FEN
[Event "rated variant:antichess game"]
[Site "https://lichess.org/ZcBzzcgt"]
[Date "2025.05.27"]
[Round "-"]
[White "Linkan77"]
[Black "peppeaimar"]
[Result "0-1"]
[GameId "ZcBzzcgt"]
[UTCDate "2025.05.27"]
[UTCTime "03:52:14"]
[WhiteElo "1389"]
[BlackElo "1107"]
[WhiteRatingDiff "-10"]
[BlackRatingDiff "+10"]
[Variant "Antichess"]
[TimeControl "240+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e3 { [%eval 2.49] } 1... e6 { [%eval 2.54] } 2. Ba6 { [%eval 1.18] } 2... Nxa6 { [%eval 1.48] } 3. b4 { [%eval 0.99] } 3... Nxb4?? { (0.99 → Mate in 14) Checkmate is now unavoidable. Bxb4 was best. } { [%eval #14] } (3... Bxb4 4. Qh5 Bxd2 5. Bxd2 Qg5 6. Qxf7 Qxg2 7. Qxe8 Qxf2 8. Kxf2) 4. c3?? { (Mate in 14 → Mate in 16) Lost forced checkmate sequence. Qf3 was best. } { [%eval #-16] } (4. Qf3 Nxa2 5. Qxb7 Nxc1 6. Rxa7 Rxa7 7. Qxc7 Qxc7 8. h4 Qxc2) 4... Nxa2 { [%eval #-16] } 5. Rxa2 { [%eval #-15] } 5... Qh4?? { (Mate in 15 → 0.91) Lost forced checkmate sequence. Bb4 was best. } { [%eval 0.91] } (5... Bb4 6. cxb4 c5 7. Rxa7 Rxa7 8. bxc5 Qb6 9. cxb6 f5 10. bxa7) 6. Rxa7 { [%eval 0.92] } 6... Qxf2?? { (0.92 → Mate in 11) Checkmate is now unavoidable. Rxa7 was best. } { [%eval #11] } (6... Rxa7 7. Na3 Rxa3 8. Bxa3 Bxa3 9. Qb1 Qxf2 10. Kxf2 b6 11. Qxh7 Rxh7 12. c4) 7. Kxf2 { [%eval #11] } 7... Rxa7 { [%eval #10] } 8. Qa4 { [%eval #10] } 8... Rxa4 { [%eval #9] } 9. Ba3?? { (Mate in 9 → -1.49) Lost forced checkmate sequence. c4 was best. } { [%eval -1.49] } (9. c4 Rxc4 10. e4 Rxc1 11. Na3 Bxa3 12. Ne2 Rxh1 13. d3 Rxh2 14. g4 Rxf2) 9... Rxa3 { [%eval -1.9] } 10. Nxa3 { [%eval -1.81] } 10... Bxa3 { [%eval -1.62] } 11. c4 { [%eval -2.2] } 11... b5 { [%eval -2.08] } 12. cxb5 { [%eval -1.94] } 12... Ba6? { (-1.94 → -0.69) Mistake. Ne7 was best. } { [%eval -0.69] } (12... Ne7 13. b6) 13. bxa6 { [%eval -0.33] } 13... Bf8? { (-0.33 → 0.83) Mistake. Kd8 was best. } { [%eval 0.83] } (13... Kd8 14. Ne2 Kc8 15. Kf1 Bc1 16. Nxc1 Kb8 17. Ne2 Ne7 18. Kf2 Nc8 19. a7) 14. Nf3?? { (0.83 → -2.61) Blunder. Ne2 was best. } { [%eval -2.61] } (14. Ne2 Kd8 15. a7 Ne7 16. Ra1 Kc8 17. a8=N Kb8 18. Nxc7 Kxc7 19. Ng3 f5) 14... e5 { [%eval -3.04] } 15. Nxe5 { [%eval -2.84] } 15... Bd6 { [%eval -2.79] } 16. Nxf7 { [%eval -2.92] } 16... Bxh2 { [%eval -2.82] } 17. Rxh2 { [%eval -2.47] } 17... Kxf7 { [%eval -2.61] } 18. Rxh7 { [%eval -2.44] } 18... Rxh7 { [%eval -2.57] } 19. Kg3 { [%eval -3.21] } 19... Rh3?? { (-3.21 → -0.29) Blunder. Rh6 was best. } { [%eval -0.29] } (19... Rh6) 20. gxh3 { [%eval -0.15] } 20... Ne7 { [%eval -0.25] } 21. a7 { [%eval -0.37] } 21... Nc8 { [%eval -0.28] } 22. h4?? { (-0.28 → Mate in 7) Checkmate is now unavoidable. e4 was best. } { [%eval #-7] } (22. e4 Nxa7) 22... Nxa7 { [%eval #-7] } 23. Kg4 { [%eval #-6] } 23... g5 { [%eval #-6] } 24. Kxg5 { [%eval #-5] } 24... Kf6?? { (Mate in 5 → 0.36) Lost forced checkmate sequence. Kg6 was best. } { [%eval 0.36] } (24... Kg6 25. Kxg6 Nb5 26. d4 Nxd4 27. exd4 c5 28. dxc5 d5 29. cxd6#) 25. Kxf6 { [%eval -0.2] } 25... Nb5?? { (-0.20 → 1.90) Blunder. d5 was best. } { [%eval 1.9] } (25... d5 26. e4) 26. d4?? { (1.90 → Mate in 3) Checkmate is now unavoidable. Ke6 was best. } { [%eval #-3] } (26. Ke6) 26... Nxd4 { [%eval #-3] } 27. exd4 { [%eval #-2] } 27... c5 { [%eval #-2] } 28. dxc5 { [%eval #-1] } 28... d6 { [%eval #-1] } 29. cxd6# { Game ends by variant rule. } 0-1