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[Event "rated variant:antichess game"] [Site "https://lichess.org/ZKyZeRQf"] [Date "2026.03.17"] [Round "-"] [White "MBilge1"] [Black "ks_182"] [Result "0-1"] [GameId "ZKyZeRQf"] [UTCDate "2026.03.17"] [UTCTime "11:40:40"] [WhiteElo "1222"] [BlackElo "1159"] [WhiteRatingDiff "-33"] [BlackRatingDiff "+47"] [Variant "Antichess"] [TimeControl "900+10"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e3 { [%eval 2.49] } 1... b5 { [%eval 2.0] } 2. Bxb5 { [%eval 1.19] } 2... Ba6?! { (1.19 → 2.28) Inaccuracy. e6 was best. } { [%eval 2.28] } (2... e6 3. Bxd7 Bxd7 4. a4 Bxa4 5. Rxa4 Qxd2 6. Kxd2 Ne7 7. Rxa7) 3. Bxd7 { [%eval 1.53] } 3... Qxd7?? { (1.53 → 4.22) Blunder. Nxd7 was best. } { [%eval 4.22] } (3... Nxd7 4. c4 Bxc4 5. Qa4 Bxa2 6. Qxa7 Rxa7 7. Rxa2 Rxa2 8. b3) 4. e4?? { (4.22 → Mate in 14) Checkmate is now unavoidable. c4 was best. } { [%eval #-14] } (4. c4 Bxc4 5. Qa4 Bxa2 6. Qxa7 Rxa7 7. Rxa2 Rxa2 8. b3 Rxd2) 4... Qxd2 { [%eval #-14] } 5. Qxd2 { [%eval #-13] } 5... Be2 { [%eval #-13] } 6. Qxe2 { [%eval #-12] } 6... f5?? { (Mate in 12 → 2.20) Lost forced checkmate sequence. Na6 was best. } { [%eval 2.2] } (6... Na6 7. Qxa6 Rd8 8. Qxa7 h5 9. Qxc7 f5 10. exf5 Rd1 11. Kxd1 e6 12. fxe6) 7. exf5 { [%eval 2.81] } 7... Nc6?? { (2.81 → Mate in 13) Checkmate is now unavoidable. e5 was best. } { [%eval #13] } (7... e5 8. Qxe5 g5 9. fxg6 hxg6 10. Qxe8 Rxh2 11. Qxf8 Rxg2 12. Qxb8 Rxg1 13. Qxa7) 8. Qxe7 { [%eval #13] } 8... Ncxe7 { [%eval #11] } 9. Bh6 { [%eval #12] } 9... Nxf5 { [%eval #11] } 10. Bxg7 { [%eval #11] } 10... Nxg7 { [%eval #10] } 11. h4?? { (Mate in 10 → 2.88) Lost forced checkmate sequence. b4 was best. } { [%eval 2.88] } (11. b4 Bxb4 12. c4 Bxe1 13. h4 Bxf2 14. Nh3 Bxh4 15. g3 Bxg3 16. Nf2 Bxf2) 11... Ba3? { (2.88 → 5.24) Mistake. Be7 was best. } { [%eval 5.24] } (11... Be7 12. Nh3) 12. bxa3?? { (5.24 → 1.84) Blunder. Nxa3 was best. } { [%eval 1.84] } (12. Nxa3) 12... Ne6?? { (1.84 → Mate in 10) Checkmate is now unavoidable. Ke7 was best. } { [%eval #10] } (12... Ke7 13. f4 Ne8 14. Nh3 Kd6 15. f5 Ke6 16. fxe6 Ne7 17. Ke2) 13. f4 { [%eval #10] } 13... Nxf4 { [%eval #9] } 14. h5?? { (Mate in 9 → Mate in 7) Lost forced checkmate sequence. a4 was best. } { [%eval #-7] } (14. a4 Nxg2 15. h5 Nxe1 16. Nh3 Nxc2 17. Ng5 Nxa1 18. Nxh7 Rxh7 19. Rd1 Rxh5) 14... Nxg2?? { (Mate in 7 → Mate in 8) Lost forced checkmate sequence. Nxh5 was best. } { [%eval #8] } (14... Nxh5 15. Rxh5 Nh6 16. Rxh6 Rf8 17. Rxh7 a5 18. Rxc7 Rf1 19. Kxf1 Rc8 20. Rxc8) 15. h6?? { (Mate in 8 → -1.51) Lost forced checkmate sequence. Rh3 was best. } { [%eval -1.51] } (15. Rh3 Nxe1 16. Nc3 Nxc2 17. Rb1 Nxa3 18. Ne4 Nxb1 19. Ra3 Nxa3 20. Nf6 Nxf6) 15... Nxh6?? { (-1.51 → Mate in 8) Checkmate is now unavoidable. Nxe1 was best. } { [%eval #8] } (15... Nxe1 16. Ne2 Nxh6 17. Rxe1 Ng4 18. Nd2 Rg8 19. c4 Ke7 20. Rab1 Rg6 21. Rb8) 16. Rxh6 { [%eval #8] } 16... Nxe1 { [%eval #7] } 17. Rxh7 { [%eval #7] } 17... Nxc2 { [%eval #6] } 18. Rxh8 { [%eval #12] } 18... Nxa3 { [%eval #11] } 19. Rxe8 { [%eval #11] } 19... Nxb1 { [%eval #4] } 20. Rxa8?? { (Mate in 4 → Mate in 3) Lost forced checkmate sequence. Rxb1 was best. } { [%eval #-3] } (20. Rxb1 Rxe8 21. Ne2 Rxe2 22. Rd1 Rxa2 23. Ra1 Rxa1#) 20... c6?? { (Mate in 3 → Mate in 9) Lost forced checkmate sequence. Nd2 was best. } { [%eval #9] } (20... Nd2 21. Rxa7 Ne4 22. Rxc7 Nc3 23. Rxc3#) 21. Rxa7 { [%eval #9] } 21... c5 { [%eval #7] } 22. Rxb1 { [%eval #7] } 22... c4 { [%eval #6] } 23. Rb3?? { (Mate in 6 → Mate in 1) Lost forced checkmate sequence. Re7 was best. } { [%eval #-1] } (23. Re7 c3 24. Re4 c2 25. Nf3 cxb1=K 26. Nd2 Kxa2 27. Nb3 Kxb3 28. Rc4 Kxc4#) 23... cxb3 { [%eval #-1] } 24. axb3# { Game ends by variant rule. } 0-1