FEN
[Event "LUCHESS - Antichess Arena"]
[Site "https://lichess.org/a4e4ifzl"]
[Date "2024.06.23"]
[Round "-"]
[White "SviatShtuka"]
[Black "Eddy2015"]
[Result "1-0"]
[GameId "a4e4ifzl"]
[UTCDate "2024.06.23"]
[UTCTime "16:56:30"]
[WhiteElo "1404"]
[BlackElo "1261"]
[WhiteRatingDiff "+9"]
[BlackRatingDiff "-11"]
[Variant "Antichess"]
[TimeControl "300+5"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e4?? { (0.15 → Mate in 15) Checkmate is now unavoidable. e3 was best. } { [%eval #-15] } (1. e3 e6 2. b4 Bxb4 3. Qg4 Bxd2 4. Qxg7 Bxe3 5. Bxe3 c5) 1... e6?? { (Mate in 15 → Mate in 15) Lost forced checkmate sequence. b5 was best. } { [%eval #15] } (1... b5 2. Bxb5 Nf6 3. Bxd7 Nxe4 4. Bxe8 Qxd2 5. Qxd2 Nxd2 6. Bxf7) 2. Ba6?? { (Mate in 15 → -0.06) Lost forced checkmate sequence. b4 was best. } { [%eval -0.06] } (2. b4 Bxb4 3. Qg4 Bxd2 4. Qxg7 Bxc1 5. Qxg8 Rxg8 6. g4 Rxg4 7. Nf3 Rxe4) 2... bxa6?? { (-0.06 → Mate in 15) Checkmate is now unavoidable. Nxa6 was best. } { [%eval #15] } (2... Nxa6 3. b4 Nxb4 4. Qh5 Nxa2 5. Rxa2 Qh4 6. Rxa7 Rxa7 7. Qxh7) 3. Na3?? { (Mate in 15 → -2.30) Lost forced checkmate sequence. b4 was best. } { [%eval -2.3] } (3. b4 Bxb4 4. Qg4 Bxd2 5. Qxg7 Bxe1 6. Qxf7 Bxf2 7. Qxg8 Bxg1 8. Rxg1 Rxg8) 3... Bxa3 { [%eval -2.27] } 4. bxa3 { [%eval -2.91] } 4... Qe7?? { (-2.91 → 0.00) Blunder. Qh4 was best. } { [%eval 0.0] } (4... Qh4 5. Qg4) 5. a4?? { (0.00 → Mate in 13) Checkmate is now unavoidable. Qg4 was best. } { [%eval #-13] } (5. Qg4 Qxa3 6. Bxa3 c5 7. Qxg7 Nc6 8. Bxc5 Nb4 9. Bxb4 d6 10. Bxd6 Rb8) 5... Qa3 { [%eval #-13] } 6. Bxa3 { [%eval #-12] } 6... c5?? { (Mate in 12 → -0.84) Lost forced checkmate sequence. Kf8 was best. } { [%eval -0.84] } (6... Kf8 7. Bxf8 a5 8. Bxg7 Ba6 9. Bxh8 Bb5 10. axb5 Na6 11. bxa6 Nf6 12. Bxf6) 7. Bxc5 { [%eval -1.03] } 7... d6?? { (-1.03 → 5.67) Blunder. Kd8 was best. } { [%eval 5.67] } (7... Kd8 8. Bxa7) 8. Bxa7 { [%eval 4.17] } 8... Rxa7 { Black offers draw } { [%eval 2.53] } 9. Rc1?? { (2.53 → -0.92) Blunder. Qh5 was best. } { [%eval -0.92] } (9. Qh5 Rc7) 9... d5 { [%eval -1.11] } 10. exd5 { [%eval -1.12] } 10... exd5 { [%eval -0.74] } 11. Qg4? { (-0.74 → -2.33) Mistake. Qh5 was best. } { [%eval -2.33] } (11. Qh5 Bg4) 11... Bxg4 { [%eval -2.24] } 12. Ne2?? { (-2.24 → Mate in 11) Checkmate is now unavoidable. Rd1 was best. } { [%eval #-11] } (12. Rd1 Bxd1) 12... Bxe2 { [%eval #-11] } 13. Kxe2 { [%eval #-10] } 13... Rc7?? { (Mate in 10 → Mate in 9) Lost forced checkmate sequence. Rb7 was best. } { [%eval #9] } (13... Rb7 14. Rcd1 Rb1 15. Rxb1 h5 16. Rxb8 Rh6 17. Rxe8 Rb6 18. Rxg8 a5 19. Rxg7) 14. Rcd1 { [%eval #9] } 14... Rxc2 { [%eval #8] } 15. Kf3?? { (Mate in 8 → Mate in 9) Lost forced checkmate sequence. d3 was best. } { [%eval #-9] } (15. d3 Rxa2 16. Rc1 Rxa4 17. f4 Rxf4 18. Kf2 Rxf2 19. h4 Rxg2 20. Rc2 Rxc2) 15... Rxd2 { [%eval #-9] } 16. Rxd2 { [%eval #-8] } 16... d4?? { (Mate in 8 → -2.53) Lost forced checkmate sequence. Nc6 was best. } { [%eval -2.53] } (16... Nc6 17. Rxd5 Nd4 18. Rxd4 Kd7 19. Rxd7 Ne7 20. Rxe7 Rb8 21. Rxf7 a5 22. Rxg7) 17. Rxd4 { [%eval -2.61] } 17... Kd7 { [%eval -2.49] } 18. Rxd7 { [%eval -2.95] } 18... Nxd7 { [%eval -2.28] } 19. h3?! { (-2.28 → -3.66) Inaccuracy. Rc1 was best. } { [%eval -3.66] } (19. Rc1 Nb8) 19... Ne5?? { (-3.66 → Mate in 5) Checkmate is now unavoidable. Nh6 was best. } { [%eval #5] } (19... Nh6 20. Rf1) 20. g3 { [%eval #5] } 20... Nxf3 { [%eval #4] } 21. Re1?? { (Mate in 4 → -5.47) Lost forced checkmate sequence. Rg1 was best. } { [%eval -5.47] } (21. Rg1 Nxg1 22. g4 Nxh3 23. a5 Nxf2 24. a4 Nxg4#) 21... Nxe1 { [%eval -4.0] } 22. f3 { [%eval #-15] } 22... Nxf3 { Black offers draw } { [%eval #-15] } 23. h4 { [%eval -2.99] } 23... Nxh4 { [%eval -3.14] } 24. gxh4 { [%eval -4.0] } 24... g5?? { (-4.00 → -1.37) Blunder. h5 was best. } { [%eval -1.37] } (24... h5 25. a5 Nh6 26. a4 g5 27. hxg5 Rb8 28. gxh6 h4 29. h7 Rb2 30. h8=K) 25. hxg5 { [%eval -1.62] } 25... Nh6?? { (-1.62 → Mate in 9) Checkmate is now unavoidable. Ne7 was best. } { [%eval #9] } (25... Ne7) 26. gxh6 { [%eval #9] } 26... Rg8 { [%eval #8] } 27. a5 { [%eval #8] } 27... Rg7 { [%eval #4] } 28. hxg7 { [%eval #4] } 28... f6 { [%eval #3] } 29. g8=R { [%eval #3] } 29... f5 { [%eval #2] } 30. a4 { [%eval #2] } 30... f4 { [%eval #1] } 31. Rg3 { [%eval #1] } 31... fxg3# { Game ends by variant rule. } 1-0

