FEN
[Event "Daily Antichess Arena"]
[Site "https://lichess.org/YWFupIpV"]
[Date "2023.09.25"]
[Round "-"]
[White "Garry_Kasparob"]
[Black "Superfly70"]
[Result "1-0"]
[GameId "YWFupIpV"]
[UTCDate "2023.09.25"]
[UTCTime "00:08:03"]
[WhiteElo "1606"]
[BlackElo "1701"]
[WhiteRatingDiff "+9"]
[BlackRatingDiff "-7"]
[WhiteTitle "FM"]
[Variant "Antichess"]
[TimeControl "180+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e3 { [%eval 1.78] } 1... b5 { [%eval 1.41] } 2. Bxb5 { [%eval 1.23] } 2... g5?? { (1.23 → 4.75) Blunder. e6 was best. } { [%eval 4.75] } (2... e6 3. Bxd7 Bxd7 4. Nh3 h5 5. Qxh5 Rxh5 6. Ng5 Rxh2 7. Rxh2) 3. Bxd7 { [%eval 4.6] } 3... Nxd7?! { (4.60 → 5.88) Inaccuracy. Kxd7 was best. } { [%eval 5.88] } (3... Kxd7 4. c4 Nh6 5. Ne2 Kc6 6. c5 Kxc5 7. g4 Nxg4 8. Qc2) 4. Qh5 { [%eval 7.02] } 4... Nh6?! { (7.02 → 10.62) Inaccuracy. Ne5 was best. } { [%eval 10.62] } (4... Ne5 5. Qxh7 Rxh7 6. f4 Qxd2 7. Bxd2 gxf4 8. exf4 Rxh2 9. fxe5) 5. Qxf7?? { (10.62 → 2.40) Blunder. Qxh6 was best. } { [%eval 2.4] } (5. Qxh6 Bxh6 6. c4 Nf6 7. e4 Nxe4 8. f4 gxf4 9. Na3 Qxd2) 5... Kxf7 { [%eval 1.22] } 6. g4?? { (1.22 → Mate in 14) Checkmate is now unavoidable. Ne2 was best. } { [%eval #-14] } (6. Ne2 Ba6) 6... Nxg4 { [%eval #-14] } 7. h4 { [%eval #-13] } 7... Nxe3 { [%eval #-13] } 8. hxg5 { [%eval #-12] } 8... Nxc2 { [%eval #-12] } 9. Rxh7 { [%eval #-11] } 9... Nxa1?? { (Mate in 11 → 0.00) Lost forced checkmate sequence. Nxe1 was best. } { [%eval 0.0] } (9... Nxe1 10. Rxf7 Rh3 11. Nxh3 Nb8 12. Rxe7 Qxd2 13. Rxe1 Qxf2 14. Nxf2 Bg4 15. Nxg4 Be7 16. Rxe7) 10. Rxf7 { [%eval 0.07] } 10... Rh3 { [%eval 0.44] } 11. Rxe7 { [%eval 0.21] } 11... Qxe7 { [%eval 0.5] } 12. Nxh3 { [%eval 0.81] } 12... Qxg5?? { (0.81 → 2.75) Blunder. Qxe1 was best. } { [%eval 2.75] } (12... Qxe1 13. a4) 13. Nxg5 { [%eval 3.29] } 13... Nb3?? { (3.29 → Mate in 21) Checkmate is now unavoidable. Ba3 was best. } { [%eval #21] } (13... Ba3 14. Nxa3) 14. axb3 { [%eval #14] } 14... Bg7 { [%eval #11] } 15. d4?? { (Mate in 11 → 1.16) Lost forced checkmate sequence. Nc3 was best. } { [%eval 1.16] } (15. Nc3 Bxc3 16. bxc3 c6 17. c4 Nb8 18. Ne6 Bxe6 19. b4 Bxc4 20. d3 Bxd3 21. Ke2 Bxe2) 15... Bxd4 { [%eval 1.77] } 16. Bd2?! { (1.77 → 1.07) Inaccuracy. Nc3 was best. } { [%eval 1.07] } (16. Nc3) 16... Bxb2?? { (1.07 → Mate in 6) Checkmate is now unavoidable. Bxf2 was best. } { [%eval #6] } (16... Bxf2) 17. Bc3?? { (Mate in 6 → 0.47) Lost forced checkmate sequence. Na3 was best. } { [%eval 0.47] } (17. Na3 Bxa3 18. Bc1 Bxc1 19. f4 Bxf4 20. Kd1 Bxg5 21. Kd2 Bxd2 22. b4 Bxb4#) 17... Bxc3 { [%eval 0.78] } 18. Nxc3 { [%eval 1.12] } 18... a6?? { (1.12 → Mate in 10) Checkmate is now unavoidable. Ba6 was best. } { [%eval #10] } (18... Ba6 19. Nd1) 19. Kd2 { [%eval #11] } 19... a5 { [%eval #5] } 20. b4 { [%eval #5] } 20... axb4 { [%eval #4] } 21. Na2 { [%eval #4] } 21... Rxa2 { [%eval #3] } 22. Kc2 { [%eval #3] } 22... Rxc2 { [%eval #2] } 23. Nf3 { [%eval #2] } 23... Rxf2 { [%eval #1] } 24. Ne5 { [%eval #1] } 24... Nxe5# { Game ends by variant rule. } 1-0