FEN
[Event "Hourly Racing Kings Arena"]
[Site "https://lichess.org/ZIZTsa6e"]
[Date "2026.03.29"]
[Round "-"]
[White "NakshPrabhu05"]
[Black "OnlyForBlitz_777"]
[Result "0-1"]
[GameId "ZIZTsa6e"]
[UTCDate "2026.03.29"]
[UTCTime "07:50:35"]
[WhiteElo "1402"]
[BlackElo "1940"]
[WhiteRatingDiff "-1"]
[BlackRatingDiff "+15"]
[BlackBerserk "true"]
[Variant "Racing Kings"]
[TimeControl "60+2"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. Kg3 { [%eval 0.0] } 1... Kb3 { [%eval 0.0] } 2. Kf4 { [%eval 0.0] } 2... Kc4 { [%eval 0.0] } 3. Ke5 { [%eval 0.0] } 3... Qa6 { [%eval 0.0] } 4. Nxc2 { [%eval 0.0] } 4... Nxf2?? { (0.00 → 4.09) Blunder. Kb5 was best. } { [%eval 4.09] } (4... Kb5 5. Rg6 Nxf2 6. Re6 Nde4 7. Bg2 Bg5 8. Rxb1 Rxb1 9. Qh7) 5. Rxf2 { [%eval 4.34] } 5... Rb8?! { (4.34 → 6.39) Inaccuracy. Ne4 was best. } { [%eval 6.39] } (5... Ne4 6. Kxe4 Kb5 7. Ke5 Rxc2 8. Rf6 Rc6 9. Re6 Qa8 10. Bg2) 6. Nb4?? { (6.39 → 0.90) Blunder. Bg2 was best. } { [%eval 0.9] } (6. Bg2 Kc5 7. Rxc1 Rxc1 8. Nxc1 Qd3 9. Nd4 Nb3 10. Nce2 Kb6) 6... R1xb4 { [%eval 0.79] } 7. Rf6 { [%eval 0.8] } 7... Qc6? { (0.80 → 2.40) Mistake. R4b6 was best. } { [%eval 2.4] } (7... R4b6 8. Re6) 8. Qh7?? { (2.40 → -1.08) Blunder. Bg2 was best. } { [%eval -1.08] } (8. Bg2 Qd7 9. Qh5 Ba3 10. Qe8 Qc8 11. Bf3 Rb2 12. Nf4 R2b6 13. Rxb6 Rxb6) 8... R4b7?? { (-1.08 → 1.73) Blunder. Nxf1 was best. } { [%eval 1.73] } (8... Nxf1 9. Nd4) 9. Bg2?? { (1.73 → 0.00) Blunder. Qxb7 was best. } { [%eval 0.0] } (9. Qxb7 Qxb7 10. Bg2 Qb6 11. Rxb6 Rxb6 12. Nxc1 Kb5 13. Bd5 Nb1 14. Ne2 Nc3) 9... Rxh7? { (0.00 → 1.48) Mistake. Qxg2 was best. } { [%eval 1.48] } (9... Qxg2 10. Rxg2 Rxh7 11. Nxc1 Kb5 12. Re6 Ne4 13. Nd3 Rc7 14. Kxe4 Rb6 15. Nb4) 10. Bxc6 { [%eval 1.76] } 10... Kc5 { [%eval 1.59] } 11. Ke6?? { (1.59 → Mate in 5) Checkmate is now unavoidable. Bd5 was best. } { [%eval #-5] } (11. Bd5 Ba3 12. Re6 Rc7 13. Rgg6 Bb4 14. Nf4 Rf8 15. Re7 Rb8 16. Rge6 Rxe7) 11... Kxc6 { [%eval #-4] } 12. Rf7 { [%eval #-3] } 12... Rxf7 { [%eval #-2] } 13. Kxf7 { [%eval #-2] } 13... Kb7 { [%eval #-1] } 14. Rg8 { [%eval #-1] } 14... Ka8# { Game ends by variant rule. } 0-1