FEN
[Event "Hourly Antichess Arena"]
[Site "https://lichess.org/afcjYAec"]
[Date "2025.02.01"]
[Round "-"]
[White "Fufdarr"]
[Black "czarodziej_pl"]
[Result "0-1"]
[GameId "afcjYAec"]
[UTCDate "2025.02.01"]
[UTCTime "19:49:40"]
[WhiteElo "2158"]
[BlackElo "1642"]
[WhiteRatingDiff "-10"]
[BlackRatingDiff "+51"]
[WhiteBerserk "true"]
[Variant "Antichess"]
[TimeControl "60+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. c4?! { (0.15 → -0.74) Inaccuracy. e3 was best. } { [%eval -0.74] } (1. e3 b5 2. Bxb5 Ba6 3. Bxd7 Nxd7 4. c4 Bxc4 5. Qa4 Bxa2) 1... b5?! { (-0.74 → 0.00) Inaccuracy. g6 was best. } { [%eval 0.0] } (1... g6 2. Qa4 d5 3. Qxa7 Rxa7 4. cxd5 Qxd5 5. g3 Qxd2 6. Kxd2) 2. cxb5 { [%eval -0.97] } 2... Ba6?? { (-0.97 → 1.76) Blunder. d6 was best. } { [%eval 1.76] } (2... d6 3. g4 Bxg4 4. b6 cxb6 5. d3 Bxe2 6. Nxe2 g5 7. Bxg5) 3. bxa6 { [%eval 0.53] } 3... Nxa6 { [%eval 0.33] } 4. a4?! { (0.33 → -0.29) Inaccuracy. b4 was best. } { [%eval -0.29] } (4. b4 Nxb4 5. Nc3 Nxa2 6. Nxa2 Qc8 7. e3 Qa6 8. Bxa6 Rc8) 4... Nb8?? { (-0.29 → 1.90) Blunder. Qb8 was best. } { [%eval 1.9] } (4... Qb8 5. b3 Qxb3 6. Qxb3 e6 7. Qxe6 dxe6 8. Ba3 Bxa3 9. Rxa3) 5. b3?! { (1.90 → 1.15) Inaccuracy. Ra3 was best. } { [%eval 1.15] } (5. Ra3 Qc8) 5... e5?? { (1.15 → Mate in 15) Checkmate is now unavoidable. d6 was best. } { [%eval #15] } (5... d6 6. Qc2) 6. b4 { [%eval #15] } 6... Bxb4 { [%eval #14] } 7. Ba3?? { (Mate in 14 → -0.22) Lost forced checkmate sequence. d4 was best. } { [%eval -0.22] } (7. d4 Bxe1 8. dxe5 Bxf2 9. Qxd7 Qxd7 10. Ba3 Qxa4 11. Bc1 Qxa1 12. h3 Qxe5) 7... Bxa3? { (-0.22 → 1.38) Mistake. Bxd2 was best. } { [%eval 1.38] } (7... Bxd2 8. Kxd2 c5 9. Bxc5 Qh4 10. Bxa7 Qxf2 11. Bxf2 Rxa4 12. Qxa4 Ne7 13. Qxd7) 8. Nxa3 { [%eval 0.76] } 8... Qh4? { (0.76 → 2.16) Mistake. Qe7 was best. } { [%eval 2.16] } (8... Qe7 9. Qc2 Qxa3 10. Qxh7 Qxa1 11. Qxg7 Qxe1 12. Qxh8 Qxd2 13. Qxe5 Qxe2 14. Qxe8) 9. g3?? { (2.16 → -4.88) Blunder. Qc2 was best. } { [%eval -4.88] } (9. Qc2 Qxf2) 9... Qxg3?? { (-4.88 → -0.38) Blunder. Qxh2 was best. } { [%eval -0.38] } (9... Qxh2) 10. hxg3?? { (-0.38 → -4.98) Blunder. fxg3 was best. } { [%eval -4.98] } (10. fxg3) 10... Nh6?? { (-4.98 → 5.05) Blunder. Na6 was best. } { [%eval 5.05] } (10... Na6) 11. Rxh6 { [%eval 4.91] } 11... gxh6 { [%eval 4.91] } 12. Nh3? { (4.91 → 2.72) Mistake. Nc2 was best. } { [%eval 2.72] } (12. Nc2 h5) 12... h5?? { (2.72 → Mate in 10) Checkmate is now unavoidable. Na6 was best. } { [%eval #10] } (12... Na6) 13. Ng1?? { (Mate in 10 → 1.30) Lost forced checkmate sequence. g4 was best. } { [%eval 1.3] } (13. g4 hxg4 14. Qc2 gxh3 15. Qxh7 Rxh7 16. Bxh3 Rxh3 17. Rd1 Rxa3 18. Kf1 Rxa4) 13... h4?! { (1.30 → 2.00) Inaccuracy. Na6 was best. } { [%eval 2.0] } (13... Na6 14. a5 Rf8 15. f4 exf4 16. gxf4 c5 17. Nc2 Nb4 18. Nxb4 cxb4 19. Qc1) 14. gxh4 { [%eval 1.39] } 14... Nc6?? { (1.39 → Mate in 10) Checkmate is now unavoidable. Na6 was best. } { [%eval #10] } (14... Na6 15. f4 exf4 16. Ra2 f3 17. Nxf3 Ke7 18. Rb2 Rhb8 19. Rxb8 Nxb8 20. Kf2) 15. Qb3?? { (Mate in 10 → -0.02) Lost forced checkmate sequence. a5 was best. } { [%eval -0.02] } (15. a5 Nxa5 16. Qb3 Nxb3 17. d3 Nxa1 18. Nc2 Nxc2 19. e4 Nxe1 20. d4 exd4) 15... Nb4?? { (-0.02 → Mate in 10) Checkmate is now unavoidable. e4 was best. } { [%eval #10] } (15... e4) 16. Qxf7 { [%eval #10] } 16... Kxf7 { [%eval #9] } 17. Ra2?? { (Mate in 9 → 0.15) Lost forced checkmate sequence. Nc2 was best. } { [%eval 0.15] } (17. Nc2 Nxc2 18. Ra2 Nxe1 19. Bg2 Nxg2 20. e4 Nxh4 21. d4 exd4 22. Nf3 Nxf3) 17... Nxa2 { [%eval 0.46] } 18. d4? { (0.46 → -0.75) Mistake. f4 was best. } { [%eval -0.75] } (18. f4) 18... exd4 { [%eval -0.98] } 19. e3?? { (-0.98 → Mate in 9) Checkmate is now unavoidable. f4 was best. } { [%eval #-9] } (19. f4 Nc3 20. Bg2 Nxe2 21. Bxa8 Rxa8 22. Kxe2 c5 23. Nb1 Ke7 24. f5 Kd6) 19... dxe3 { [%eval #-9] } 20. fxe3 { [%eval #-8] } 20... h6?? { (Mate in 8 → -1.37) Lost forced checkmate sequence. c5 was best. } { [%eval -1.37] } (20... c5 21. Ke2 c4 22. Nxc4 d6 23. Nxd6 Rab8 24. Nxf7 Rb5 25. axb5 Nb4 26. Nxh8) 21. Ba6?! { (-1.37 → -2.43) Inaccuracy. Nc4 was best. } { [%eval -2.43] } (21. Nc4 Ke6 22. Nb6 cxb6 23. a5 bxa5 24. Nh3 a6 25. Bxa6 Rxa6 26. Kd2 Nc1) 21... Rac8?? { (-2.43 → -0.46) Blunder. c5 was best. } { [%eval -0.46] } (21... c5 22. Bc8) 22. Bxc8 { [%eval -0.75] } 22... Rxc8 { [%eval -0.51] } 23. Ne2?? { (-0.51 → Mate in 6) Checkmate is now unavoidable. Kd2 was best. } { [%eval #-6] } (23. Kd2) 23... Nc3 { [%eval #-6] } 24. Nxc3 { [%eval #-5] } 24... d5 { [%eval #-5] } 25. Nxd5 { [%eval #-4] } 25... Rd8 { [%eval #-4] } 26. Nxc7 { [%eval #-3] } 26... Ke6 { [%eval #-3] } 27. Nxe6 { [%eval #-2] } 27... h5 { [%eval #-2] } 28. Nxd8 { [%eval #-1] } 28... a5 { [%eval #-1] } 29. Nc2# { Game ends by variant rule. } 0-1

