FEN
[Event "rated variant:antichess game"]
[Site "https://lichess.org/ZcHwb4km"]
[Date "2022.05.20"]
[Round "-"]
[White "Lovepony"]
[Black "ksrinivas"]
[Result "0-1"]
[GameId "ZcHwb4km"]
[UTCDate "2022.05.20"]
[UTCTime "09:58:08"]
[WhiteElo "2233"]
[BlackElo "1748"]
[WhiteRatingDiff "-11"]
[BlackRatingDiff "+11"]
[Variant "Antichess"]
[TimeControl "30+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. Nh3 { [%eval 0.0] } 1... g5 { [%eval 0.0] } 2. Nxg5 { [%eval -0.01] } 2... b6?? { (-0.01 → Mate in 22) Checkmate is now unavoidable. Bg7 was best. } { [%eval #22] } (2... Bg7 3. Nxh7 Bxb2 4. Bxb2 Rxh7 5. Bd4 Rxh2 6. Bxa7 Rxa7 7. Rxh2) 3. Nxh7 { [%eval 4.55] } 3... Rxh7 { [%eval #21] } 4. b4?? { (Mate in 21 → -0.96) Lost forced checkmate sequence. g4 was best. } { [%eval -0.96] } (4. g4 Rxh2 5. Rxh2 f5 6. gxf5 Bh6 7. Rxh6 Nxh6 8. d4 Nxf5) 4... Rxh2 { [%eval -0.76] } 5. Rxh2 { [%eval -0.38] } 5... Bh6? { (-0.38 → 1.03) Mistake. Bb7 was best. } { [%eval 1.03] } (5... Bb7 6. e4) 6. Rxh6 { [%eval 0.83] } 6... Nxh6 { [%eval 1.33] } 7. g4 { [%eval 1.28] } 7... Nxg4 { [%eval 1.46] } 8. Ba3?? { (1.46 → -0.32) Blunder. c4 was best. } { [%eval -0.32] } (8. c4) 8... Nxf2 { [%eval -0.09] } 9. Kxf2 { [%eval -0.54] } 9... c5 { [%eval -0.21] } 10. bxc5 { [%eval -0.04] } 10... bxc5 { [%eval -0.12] } 11. Bxc5 { [%eval -0.34] } 11... a6 { [%eval 0.0] } 12. Bxe7 { [%eval -0.15] } 12... Qxe7? { (-0.15 → 1.14) Mistake. Kxe7 was best. } { [%eval 1.14] } (12... Kxe7 13. Na3 a5 14. Kg3 Ra7 15. e3 Nc6 16. d4 Nxd4 17. exd4 Kf6 18. Qd2 Qb6 19. Qxa5) 13. e4?? { (1.14 → Mate in 15) Checkmate is now unavoidable. a4 was best. } { [%eval #-15] } (13. a4 Qxe2 14. Kxe2 d6 15. Na3 a5 16. Ke3 Bh3 17. Bxh3 f5 18. Bxf5 Ke7 19. Be6 Kxe6) 13... Qxe4 { [%eval #-15] } 14. Bxa6 { [%eval #-14] } 14... Qxc2 { [%eval #-14] } 15. Qxc2 { [%eval #-13] } 15... Rxa6 { [%eval #-13] } 16. Qxc8 { [%eval #-12] } 16... Rxa2 { [%eval #-12] } 17. Qxd7 { [%eval #-4] } 17... Kxd7 { [%eval #-4] } 18. Rxa2 { [%eval #-3] } 18... Na6 { [%eval #-3] } 19. Rxa6 { [%eval #-2] } 19... Kc6 { [%eval #-2] } 20. Rxc6 { [%eval #-1] } 20... f6 { [%eval #-1] } 21. Rxf6# { Game ends by variant rule. } 0-1