FEN
[Event "Anti chess Arena"]
[Site "https://lichess.org/ZBhNUOVP"]
[Date "2021.08.11"]
[Round "-"]
[White "Faryalgohar18"]
[Black "khairinasir"]
[Result "1-0"]
[GameId "ZBhNUOVP"]
[UTCDate "2021.08.11"]
[UTCTime "03:35:28"]
[WhiteElo "1179"]
[BlackElo "1216"]
[WhiteRatingDiff "+55"]
[BlackRatingDiff "-45"]
[Variant "Antichess"]
[TimeControl "600+3"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. Nf3?? { (0.15 → Mate in 32) Checkmate is now unavoidable. e3 was best. } { [%eval #-32] } (1. e3 b5 2. Bxb5 c6 3. Bxc6 Nxc6 4. b4 Nxb4 5. a3 Nxc2 6. Qxc2 Qb6 7. Qxc8 Rxc8) 1... c6?? { (Mate in 32 → -0.37) Lost forced checkmate sequence. e5 was best. } { [%eval -0.37] } (1... e5 2. Nxe5 Bd6 3. Nxf7 Bxh2 4. Nxd8 Kxd8 5. Rxh2 Ke7 6. Rxh7) 2. c3?! { (-0.37 → -1.40) Inaccuracy. e3 was best. } { [%eval -1.4] } (2. e3 e5) 2... Qb6?? { (-1.40 → 1.06) Blunder. e5 was best. } { [%eval 1.06] } (2... e5 3. Nxe5 Bd6 4. Nxf7 Bxh2 5. Rxh2 Kxf7 6. Rxh7 Rxh7 7. g4 Rh3 8. Bxh3 Ne7 9. Qc2) 3. Qb3?? { (1.06 → -7.41) Blunder. Ng5 was best. } { [%eval -7.41] } (3. Ng5) 3... Qxf2?? { (-7.41 → 0.08) Blunder. Qxb3 was best. } { [%eval 0.08] } (3... Qxb3 4. axb3) 4. Qxf7?? { (0.08 → -1.85) Blunder. Kxf2 was best. } { [%eval -1.85] } (4. Kxf2 e6) 4... Kxf7 { [%eval -1.75] } 5. Kxf2 { [%eval -1.67] } 5... e6?! { (-1.67 → -0.77) Inaccuracy. e5 was best. } { [%eval -0.77] } (5... e5) 6. h3?? { (-0.77 → -3.96) Blunder. Ne1 was best. } { [%eval -3.96] } (6. Ne1 Bb4) 6... Ba3 { [%eval -3.9] } 7. bxa3 { [%eval -4.05] } 7... Na6? { (-4.05 → -2.44) Mistake. e5 was best. } { [%eval -2.44] } (7... e5 8. Nxe5 Ne7 9. Nxd7 Bxd7 10. e3 Bxh3 11. gxh3 a6 12. Bxa6 Nxa6 13. d4 g5 14. Kg3) 8. Nd4?? { (-2.44 → Mate in 21) Checkmate is now unavoidable. Ne1 was best. } { [%eval #-21] } (8. Ne1 Nb4) 8... Ne7?? { (Mate in 21 → -3.69) Lost forced checkmate sequence. Nh6 was best. } { [%eval -3.69] } (8... Nh6) 9. Nxe6?? { (-3.69 → Mate in 14) Checkmate is now unavoidable. Nxc6 was best. } { [%eval #-14] } (9. Nxc6) 9... dxe6?? { (Mate in 14 → -3.68) Lost forced checkmate sequence. Kxe6 was best. } { [%eval -3.68] } (9... Kxe6 10. Kf3 Nb4 11. cxb4 c5 12. bxc5 Kd6 13. cxd6 b5 14. dxe7 Rf8 15. exf8=K Bb7 16. Kxg7) 10. e3?? { (-3.68 → Mate in 13) Checkmate is now unavoidable. Kf3 was best. } { [%eval #-13] } (10. Kf3 c5) 10... e5?? { (Mate in 13 → 0.08) Lost forced checkmate sequence. Rb8 was best. } { [%eval 0.08] } (10... Rb8 11. Bxa6 bxa6 12. Bb2 Rxb2 13. Kg3 Rxb1 14. Raxb1 Bb7 15. Rxb7 Ng6 16. Rxf7 c5 17. Rxa7) 11. Bxa6 { [%eval -0.56] } 11... bxa6 { [%eval -0.18] } 12. d3?? { (-0.18 → -2.59) Blunder. Rf1 was best. } { [%eval -2.59] } (12. Rf1) 12... Bxh3 { [%eval -2.25] } 13. Rxh3?? { (-2.25 → Mate