FEN
[Event "rated variant:kingOfTheHill game"]
[Site "https://lichess.org/Z1DeX5rJ"]
[Date "2015.05.20"]
[Round "-"]
[White "Lapera"]
[Black "kreedz"]
[Result "0-1"]
[GameId "Z1DeX5rJ"]
[UTCDate "2015.05.20"]
[UTCTime "12:04:36"]
[WhiteElo "1811"]
[BlackElo "1802"]
[WhiteRatingDiff "-16"]
[BlackRatingDiff "+12"]
[Variant "King of the Hill"]
[TimeControl "360+0"]
[ECO "A20"]
[Opening "English Opening: King's English Variation"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. c4 { [%eval 0.08] } 1... e5 { [%eval 0.04] } { A20 English Opening: King's English Variation } 2. g3 { [%eval -0.06] } 2... d5 { [%eval 0.01] } 3. cxd5 { [%eval 0.06] } 3... Qxd5 { [%eval 0.01] } 4. Nf3 { [%eval 0.09] } 4... Bf5 { [%eval 0.62] } 5. Nc3 { [%eval 0.72] } 5... Qe6 { [%eval 1.26] } 6. Bg2 { [%eval 0.7] } 6... c6 { [%eval 1.03] } 7. d4 { [%eval 1.22] } 7... f6 { [%eval 1.33] } 8. e4 { [%eval 1.46] } 8... Bg4 { [%eval 1.43] } 9. dxe5 { [%eval 0.96] } 9... fxe5 { [%eval 1.07] } 10. Bg5?! { (1.07 → 0.19) Inaccuracy. Ng5 was best. } { [%eval 0.19] } (10. Ng5 Qd7 11. Qxd7+ Nxd7 12. h3 Bh5 13. Ne6 Ke7 14. Nxf8 Rxf8 15. Be3 b6 16. O-O h6 17. f4 Kd6 18. f5 Kc7 19. g4 Bf7) 10... Nf6 { [%eval 0.27] } 11. Ke2?! { (0.27 → -0.49) Inaccuracy. h3 was best. } { [%eval -0.49] } (11. h3 Bh5 12. Be3 h6 13. O-O Nbd7 14. Qd3 Bc5 15. g4 Bf7 16. Rfd1 Bxe3 17. Qxe3 O-O 18. g5 hxg5 19. Nxg5 Qe7) 11... Bc5 { [%eval -0.24] } 12. h3 { [%eval -0.23] } 12... Bh5 { [%eval -0.12] } 13. g4?! { (-0.12 → -0.90) Inaccuracy. Qb3 was best. } { [%eval -0.9] } (13. Qb3 Qxb3 14. axb3 Nbd7 15. Be3 Bxf3+ 16. Bxf3 a5 17. b4 Bxb4 18. g4 h6 19. h4 Kf7 20. g5 Bxc3 21. bxc3 hxg5 22. hxg5 Rxh1) 13... Bg6?! { (-0.90 → -0.30) Inaccuracy. Bf7 was best. } { [%eval -0.3] } (13... Bf7 14. Kf1 h6 15. Bh4 Nbd7 16. Qe2 O-O-O 17. Kg1 Nf8 18. Bg3 Ng6 19. Kh2 Kb8 20. Rhd1 Kc8 21. Rxd8+ Rxd8 22. g5 hxg5) 14. Bxf6?! { (-0.30 → -1.18) Inaccuracy. Qb3 was best. } { [%eval -1.18] } (14. Qb3 Qe7 15. Rhd1 Na6 16. a3 Bf7 17. Qc2 h6 18. Bc1 O-O 19. b4 Bd6 20. Ke1 Rad8 21. g5 hxg5 22. Nxg5 Nc7 23. Nxf7 Qxf7) 14... gxf6 { [%eval -1.18] } 15. g5?! { (-1.18 → -1.84) Inaccuracy. Qb3 was best. } { [%eval -1.84] } (15. Qb3 Qxb3 16. axb3 Nd7 