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[Event "Blitz Antichess Arena"] [Site "https://lichess.org/Yv8pKDmq"] [Date "2026.04.09"] [Round "-"] [White "sanjay31102008"] [Black "Oo0oOO00oo0ooO0O0ooo"] [Result "1-0"] [GameId "Yv8pKDmq"] [UTCDate "2026.04.09"] [UTCTime "16:32:47"] [WhiteElo "2120"] [BlackElo "1977"] [WhiteRatingDiff "+3"] [BlackRatingDiff "-4"] [WhiteBerserk "true"] [Variant "Antichess"] [TimeControl "300+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e3 { [%eval 2.49] } 1... b5 { [%eval 2.0] } 2. Bxb5 { [%eval 1.19] } 2... e6 { [%eval 1.92] } 3. Bxd7 { [%eval 1.48] } 3... Bxd7 { [%eval 0.98] } 4. b4?! { (0.98 → 0.00) Inaccuracy. a4 was best. } { [%eval 0.0] } (4. a4 Bxa4 5. Rxa4 Qxd2 6. Kxd2 Nc6 7. Rxa7 Nxa7 8. Qf3 c5) 4... Bxb4 { [%eval 1.72] } 5. Qe2?? { (1.72 → -0.56) Blunder. c3 was best. } { [%eval -0.56] } (5. c3 Bxc3 6. Nxc3 Bb5 7. Nxb5 Qxd2 8. Bxd2 a6 9. Nxc7 Kd8) 5... Bxd2 { [%eval -0.83] } 6. Bxd2 { [%eval -0.1] } 6... Bb5?! { (-0.10 → 0.70) Inaccuracy. Na6 was best. } { [%eval 0.7] } (6... Na6 7. Qxa6 Qg5 8. Qxe6 fxe6 9. Bc1 Qxg2 10. Ne2 Qxh2 11. Rxh2) 7. Qxb5 { [%eval 0.36] } 7... Qxd2 { [%eval 2.48] } 8. Qxb8?? { (2.48 → 0.48) Blunder. Kxd2 was best. } { [%eval 0.48] } (8. Kxd2 Nc6 9. Qxc6 Ke7 10. Qxe6 Kxe6 11. Na3 Rf8 12. Ne2 Ne7 13. Rhb1 Rb8) 8... Rxb8?! { (0.48 → 1.28) Inaccuracy. Qxe1 was best. } { [%eval 1.28] } (8... Qxe1 9. Qxc7) 9. Kxd2? { (1.28 → 0.00) Mistake. Nxd2 was best. } { [%eval 0.0] } (9. Nxd2) 9... Rxb1 { [%eval 0.45] } 10. Rxb1 { [%eval 0.23] } 10... Ne7 { [%eval 1.2] } 11. Nh3? { (1.20 → 0.00) Mistake. Ne2 was best. } { [%eval 0.0] } (11. Ne2 Kd8 12. c4 Kc8 13. Rb6 cxb6 14. c5 bxc5 15. Ng3 Kb7) 11... Kd8 { [%eval 0.07] } 12. Ng5 { [%eval -0.37] } 12... Rg8 { [%eval -0.38] } 13. Nxe6 { [%eval -0.23] } 13... fxe6 { [%eval -0.44] } 14. a4? { (-0.44 → -1.80) Mistake. Rb8 was best. } { [%eval -1.8] } (14. Rb8 Kc8 15. Rxc8 Rxc8 16. Kc3 Rh8 17. a4 Rg8 18. h4 Rc8 19. Re1 Rh8) 14... Nf5?? { (-1.80 → 2.88) Blunder. Kc8 was best. } { [%eval 2.88] } (14... Kc8 15. Rb6) 15. Rb6?? { (2.88 → 0.89) Blunder. a5 was best. } { [%eval 0.89] } (15. a5 Nxe3 16. fxe3 Kc8 17. a6 Kd8 18. Kc1 g6 19. h4 Kc8 20. h5 gxh5) 15... Nxe3 { [%eval 0.07] } 16. Kxe3 { [%eval 0.6] } 16... axb6 { [%eval 0.38] } 17. a5? { (0.38 → -0.74) Mistake. c4 was best. } { [%eval -0.74] } (17. c4 Ke7) 17... bxa5 { [%eval -0.63] } 18. Rb1 { [%eval -0.92] } 18... a4 { [%eval 0.12] } 