in 9) Checkmate is now unavoidable. gxh3 was best. } { [%eval #-9] } (13. gxh3 Rab8) 13... g6?? { (Mate in 9 → -2.62) Lost forced checkmate sequence. Rhb8 was best. } { [%eval -2.62] } (13... Rhb8 14. Rxh7 Rxb1 15. Rxg7 Kxg7 16. Rxb1 Rb8 17. Rxb8 Nc8 18. Rxc8 Kh6 19. Rxc6 Kg5 20. Rxa6) 14. Rxh7 { [%eval -2.82] } 14... Rxh7 { [%eval -1.87] } 15. Nd2 { [%eval -1.57] } 15... Rh3?? { (-1.57 → 0.21) Blunder. g5 was best. } { [%eval 0.21] } (15... g5 16. Kg1 Rh1 17. Kxh1 c5 18. d4 exd4 19. cxd4 cxd4 20. exd4 Nd5 21. a4 Kf6 22. Rb1) 16. gxh3 { [%eval 0.79] } 16... Rb8?? { (0.79 → Mate in 8) Checkmate is now unavoidable. e4 was best. } { [%eval #8] } (16... e4 17. dxe4) 17. Nf3?? { (Mate in 8 → Mate in 7) Lost forced checkmate sequence. Bb2 was best. } { [%eval #-7] } (17. Bb2 Rxb2 18. Re1 Rxd2 19. e4 Rxd3 20. c4 Rxa3 21. h4 Rxa2 22. c5 Rxf2 23. h5 gxh5) 17... Nd5?? { (Mate in 7 → 0.00) Lost forced checkmate sequence. e4 was best. } { [%eval 0.0] } (17... e4 18. dxe4 g5 19. Nxg5 Ke6 20. Nxe6 c5 21. Nxc5 Nc6 22. Nxa6 Rb3 23. axb3 Nd4 24. cxd4#) 18. Nxe5 { [%eval 0.51] } 18... Nxe3 { [%eval 1.22] } 19. Bxe3?? { (1.22 → Mate in 6) Checkmate is now unavoidable. Nxg6 was best. } { [%eval #-6] } (19. Nxg6) 19... Rb1?? { (Mate in 6 → Mate in 8) Lost forced checkmate sequence. c5 was best. } { [%eval #8] } (19... c5 20. Nxg6 Kxg6 21. Bxc5 Kf5 22. Bxa7 Rb4 23. axb4 a5 24. bxa5 Ke4 25. dxe4#) 20. Nxc6 { [%eval #8] } 20... Rxa1 { [%eval #7] } 21. Bxa7 { [%eval #7] } 21... Rxa2 { [%eval #6] } 22. Bd4?? { (Mate in 6 → Mate in 4) Lost forced checkmate sequence. Kf3 was best. } { [%eval #-4] } (22. Kf3 Rxa3 23. d4 Rxc3 24. Bb8 Rxf3 25. d5 Rxh3 26. Ne7 Kxe7 27. Bd6 Kxd6#) 22... Rxf2 { [%eval #-4] } 23. Bxf2 { [%eval #-3] } 23... g5 { [%eval #-9] } 24. Ne7 { [%eval #-6] } 24... Kxe7 { [%eval #-6] } 25. d4 { [%eval #-5] } 25... g4 { [%eval #-7] } 26. hxg4 { [%eval #-6] } 26... Kf6 { [%eval #-9] } 27. g5 { [%eval #-8] } 27... Kxg5 { [%eval #-8] } 28. Bh4 { [%eval #-7] } 28... Kxh4 { [%eval #-7] } 29. d5 { [%eval #-6] } 29... a5 { [%eval #-8] } 30. d6 { [%eval #-7] } 30... a4 { [%eval #-12] } 31. d7 { [%eval #-11] } 31... Kg5 { [%eval #-11] } 32. d8=R { [%eval #-10] } 32... Kf5?? { (Mate in 10 → 0.84) Lost forced checkmate sequence. Kf6 was best. } { [%eval 0.84] } (32... Kf6 33. c4 Kf7 34. Rd5 Ke8 35. Rb5 Ke7 36. Rb1 Ke6 37. Rb3 axb3 38. c5 b2 39. c6) 33. c4 { [%eval 0.29] } 33... Ke5?? { (0.29 → Mate in 2) Checkmate is now unavoidable. Kf4 was best. } { [%eval #2] } (33... Kf4 34. Rd7 Kf3 35. c5 Ke3 36. Rg7 Ke4 37. c6 Ke5 38. c7 Kd5 39. Rh7 Kc5 40. Rh8) 34. Rd6 { [%eval #2] } 34... Kxd6 { [%eval #1] } 35. c5 { [%eval #1] } 35... Kxc5# { Game ends by variant rule. } 1-0