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[Event "rated variant:antichess game"] [Site "https://lichess.org/YcW7I2XA"] [Date "2026.03.22"] [Round "-"] [White "GatoChess89"] [Black "GrinDaOlga"] [Result "1-0"] [GameId "YcW7I2XA"] [UTCDate "2026.03.22"] [UTCTime "20:24:11"] [WhiteElo "889"] [BlackElo "979"] [WhiteRatingDiff "+39"] [BlackRatingDiff "-7"] [Variant "Antichess"] [TimeControl "420+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e4?? { (0.15 → Mate in 16) Checkmate is now unavoidable. e3 was best. } { [%eval #-16] } (1. e3 b5 2. Bxb5 Ba6 3. Bxd7 Nxd7 4. c4 Bxc4 5. Qa4 Bxa2) 1... d5?? { (Mate in 16 → -0.38) Lost forced checkmate sequence. b5 was best. } { [%eval -0.38] } (1... b5 2. Bxb5 d5 3. Bxe8 dxe4 4. Bxf7 Qxd2 5. Bxd2 h5 6. Bxh5) 2. exd5 { [%eval 0.0] } 2... Qxd5 { [%eval 0.0] } 3. Ba6 { [%eval 0.46] } 3... Qxd2?? { (0.46 → Mate in 13) Checkmate is now unavoidable. Qxg2 was best. } { [%eval #13] } (3... Qxg2 4. Bxb7 Bxb7 5. Qe2 Qxg1 6. Rxg1 Bg2 7. Rxg2 g5 8. Rxg5) 4. Bxb7 { [%eval #14] } 4... Qxe1 { [%eval #13] } 5. Bxc8?? { (Mate in 13 → -7.76) Lost forced checkmate sequence. Qxe1 was best. } { [%eval -7.76] } (5. Qxe1 Bxb7 6. Qxe7 Kxe7 7. Bd2 Bxg2 8. Nf3 Bxf3 9. Rd1 Bxd1 10. a3 Bxc2) 5... Qxf2?? { (-7.76 → 2.15) Blunder. Qxg1 was best. } { [%eval 2.15] } (5... Qxg1 6. Rxg1 Na6 7. Bxa6 Rc8 8. Bxc8 g5 9. Bxg5 a6 10. Bxa6 Kd8 11. Qxd8) 6. Bd7?? { (2.15 → Mate in 13) Checkmate is now unavoidable. Be6 was best. } { [%eval #-13] } (6. Be6 Qxg2 7. Bxf7 Kxf7 8. Qd5 Qxc2 9. Qxf7 Qxc1 10. Qxg7 Qxb2 11. Qxf8 Qxb1) 6... Qxg2 { [%eval #-13] } 7. Bxe8 { [%eval #-12] } 7... Qxh2 { [%eval #-12] } 8. Bxf7 { [%eval #-11] } 8... Qxg1 { [%eval #-11] } 9. Bxg8 { [%eval #-10] } 9... Qxh1?? { (Mate in 10 → Mate in 12) Lost forced checkmate sequence. Rxg8 was best. } { [%eval #12] } (9... Rxg8 10. Qxg1 a6 11. Rxh7 Rh8 12. Rxh8 g5 13. Rxf8 Nd7 14. Rxa8 c6 15. Qxg5) 10. Bxh7 { [%eval #12] } 10... Rxh7 { [%eval #7] } 11. Qxh1 { [%eval #7] } 11... Rxh1 { [%eval #6] } 12. Bh6?? { (Mate in 6 → -0.07) Lost forced checkmate sequence. a4 was best. } { [%eval -0.07] } (12. a4 Rxc1 13. Ra3 Rxc2 14. a5 Rxb2 15. Rg3 Rxb1 16. Rxg7 Bxg7 17. a6 Nxa6#) 12... gxh6?? { (-0.07 → Mate in 5) Checkmate is now unavoidable. Rxh6 was best. } { [%eval #5] } (12... Rxh6) 13. Na3 { [%eval #5] } 13... Rxa1 { [%eval #4] } 14. Nb5 { [%eval #4] } 14... Rxa2 { [%eval #3] } 15. Nxa7?? { (Mate in 3 → -5.14) Lost forced checkmate sequence. Nxc7 was best. } { [%eval -5.14] } (15. Nxc7 Rxb2 16. Nxa8 Rxc2 17. Nb6 axb6#) 15... Rxb2?? { (-5.14 → Mate in 2) Checkmate is now unavoidable. R2xa7 was best. } { [%eval #2] } (15... R2xa7 16. b4) 16. Nc6?? { (Mate in 2 → Mate in 11) Lost forced checkmate sequence. Nc8 was best. } { [%eval #-11] } (16. Nc8 Rxc2 17. Nxe7 Bxe7#) 16... Rxc2?? { (Mate in 11 → Mate in 1) Lost forced checkmate sequence. Nxc6 was best. } { [%eval #1] } (16... Nxc6 17. c4 Ne5 18. c5 Nd3 19. c6 Rb7 20. cxb7 Ra4 21. b8=K e5 22. Kxc7) 17. Nxe7 { [%eval #1] } 17... Bxe7# { Game ends by variant rule. } 1-0