19. c4?? { (0.12 → -2.64) Blunder. Kd2 was best. } { [%eval -2.64] } (19. Kd2 Kc8) 19... e5?? { (-2.64 → 0.63) Blunder. Kd7 was best. } { [%eval 0.63] } (19... Kd7 20. Rg1) 20. Rb6?? { (0.63 → -2.51) Blunder. h4 was best. } { [%eval -2.51] } (20. h4 e4 21. Kxe4 Kd7 22. Rb6 cxb6 23. c5 bxc5 24. h5 Rb8 25. g4 Ke7) 20... cxb6 { [%eval -1.22] } 21. c5 { [%eval -1.61] } 21... bxc5 { [%eval -1.59] } 22. f4?! { (-1.59 → -2.86) Inaccuracy. h4 was best. } { [%eval -2.86] } (22. h4 Rh8 23. h5 g6 24. hxg6 hxg6 25. Ke2 e4 26. f4 exf3 27. Kxf3 c4) 22... exf4 { [%eval -2.39] } 23. Kxf4 { [%eval -2.17] } 23... c4 { [%eval -1.85] } 24. Ke5? { (-1.85 → -3.23) Mistake. h4 was best. } { [%eval -3.23] } (24. h4) 24... Re8?? { (-3.23 → Mate in 3) Checkmate is now unavoidable. Ke7 was best. } { [%eval #3] } (24... Ke7 25. g4 h5 26. gxh5 g6 27. hxg6 Rxg6 28. Kf4 Rg4 29. Kxg4 a3 30. h4) 25. h4?? { (Mate in 3 → -0.50) Lost forced checkmate sequence. Ke4 was best. } { [%eval -0.5] } (25. Ke4 Rxe4 26. h4 Rxh4 27. g4 Rxg4#) 25... Rxe5 { [%eval -2.11] } 26. h5 { [%eval -2.5] } 26... Rxh5 { [%eval -2.01] } 27. g4 { [%eval -2.16] } 27... h6 { [%eval -1.07] } 28. gxh5 { [%eval -1.47] } 28... g6 { [%eval -0.37] } 29. hxg6 { [%eval -5.1] } 29... h5?? { (-5.10 → 0.00) Blunder. a3 was best. } { [%eval 0.0] } (29... a3 30. g7 a2 31. g8=K c3 32. Kh7 h5 33. Kg6 h4 34. Kf5 c2 35. Ke6) 30. g7 { [%eval 0.0] } 30... a3?? { (0.00 → Mate in 8) Checkmate is now unavoidable. h4 was best. } { [%eval #8] } (30... h4 31. g8=B a3 32. Bxc4 h3 33. Bd3 Ke7 34. Be4 h2 35. Bd5 Kd8 36. Be4) 31. g8=R?? { (Mate in 8 → Mate in 4) Lost forced checkmate sequence. g8=Q was best. } { [%eval #-4] } (31. g8=Q h4 32. Qxc4 a2 33. Qxa2 Kc7 34. Qb1 Kd6 35. Qg1 Kc5 36. Qxc5 h3) 31... Kc8 { [%eval #-4] } 32. Rxc8 { [%eval #-3] } 32... h4?? { (Mate in 3 → Mate in 6) Lost forced checkmate sequence. c3 was best. } { [%eval #6] } (32... c3 33. Rxc3 h4 34. Rxa3 h3 35. Rxh3#) 33. Rxc4 { [%eval #6] } 33... a2 { [%eval #5] } 34. Rxh4 { [%eval #5] } 34... a1=K { [%eval #4] } 35. Rc4 { [%eval #6] } 35... Ka2 { [%eval #5] } 36. Rd4 { [%eval #10] } 36... Kb2 { [%eval #9] } 37. Rg4 { [%eval #9] } 37... Kc2 { [%eval #8] } 38. Re4 { [%eval #8] } 38... Kb2 { [%eval #7] } 39. Rd4 { [%eval #7] } 39... Ka2 { [%eval #3] } 40. Rc4 { [%eval #3] } 40... Ka1 { [%eval #2] } 41. Rc3 { [%eval #2] } 41... Ka2 { [%eval #1] } 42. Ra3 { [%eval #1] } 42... Kxa3# { Game ends by variant rule. } 1-0