FEN
[Event "rated variant:antichess game"]
[Site "https://lichess.org/YLhEkf7n"]
[Date "2022.11.06"]
[Round "-"]
[White "Javid1"]
[Black "StaringAtYourChess"]
[Result "1-0"]
[GameId "YLhEkf7n"]
[UTCDate "2022.11.06"]
[UTCTime "15:55:48"]
[WhiteElo "1426"]
[BlackElo "1920"]
[WhiteRatingDiff "+16"]
[BlackRatingDiff "-11"]
[Variant "Antichess"]
[TimeControl "300+1"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. g3 { [%eval 0.0] } 1... g5?? { (0.00 → 2.11) Blunder. Nh6 was best. } { [%eval 2.11] } (1... Nh6 2. g4 Nxg4 3. Bg2 Nxh2 4. Bxb7 Bxb7 5. Rxh2 Bd5 6. Rxh7) 2. f4?? { (2.11 → Mate in 17) Checkmate is now unavoidable. b3 was best. } { [%eval #-17] } (2. b3 Nh6 3. g4 Nxg4 4. d3 Nxh2 5. Bxg5 Nxf1 6. Rxh7 Rxh7) 2... gxf4 { [%eval #-17] } 3. gxf4 { [%eval #-16] } 3... e5 { [%eval #-16] } 4. fxe5 { [%eval #-15] } 4... Ba3 { [%eval #-15] } 5. bxa3 { [%eval #-14] } 5... Nf6?? { (Mate in 14 → 0.14) Lost forced checkmate sequence. d5 was best. } { [%eval 0.14] } (5... d5 6. exd6 Qxd6 7. h3 Qxa3 8. Nxa3 Bxh3 9. Nxh3 b5 10. Nxb5 a5 11. Nxc7 Ra7 12. Nxe8) 6. exf6 { [%eval -0.43] } 6... Qxf6 { [%eval -0.23] } 7. Bh3?? { (-0.23 → Mate in 12) Checkmate is now unavoidable. a4 was best. } { [%eval #-12] } (7. a4 Qxf1 8. Kxf1 a5 9. Qe1 Ra6 10. Nf3 Rg8 11. Kg2 Rxg2 12. d4 Rxe2 13. Qxa5 Rxc2) 7... Qxa1 { [%eval #-12] } 8. Bxd7 { [%eval #-11] } 8... Qxa2 { [%eval #-11] } 9. Bxe8 { [%eval #-8] } 9... Rxe8?? { (Mate in 8 → 5.93) Lost forced checkmate sequence. Qxb1 was best. } { [%eval 5.93] } (9... Qxb1 10. Bxf7 Qxc1 11. Qxc1 Rg8 12. Bxg8 Nc6 13. Bxh7 Bf5 14. Bxf5 Rc8 15. Bxc8 a5 16. Bxb7) 10. e4?? { (5.93 → 0.15) Blunder. a4 was best. } { [%eval 0.15] } (10. a4 Qxc2) 10... Rxe4 { [%eval 0.13] } 11. Nh3?? { (0.13 → -3.55) Blunder. a4 was best. } { [%eval -3.55] } (11. a4 Rxe1) 11... Rxe1 { [%eval -2.86] } 12. Qxe1 { [%eval -3.14] } 12... Bxh3?? { (-3.14 → 0.00) Blunder. Qxc2 was best. } { [%eval 0.0] } (12... Qxc2 13. Qe6) 13. a4 { [%eval -0.12] } 13... Qxc2 { [%eval 0.0] } 14. Qe6?? { (0.00 → Mate in 9) Checkmate is now unavoidable. Qf2 was best. } { [%eval #-9] } (14. Qf2 Qxc1 15. Qxf7 Qxh1 16. Qxc7 Qxb1 17. Qxb8 Rxb8 18. d3 Qxd3 19. a5 Qg3 20. hxg3 Bf1) 14... Qxb1?? { (Mate in 9 → Mate in 6) Lost forced checkmate sequence. Qxa4 was best. } { [%eval #6] } (14... Qxa4 15. Qxf7 Nc6 16. Qxh7 Nd4 17. Qxh3 Nf3 18. Qxf3 a5 19. Qxb7 Re8 20. Qxc7 Qg4 21. Qxa5) 15. Qxh3?? { (Mate in 6 → Mate in 13) Lost forced checkmate sequence. Qxf7 was best. } { [%eval #-13] } (15. Qxf7 Qxc1 16. Qxh7 Qxh1 17. Qxc7 Qxh2 18. Qxb7 Qxd2 19. Qxa7 Rxa7 20. a5 Qxa5#) 15... Qxc1 { [%eval #-13] } 16. Qxh7 { [%eval #-12] } 16... Qxd2?? { (Mate in 12 → Mate in 5) Lost forced checkmate sequence. Qxh1 was best. } { [%eval #5] } (16... Qxh1 17. Qxf7 Qxh2 18. Qxc7 Qxc7 19. a5 Qxa5 20. d3 Qe1 21. d4 Na6 22. d5 Qe6 23. dxe6) 17. Qxf7 { [%eval #5] } 17... Qxh2 { [%eval #4] } 18. Qxc7 { [%eval #4] } 18... Qxh1 { [%eval #3] } 19. Qxb8 { [%eval #3] } 19... Rxb8 { [%eval #2] } 20. a5 { [%eval #2] } 20... b6 { [%eval #1] } 21. axb6 { [%eval #1] } 21... Rxb6# { Game ends by variant rule. } 1-0
