FEN
[Event "casual variant:racingKings game"]
[Site "https://lichess.org/YBZp40jh"]
[Date "2023.12.22"]
[Round "-"]
[White "utkarshspat"]
[Black "mohamedzhaimi"]
[Result "0-1"]
[GameId "YBZp40jh"]
[UTCDate "2023.12.22"]
[UTCTime "13:29:16"]
[WhiteElo "1500"]
[BlackElo "1500"]
[Variant "Racing Kings"]
[TimeControl "600+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. Bd4 { [%eval 0.0] } 1... Kb3 { [%eval 0.34] } 2. Bxb2 { [%eval 0.56] } 2... Kb4?? { (0.56 → 3.45) Blunder. Kc4 was best. } { [%eval 3.45] } (2... Kc4 3. Bxa1 Kd5 4. Nf3 Kc6 5. Rg7 Ba3 6. Kg3 Rxa1 7. Qh8) 3. Bxa1 { [%eval 4.12] } 3... Kb5 { [%eval 3.92] } 4. Rg6 { [%eval 3.46] } 4... Rxa1?? { (3.46 → 7.54) Blunder. Be4 was best. } { [%eval 7.54] } (4... Be4 5. Bd4 Bxh1 6. Rxh1 Rb4 7. Be5 Rb3 8. Bg2 Nf2 9. Rf1 Nde4 10. Rxf2 Nxf2 11. Nxc1) 5. Nxc2 { [%eval 7.44] } 5... Ra6 { [%eval 9.3] } 6. Rxa6 { [%eval 11.81] } 6... Kxa6 { [%eval 11.12] } 7. Rg7 { [%eval 12.02] } 7... Bb2 { [%eval 11.59] } 8. Rf7 { [%eval 12.08] } 8... Nc4 { [%eval 17.13] } 9. Nf4 { [%eval 17.46] } 9... Nf2 { [%eval 20.35] } 10. Qg1 { [%eval 15.75] } 10... Ne4 { [%eval 19.45] } 11. Ne3 { [%eval 10.9] } 11... Nd6 { [%eval 13.08] } 12. Nxc4 { [%eval 12.29] } 12... Nxf7 { [%eval 12.45] } 13. Qg8?? { (12.45 → Mate in 7) Checkmate is now unavoidable. Bg2 was best. } { [%eval #-7] } (13. Bg2) 13... Ka7?? { (Mate in 7 → Mate in 12) Lost forced checkmate sequence. Kb7 was best. } { [%eval #12] } (13... Kb7 14. Nd5 Nd6 15. Ndb6 Nc8 16. Qg3 Ba3 17. Nxa3 Nxb6 18. Qg8 Nc8 19. Nc2 Kb8#) 14. Nxb2?? { (Mate in 12 → Mate in 6) Lost forced checkmate sequence. Qc8 was best. } { [%eval #-6] } (14. Qc8 Bf6 15. Bg2 Nh6 16. Kg3 Bg5 17. Ne6 Be7 18. Kf4 Bf6 19. Bf3 Be7 20. Ke5 Ng8) 14... Nd6?? { (Mate in 6 → Mate in 10) Lost forced checkmate sequence. Kb7 was best. } { [%eval #10] } (14... Kb7 15. Nd5 Nd6 16. Nb6 Nc8 17. Qg3 Nxb6 18. Qg8 Nc8 19. Na4 Ka8#) 15. Qd8?? { (Mate in 10 → Mate in 3) Lost forced checkmate sequence. Bg2 was best. } { [%eval #-3] } (15. Bg2 Nf5 16. Kh3 Nh6 17. Qb3 Nf7 18. Kg4 Nd6 19. Kg5 Nb7 20. Qg8 Nc5 21. Kf6 Ne6) 15... Kb7 { [%eval #-2] } 16. Nc4 { [%eval #-2] } 16... Nc8 { [%eval #-1] } 17. Nb6 { [%eval #-1] } 17... Kb8# { Game ends by variant rule. } 0-1