17. h4 Bf7 18. Nb1 Bxb3 19. Nbd2 Be6 20. g5 h6 21. gxf6 Rf8 22. Bh3 Bxh3 23. Rxh3 Rxf6 24. Rg3 O-O-O) 15... Nd7 { [%eval -1.6] } 16. gxf6?? { (-1.60 → -4.01) Blunder. h4 was best. } { [%eval -4.01] } (16. h4 fxg5 17. hxg5 O-O-O 18. Qb3 Qe7 19. Kf1 Kb8 20. Qc2 Rhf8 21. Rd1 Rf4 22. Rh4 Rxh4 23. Nxh4 Bh5 24. Nf3 Rf8 25. Qe2 Qf7) 16... Nxf6? { (-4.01 → -2.05) Mistake. Bh5 was best. } { [%eval -2.05] } (16... Bh5 17. Kf1 Qxf6 18. Nb1 Rg8 19. Nbd2 O-O-O 20. Rg1 Nf8 21. Rc1 Ne6 22. a3 Kb8 23. Qe1 Rxg2 24. Rxg2 Bxf3 25. Rg3 Bh5) 17. Nxe5?? { (-2.05 → -7.73) Blunder. Kf1 was best. } { [%eval -7.73] } (17. Kf1 Nh5 18. Na4 Bd6 19. Nh4 O-O 20. Nf5 Bxf5 21. Qxh5 Bg6 22. Qe2 Qf7 23. Qc2 Rad8 24. Nc5 Bxc5 25. Qxc5 Rd2) 17... Qxe5 { [%eval -7.83] } 18. f4?! { (-7.83 → -18.20) Inaccuracy. Ke1 was best. } { [%eval -18.2] } (18. Ke1 Rf8 19. Qc2 Nh5 20. Rf1 Qg5 21. b4 Bb6 22. Rd1 Qxg2 23. Qe2 Qxh3 24. Rd3 Qc8 25. Rd1 Nf4) 18... Qxf4 { [%eval -18.14] } 19. Rf1?! { (-18.14 → Mate in 1) Checkmate is now unavoidable. Kd3 was best. } { [%eval #-1] } (19. Kd3 Rd8+ 20. Kc2 Nxe4 21. Qxd8+ Kxd8 22. Rhd1+ Nd6+ 23. Ne4 Bxe4+ 24. Bxe4 Qxe4+ 25. Rd3 Qc4+ 26. Rc3 Qe2+ 27. Kb3 Bd4 28. a4 Bxc3) 19... Qg3?! { (Mate in 1 → -13.03) Lost forced checkmate sequence. Qe3# was best. } { [%eval -13.03] } (19... Qe3#) 20. Rxf6 { [%eval -16.12] } 20... Qxg2+ { [%eval -13.01] } 21. Kd3 { [%eval -20.25] } 21... O-O-O+ { [%eval -21.31] } 22. Kc4 { [%eval -20.6] } 22... Rxd1 { [%eval -22.81] } 23. Rxd1 { [%eval -23.04] } 23... Bb6 { [%eval -12.36] } 24. Rdd6 { [%eval -16.93] } 24... Bxe4 { [%eval -15.57] } 25. Rfe6 { [%eval -17.36] } 25... Qf1+ { [%eval -14.2] } 26. Kb4 { [%eval -20.26] } 26... Bc2 { [%eval -19.83] } 27. Rxc6+?! { (-19.83 → Mate in 8) Checkmate is now unavoidable. b3 was best. } { [%eval #-8] } (27. b3 Bf5 28. Ne2 Qe1+ 29. Kc4 Qh4+ 30. Kc3 Bxe6 31. Rxe6 Qxh3+ 32. Kb2 Qxe6 33. Nc3 Qd6 34. Nb1 Qd4+ 35. Kc1 Rd8 36. a4 Qd3) 27... bxc6 { [%eval #-7] } 28. Rxc6+ { [%eval #-5] } 28... Kd7 { [%eval #-4] } 29. Rc4 { [%eval #-3] } 29... Kd6 { [%eval #-2] } 30. Re4 { [%eval #-2] } 30... Bxe4 { [%eval #-1] } 31. Nxe4+ { [%eval #-1] } 31... Ke5# { [%eval #-1] } { Game ends by variant rule. } 0-1