FEN
[Event "Ninja Triple Check Arena"]
[Site "https://lichess.org/ZBPspfv0"]
[Date "2024.08.07"]
[Round "-"]
[White "Otis-Lillie"]
[Black "RayGarrison"]
[Result "0-1"]
[GameId "ZBPspfv0"]
[UTCDate "2024.08.07"]
[UTCTime "19:45:25"]
[WhiteElo "1572"]
[BlackElo "1876"]
[WhiteRatingDiff "-7"]
[BlackRatingDiff "+16"]
[Variant "Three-check"]
[TimeControl "180+2"]
[ECO "A00"]
[Opening "Van't Kruijs Opening"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e3 { [%eval 0.0] } { A00 Van't Kruijs Opening } 1... c6 { [%eval 0.43] } 2. Bc4?? { (0.43 → -2.51) Blunder. Nf3 was best. } { [%eval -2.51] } (2. Nf3 Nf6 3. Be2 d5 4. O-O Bf5 5. Ne5 Bg6 6. d4 e6) 2... d5 { [%eval -0.83] } 3. Bb3 { [%eval -2.46] } 3... Bf5 { [%eval -1.94] } 4. Qh5?! { (-1.94 → -2.74) Inaccuracy. Nc3 was best. } { [%eval -2.74] } (4. Nc3 e6) 4... Bg6?! { (-2.74 → -1.92) Inaccuracy. e6 was best. } { [%eval -1.92] } (4... e6 5. Nf3 Nd7 6. O-O Be7 7. Nd4 Ngf6 8. Qg5 Bg6 9. d3 c5 10. Nf3) 5. Qf3?! { (-1.92 → -3.04) Inaccuracy. Qh4 was best. } { [%eval -3.04] } (5. Qh4 Nf6 6. Nf3 e6 7. Ne5 Bf5 8. g4 g5 9. Qh3 Be4 10. f3 Bd6) 5... Nf6 { [%eval -3.09] } 6. Ba4? { (-3.09 → -4.98) Mistake. Nc3 was best. } { [%eval -4.98] } (6. Nc3 e6) 6... Nbd7 { [%eval -5.38] } 7. Qh3 { [%eval -5.28] } 7... e6 { [%eval -5.43] } 8. Nf3 { [%eval -6.84] } 8... Ne4? { (-6.84 → -4.08) Mistake. Bf5 was best. } { [%eval -4.08] } (8... Bf5 9. Qh4 Be7 10. Qf4 Nh5 11. Qd4 b5 12. Nc3 O-O 13. Nxb5 cxb5 14. Bxb5) 9. d4?? { (-4.08 → -49.53) Blunder. Nc3 was best. } { [%eval -49.53] } (9. Nc3 Bd6) 9... Bf5 { [%eval -12.59] } 10. Qh5 { [%eval -46.0] } 10... g6 { [%eval -16.96] } 11. Bxc6 { [%eval -29.11] } 11... bxc6 { [%eval -23.03] } 12. c3 { [%eval -26.36] } 12... gxh5 { [%eval -24.67] } 13. Ne5?! { (-24.67 → Mate in 7) Checkmate is now unavoidable. Nbd2 was best. } { [%eval #-7] } (13. Nbd2 Rg8) 13... Nxe5 { [%eval #-6] } 14. dxe5 { [%eval #-6] } 14... Nxf2 { [%eval #-5] } 15. Na3 { [%eval #-4] } 15... Nd3+ { [%eval #-3] } 16. Kd2 { [%eval #-3] } 16... Bh6 { [%eval #-3] } 17. Nb5 { [%eval #-2] } 17... Bxe3+ { [%eval #-1] } 18. Kxe3 { [%eval #-1] } 18... d4# { Game ends by variant rule. } 0-1

