FEN
[Event "Daily Antichess Arena"]
[Site "https://lichess.org/aF5nezXn"]
[Date "2024.07.06"]
[Round "-"]
[White "jt_2020_boi"]
[Black "awte"]
[Result "1-0"]
[GameId "aF5nezXn"]
[UTCDate "2024.07.06"]
[UTCTime "00:59:15"]
[WhiteElo "1546"]
[BlackElo "1895"]
[WhiteRatingDiff "+30"]
[BlackRatingDiff "-10"]
[BlackBerserk "true"]
[Variant "Antichess"]
[TimeControl "180+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. d4?? { (0.15 → Mate in 15) Checkmate is now unavoidable. e3 was best. } { [%eval #-15] } (1. e3 e6 2. b4 Bxb4 3. Qg4 Bxd2 4. Qxg7 Bxe3 5. Bxe3 c5) 1... g5?? { (Mate in 15 → -0.80) Lost forced checkmate sequence. e5 was best. } { [%eval -0.8] } (1... e5 2. dxe5 Qg5 3. Bxg5 Ba3 4. Nxa3 Kd8 5. Bxd8 Nc6 6. Bxc7) 2. Bxg5 { [%eval -0.7] } 2... c5 { [%eval -5.64] } 3. Bxe7 { [%eval -5.39] } 3... cxd4?? { (-5.39 → 2.06) Blunder. Nxe7 was best. } { [%eval 2.06] } (3... Nxe7) 4. Qxd4?? { (2.06 → 0.08) Blunder. Bxd8 was best. } { [%eval 0.08] } (4. Bxd8 Kxd8) 4... Qxe7?? { (0.08 → Mate in 16) Checkmate is now unavoidable. Nxe7 was best. } { [%eval #16] } (4... Nxe7 5. Qxd7) 5. Qxa7 { [%eval #16] } 5... Qxe2 { [%eval #12] } 6. Bxe2 { [%eval #12] } 6... Rxa7 { [%eval #11] } 7. Ba6 { [%eval #12] } 7... Rxa6 { [%eval #11] } 8. Na3?? { (Mate in 11 → 0.45) Lost forced checkmate sequence. b4 was best. } { [%eval 0.45] } (8. b4 Bxb4 9. a4 Rxa4 10. Rxa4 Bxe1 11. Rh4 Bxf2 12. Rxh7 Rxh7 13. g3 Bxg1) 8... Rxa3 { [%eval 0.19] } 9. bxa3 { [%eval 0.0] } 9... Bxa3 { [%eval 0.6] } 10. Rc1?! { (0.60 → -0.44) Inaccuracy. f4 was best. } { [%eval -0.44] } (10. f4 Bc5 11. Nh3 Nc6 12. f5 Bg1 13. Nxg1 Ke7 14. Kd2 Ke6 15. fxe6 dxe6) 10... Bxc1 { [%eval -0.16] } 11. Kd2?? { (-0.16 → -3.46) Blunder. a3 was best. } { [%eval -3.46] } (11. a3 Bxa3) 11... Bxd2 { [%eval -3.12] } 12. c3 { [%eval -3.82] } 12... Bxc3 { [%eval -3.3] } 13. a4? { (-3.30 → -6.07) Mistake. h4 was best. } { [%eval -6.07] } (13. h4 b5 14. g4 b4 15. Rh2 Ne7 16. g5 d6 17. Rh3 Bxh3 18. Nxh3 Bf6) 13... Ba1 { [%eval -5.48] } 14. a5 { [%eval -5.93] } 14... b6 { [%eval -5.04] } 15. axb6 { [%eval -4.85] } 15... Be5?? { (-4.85 → Mate in 6) Checkmate is now unavoidable. Nc6 was best. } { [%eval #6] } (15... Nc6) 16. f4?? { (Mate in 6 → -3.25) Lost forced checkmate sequence. b7 was best. } { [%eval -3.25] } (16. b7 Bxh2 17. bxc8=Q Bxg1 18. Qxe8 Bxf2 19. Qxd7 Nxd7 20. Rxh7 Rxh7 21. g3 Bxg3#) 16... Bxf4 { [%eval -2.89] } 17. b7?? { (-2.89 → Mate in 14) Checkmate is now unavoidable. Nh3 was best. } { [%eval #-14] } (17. Nh3 Bxh2) 17... Bxh2 { [%eval #-14] } 18. bxc8=K { [%eval #-13] } 18... Bxg1 { [%eval -3.57] } 19. Kxd7?? { (-3.57 → Mate in 10) Checkmate is now unavoidable. Rxh7 was best. } { [%eval #-10] } (19. Rxh7) 19... Kxd7 { [%eval #-10] } 20. Rxh7 { [%eval #-9] } 20... Rxh7 { [%eval #-9] } 21. g4 { [%eval #-7] } 21... Rh5 { [%eval #-9] } 22. gxh5 { [%eval #-8] } 22... Ne7 { [%eval #-8] } 23. h6 { [%eval #-7] } 23... Nbc6 { [%eval #-7] } 24. h7 { [%eval #-6] } 24... Ng8?? { (Mate in 6 → Mate in 6) Lost forced checkmate sequence. Bb6 was best. } { [%eval #6] } (24... Bb6 25. h8=N Nf5 26. Nxf7 Ne5 27. Nxe5 Nd6 28. Nxd7 Bc5 29. Nxc5 Ne4 30. Nxe4#) 25. hxg8=R { [%eval #6] } 25... Ke8 { [%eval #2] } 26. Rxg1 { [%eval #2] } 26... Ne7 { [%eval #1] } 27. Rg6 { [%eval #1] } 27... fxg6# { Game ends by variant rule. } 1-0