lichess.org
Donate
FEN
[Event "rated variant:antichess game"] [Site "https://lichess.org/YmqlJdBr"] [Date "2025.06.09"] [Round "-"] [White "svaniknaik"] [Black "kapablanka1911"] [Result "1-0"] [GameId "YmqlJdBr"] [UTCDate "2025.06.09"] [UTCTime "20:18:26"] [WhiteElo "1108"] [BlackElo "910"] [WhiteRatingDiff "+8"] [BlackRatingDiff "-14"] [Variant "Antichess"] [TimeControl "60+10"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. d3?? { (0.15 → Mate in 16) Checkmate is now unavoidable. e3 was best. } { [%eval #-16] } (1. e3 b5 2. Bxb5 Ba6 3. Bxd7 Nxd7 4. c4 Bxc4 5. Qa4 Bxa2) 1... e6?? { (Mate in 16 → Mate in 16) Lost forced checkmate sequence. g5 was best. } { [%eval #16] } (1... g5 2. Bxg5 Bg7 3. Bxe7 Bxb2 4. Bxd8 Bxa1 5. Bxc7 Bc3 6. Nxc3) 2. Bh6 { [%eval #16] } 2... Nxh6 { [%eval #15] } 3. Qd2?? { (Mate in 15 → -0.22) Lost forced checkmate sequence. b4 was best. } { [%eval -0.22] } (3. b4 Bxb4 4. Qc1 Bxe1 5. Qxh6 Bxf2 6. Qxh7 Rxh7 7. g4 Bxg1) 3... Ng4?? { (-0.22 → Mate in 15) Checkmate is now unavoidable. Qf6 was best. } { [%eval #15] } (3... Qf6 4. Qxh6 Qxb2 5. Qxh7 Qxa1 6. Qxg7 Qxa2 7. Qxf8 Qxc2 8. Qxe8) 4. Qh6 { [%eval #15] } 4... gxh6 { [%eval #14] } 5. Nc3?? { (Mate in 14 → Mate in 15) Lost forced checkmate sequence. b4 was best. } { [%eval #-15] } (5. b4 Nxh2 6. Rxh2 Bxb4 7. Rxh6 Bxe1 8. Rxe6 Bxf2 9. Rxe8 Bxg1 10. Rxh8 Qxh8) 5... Nxh2 { [%eval #-16] } 6. Rxh2 { [%eval #-15] } 6... Ba3?? { (Mate in 15 → 0.00) Lost forced checkmate sequence. h5 was best. } { [%eval 0.0] } (6... h5 7. Rxh5 Rg8 8. Rxh7 Rxg2 9. Bxg2 b6 10. Bxa8 Ba3 11. bxa3 Bb7 12. Rxf7) 7. Rxh6 { [%eval 0.2] } 7... Bxb2 { [%eval 0.59] } 8. Rxe6 { [%eval 0.0] } 8... Bxc3 { [%eval 0.17] } 9. Rxe8 { [%eval 0.15] } 9... Qxe8?? { (0.15 → Mate in 10) Checkmate is now unavoidable. Bxe1 was best. } { [%eval #10] } (9... Bxe1) 10. Kd1 { [%eval #10] } 10... Qxe2 { [%eval #9] } 11. Kxe2 { [%eval #9] } 11... Bxa1 { [%eval #8] } 12. c3 { [%eval #8] } 12... Bxc3 { [%eval #7] } 13. Kd2?? { (Mate in 7 → -5.47) Lost forced checkmate sequence. Ke1 was best. } { [%eval -5.47] } (13. Ke1 Bxe1 14. d4 Bxf2 15. Bc4 Bxg1 16. Bxf7 Bxd4 17. Bg8 Rxg8 18. g3 Rxg3) 13... Bxd2 { [%eval -4.61] } 14. f4?! { (-4.61 → -6.70) Inaccuracy. f3 was best. } { [%eval -6.7] } (14. f3 Ba5) 14... Bxf4 { [%eval -6.25] } 15. g3?? { (-6.25 → Mate in 17) Checkmate is now unavoidable. a4 was best. } { [%eval #-17] } (15. a4 Re8) 15... Bxg3 { [%eval -6.31] } 16. d4?? { (-6.31 → Mate in 11) Checkmate is now unavoidable. Bh3 was best. } { [%eval #-11] } (16. Bh3 f5) 16... d6?? { (Mate in 11 → -6.83) Lost forced checkmate sequence. Be5 was best. } { [%eval -6.83] } (16... Be5 17. dxe5 b5 18. Bxb5 Re8 19. Bxd7 Rxe5 20. Bxc8 Rf5 21. Bxf5 Nd7 22. Bxd7) 17. Ne2?? { (-6.83 → Mate in 9) Checkmate is now unavoidable. Ba6 was best. } { [%eval #-9] } (17. Ba6 Nxa6) 17... Bh3?? { (Mate in 9 → -5.66) Lost forced checkmate sequence. h5 was best. } { [%eval -5.66] } (17... h5 18. Nxg3 Rg8 19. Nxh5 Bh3 20. Bxh3 Rg2 21. Bxg2 Na6 22. Bxb7 Rd8 23. Bxa6) 18. Nxg3 { [%eval -5.17] } 18... Bxf1 { [%eval -5.02] } 19. Nxf1 { [%eval -4.82] } 19... Nd7 { [%eval -6.3] } 20. d5 { [%eval -6.91] } 20... Ne5?! { (-6.91 → -4.41) Inaccuracy. h5 was best. } { [%eval -4.41] } (20... h5 21. a4) 21. a4 { [%eval -3.61] } 21... Nc6?? { (-3.61 → 0.87) Blunder. Rhe8 was best. } { [%eval 0.87] } (21... Rhe8 22. a5 Rab8 23. Nd2 Nc4 24. Nxc4 c5 25. Nxd6 Re4 26. Nxe4 h6 27. Nxc5) 22. dxc6 { [%eval 0.38] } 22... bxc6 { [%eval 0.05] } 23. a5 { [%eval 0.2] } 23... h6?? { (0.20 → 5.76) Blunder. c5 was best. } { [%eval 5.76] } (23... c5 24. Nh2) 24. Ng3?? { (5.76 → -2.11) Blunder. Ne3 was best. } { [%eval -2.11] } (24. Ne3) 24... f5?? { (-2.11 → Mate in 10) Checkmate is now unavoidable. Rhb8 was best. } { [%eval #10] } (24... Rhb8 25. a6) 25. Nxf5 { [%eval #10] } 25... Rhf8 { [%eval #2] } 26. Nxd6 { [%eval #2] } 26... cxd6 { [%eval #1] } 27. a6 { [%eval #1] } 27... Rf4# { Game ends by variant rule. } 1-0