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[Event "CAESARIS CAESARI COMBAT Arena"] [Site "https://lichess.org/Yka5DH9y"] [Date "2024.08.25"] [Round "-"] [White "CrazyMaharajah"] [Black "FC7PLAY"] [Result "1-0"] [GameId "Yka5DH9y"] [UTCDate "2024.08.25"] [UTCTime "14:18:01"] [WhiteElo "1749"] [BlackElo "2083"] [WhiteRatingDiff "+49"] [BlackRatingDiff "-24"] [WhiteBerserk "true"] [BlackBerserk "true"] [Variant "King of the Hill"] [TimeControl "180+2"] [ECO "A40"] [Opening "Englund Gambit"] [Termination "Normal"] [Annotator "lichess.org"] 1. d4 { [%eval 0.67] } 1... e5 { [%eval 1.2] } { A40 Englund Gambit } 2. Nc3 { [%eval 1.21] } 2... exd4 { [%eval 0.38] } 3. Qxd4 { [%eval 0.18] } 3... Qf6?? { (0.18 → 2.67) Blunder. Nc6 was best. } { [%eval 2.67] } (3... Nc6) 4. Qe3+ { [%eval 2.12] } 4... Qe7? { (2.12 → 3.68) Mistake. Qe6 was best. } { [%eval 3.68] } (4... Qe6) 5. Qd3? { (3.68 → 1.96) Mistake. Nd5 was best. } { [%eval 1.96] } (5. Nd5 Qxe3) 5... Nc6?? { (1.96 → 5.71) Blunder. c6 was best. } { [%eval 5.71] } (5... c6 6. Bf4) 6. Nf3?? { (5.71 → 2.76) Blunder. Nd5 was best. } { [%eval 2.76] } (6. Nd5 Qc5) 6... Nf6 { [%eval 3.17] } 7. Bg5 { [%eval 3.53] } 7... d6?! { (3.53 → 5.30) Inaccuracy. Nb4 was best. } { [%eval 5.3] } (7... Nb4 8. Qd2 d5 9. a3 d4 10. Nxd4 Nc6 11. O-O-O Be6 12. Nxc6 bxc6 13. Qd3) 8. Bxf6?? { (5.30 → 1.59) Blunder. Nd5 was best. } { [%eval 1.59] } (8. Nd5 Ne5) 8... Qxf6 { [%eval 2.6] } 9. Nd5?? { (2.60 → 0.67) Blunder. Kd2 was best. } { [%eval 0.67] } (9. Kd2 g6) 9... Qd8?? { (0.67 → 6.15) Blunder. Qxb2 was best. } { [%eval 6.15] } (9... Qxb2) 10. e4? { (6.15 → 3.85) Mistake. Kd2 was best. } { [%eval 3.85] } (10. Kd2 f5 11. e4 g6 12. Qe3 Ne5 13. exf5 gxf5 14. Bb5+ Kf7 15. Ng5+ Kg8) 10... Be6? { (3.85 → 7.38) Mistake. Be7 was best. } { [%eval 7.38] } (10... Be7 11. Kd2) 11. c4?? { (7.38 → 1.28) Blunder. Kd2 was best. } { [%eval 1.28] } (11. Kd2 Ne5 12. Qb5+ Bd7 13. Qxb7 c5 14. Nc7+ Ke7 15. Nxe5 dxe5 16. Nxa8 Kf6) 11... Be7?! { (1.28 → 2.45) Inaccuracy. Ne5 was best. } { [%eval 2.45] } (11... Ne5 12. Qb3) 12. h4 { [%eval 1.82] } 12... Bxd5?? { (1.82 → 5.17) Blunder. Ne5 was best. } { [%eval 5.17] } (12... Ne5 13. Qc2) 13. cxd5?? { (5.17 → 2.31) Blunder. exd5 was best. } { [%eval 2.31] } (13. exd5 O-O 14. dxc6 bxc6 15. Kd2 Bf6 16. g4 d5 17. g5 Bxb2 18. Rb1 dxc4) 13... Ne5 { [%eval 1.75] } 14. Nxe5 { [%eval 1.82] } 14... dxe5 { [%eval 1.48] } 15. Be2 { [%eval 1.3] } 15... Bb4+ { [%eval 1.31] } 16. Kf1 { [%eval 1.06] } 16... Qd6 { [%eval 1.23] } 17. Rc1 { [%eval 1.03] } 17... O-O?! { (1.03 → 1.66) Inaccuracy. Ke7 was best. } { [%eval 1.66] } (17... Ke7 18. Qc4 Ba5 19. Bg4 Rad8 20. Ke2 Bb6 21. Bh3 a5 22. Qc3 Rhf8 23. Rhd1) 18. h5?! { (1.66 → 0.76) Inaccuracy. Qb5 was best. } { [%eval 0.76] } (18. Qb5 a6) 18... h6 { [%eval 0.97] } 19. a3 { [%eval 0.85] } 19... Ba5 { [%eval 1.04] } 20. Bg4 { [%eval 1.15] } 20... Bb6 { [%eval 1.15] } 21. Bf5 { [%eval 0.9] } 21... c6 { [%eval 0.82] } 22. Rh3 { [%eval 0.75] } 22... cxd5 { [%eval 1.42] } 23. exd5 { [%eval 1.12] } 23... Qf6?? { (1.12 → 3.04) Blunder. e4 was best. } { [%eval 3.04] } (23... e4 24. Bxe4) 24. Bh7+ { [%eval 3.12] } 24... Kh8 { [%eval 2.92] } 25. Bf5?? { (2.92 → 0.23) Blunder. Rf3 was best. } { [%eval 0.23] } (25. Rf3 Qg5 26. Rc4 Rad8 27. Ke2 e4 28. Bxe4 Rfe8 29. Kd1 Qxh5 30. Kc2 Rc8) 25... Qg5? { (0.23 → 1.76) Mistake. e4 was best. } { [%eval 1.76] } (25... e4 26. Qxe4 Rae8 27. Qc2 Re5 28. g4 Rxd5 29. Kg2 Re8 30. Rc3 Rdd8 31. Rd1) 26. Rg3?? { (1.76 → -5.63) Blunder. Rc2 was best. } { [%eval -5.63] } (26. Rc2 e4 27. Qxe4 Rfe8 28. Qd3 Re5 29. g4 Rae8 30. Kg2 g6 31. hxg6 fxg6) 26... Qxc1+ { [%eval -4.72] } 27. Ke2 { [%eval -6.09] } 27... Qc5?? { (-6.09 → Mate in 3) Checkmate is now unavoidable. Rae8 was best. } { [%eval #3] } (27... Rae8) 28. Re3?? { (Mate in 3 → -2.99) Lost forced checkmate sequence. Kf3 was best. } { [%eval -2.99] } (28. Kf3 Qxd5+ 29. Qxd5 Bd4 30. Ke4#) 28... Qd4?? { (-2.99 → 27.45) Blunder. g6 was best. } { [%eval 27.45] } (28... g6) 29. Kf3?? { (27.45 → -4.05) Blunder. Qxd4 was best. } { [%eval -4.05] } (29. Qxd4) 29... Qxd3?? { (-4.05 → Mate in 2) Checkmate is now unavoidable. Qf4+ was best. } { [%eval #2] } (29... Qf4+) 30. Bxd3 { [%eval #2] } 30... f5 { [%eval #2] } 31. Bxf5 { [%eval #1] } 31... Rxf5+ { [%eval #1] } 32. Ke4# { Game ends by variant rule. } 1-0