5 2. e3 Nf6 3. Nc3 Nc6 4. Bb5 a6 5. Bxc6 dxc6 6. h3) 2. c4?? { (0.60 → -2.12) Blunder. e4 was best. } { [%eval -2.12] } (2. e4 c6) 2... e5 { [%eval -1.84] } 3. d4?? { (-1.84 → -30.84) Blunder. cxd5 was best. } { [%eval -30.84] } (3. cxd5 Nf6 4. e3 Nbd7 5. Bb5 Bd6 6. Bxd7+ Qxd7 7. Nc3 Qf5 8. Qf3 Qc2) 3... Nc6? { (-30.84 → -5.58) Mistake. Bb4+ was best. } { [%eval -5.58] } (3... Bb4+) 4. Bf4?? { (-5.58 → Mate in 7) Checkmate is now unavoidable. Bd2 was best. } { [%eval #-7] } (4. Bd2 exd4) 4... Qg5?? { (Mate in 7 → -3.15) Lost forced checkmate sequence. Bb4+ was best. } { [%eval -3.15] } (4... Bb4+ 5. Nc3 Bxc3+ 6. bxc3 exf4 7. Qc1 Qe7 8. Qe3 fxe3 9. Kd1 exf2 10. e3) 5. b4?? { (-3.15 → Mate in 4) Checkmate is now unavoidable. Bxg5 was best. } { [%eval #-4] } (5. Bxg5 Bb4+ 6. Nc3 Nxd4 7. Bd2 Bf5 8. e4 Bxe4 9. cxd5 Nc2+ 10. Qxc2 Bxc2) 5... Bxb4+ { [%eval #-3] } 6. Nc3 { [%eval #-2] } 6... Qxg2 { [%eval #-6] } 7. f3 { [%eval #-2] } 7... Ke7?! { (Mate in 2 → -17.54) Lost forced checkmate sequence. Bxc3+ was best. } { [%eval -17.54] } (7... Bxc3+ 8. Bd2 Qxf1#) 8. Ra3?! { (-17.54 → Mate in 2) Checkmate is now unavoidable. Bxg2 was best. } { [%eval #-2] } (8. Bxg2 Bxc3+) 8... Qxe2+ { [%eval #-1] } 9. Nxe2 { [%eval #-1] } 9... Kf6?? { (Mate in 1 → Mate in 3) Lost forced checkmate sequence. Bxc3# was best. } { [%eval #3] } (9... Bxc3#) 10. Rg1?? { (Mate in 3 → Mate in 1) Lost forced checkmate sequence. Bg5+ was best. } { [%eval #-1] } (10. Bg5+ Ke6 11. cxd5+ Kf5 12. Qb1#) 10... Kf5?? { (Mate in 1 → Mate in 3) Lost forced checkmate sequence. Bxc3# was best. } { [%eval #3] } (10... Bxc3#) 11. Rg2?? { (Mate in 3 → Mate in 1) Lost forced checkmate sequence. Qb1+ was best. } { [%eval #-1] } (11. Qb1+ e4 12. Ng3+ Kxf4 13. Qxe4#) 11... Bxc3# { Game ends by variant rule. } 0-1