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[Event "rated variant:antichess game"] [Site "https://lichess.org/akgYm8kf"] [Date "2024.03.16"] [Round "-"] [White "Taransai"] [Black "PierreAmet08"] [Result "0-1"] [GameId "akgYm8kf"] [UTCDate "2024.03.16"] [UTCTime "14:40:04"] [WhiteElo "909"] [BlackElo "811"] [WhiteRatingDiff "-63"] [BlackRatingDiff "+69"] [Variant "Antichess"] [TimeControl "120+2"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. d4?? { (0.15 → Mate in 16) Checkmate is now unavoidable. e3 was best. } { [%eval #-16] } (1. e3 e6 2. b4 Bxb4 3. a4 Bxd2 4. Bxd2 Na6 5. Bxa6 bxa6) 1... d5?? { (Mate in 16 → Mate in 17) Lost forced checkmate sequence. e5 was best. } { [%eval #17] } (1... e5 2. dxe5 Ba3 3. Nxa3 Qg5 4. Bxg5 Kd8 5. Bxd8 Nc6 6. Bxc7) 2. e4 { [%eval #17] } 2... dxe4 { [%eval #17] } 3. f3?? { (Mate in 17 → -8.31) Lost forced checkmate sequence. Ba6 was best. } { [%eval -8.31] } (3. Ba6 Nxa6 4. Bh6 gxh6 5. d5 Qxd5 6. Qxd5 Nc5 7. Qxf7 Kxf7 8. g4 Bxg4 9. Kd1 Bxd1) 3... exf3?? { (-8.31 → 0.46) Blunder. Qxd4 was best. } { [%eval 0.46] } (3... Qxd4 4. Qxd4 exf3 5. Nxf3 b5 6. Bxb5 f6 7. Bxe8 Nc6 8. Bxc6 a5 9. Bxa8 e5 10. Nxe5) 4. gxf3?? { (0.46 → Mate in 16) Checkmate is now unavoidable. Qxf3 was best. } { [%eval #-16] } (4. Qxf3 Qxd4 5. Qxf7 Kxf7 6. Ba6 bxa6 7. g4 Qxg1 8. Rxg1 Bxg4 9. Rxg4 g5 10. Bxg5 Nd7) 4... Qxd4 { [%eval #-15] } 5. Qxd4 { [%eval #-14] } 5... Bg4 { [%eval #-14] } 6. Qxg4 { [%eval #-12] } 6... f5?? { (Mate in 12 → Mate in 11) Lost forced checkmate sequence. g5 was best. } { [%eval #11] } (6... g5 7. Qxg5 Nh6 8. Qxh6 Bxh6 9. Bxh6 b5 10. Bxb5 Nc6 11. Bxc6 Rb8 12. Bxe8 Rxb2 13. Bxf7) 7. Qxf5?? { (Mate in 11 → -0.14) Lost forced checkmate sequence. Qxg7 was best. } { [%eval -0.14] } (7. Qxg7 Bxg7 8. Bf4 Bxb2 9. Bxc7 Bxa1 10. Bxb8 Rxb8 11. Ba6 bxa6 12. Kd1 Rxb1 13. h3 Rxd1) 7... e6?? { (-0.14 → Mate in 12) Checkmate is now unavoidable. h6 was best. } { [%eval #12] } (7... h6 8. Qxf8 Kxf8 9. Bxh6 Rxh6 10. Ba6 Rxa6 11. b3 Rxa2 12. Rxa2 Nc6 13. Rxa7 Nxa7 14. Ne2) 8. Qxe6?? { (Mate in 12 → Mate in 12) Lost forced checkmate sequence. Qxh7 was best. } { [%eval #-12] } (8. Qxh7 Rxh7 9. b4 Bxb4 10. a4 Bxe1 11. Bb2 Rxh2 12. Bxg7 Rxh1 13. Bb2 Rxg1 14. Ra3 Rxf1) 8... Ba3?? { (Mate in 12 → 1.69) Lost forced checkmate sequence. b5 was best. } { [%eval 1.69] } (8... b5 9. Qxe8 g5 10. Qxb8 Rxb8 11. Bxb5 Rxb5 12. Bxg5 Rxb2 13. a3 Bxa3 14. Rxa3 Rxb1 15. Rxa7) 9. Qxg8?? { (1.69 → Mate in 10) Checkmate is now unavoidable. Qxe8 was best. } { [%eval #-10] } (9. Qxe8) 9... Rxg8 { [%eval #-10] } 10. bxa3 { [%eval #-9] } 10... h6?? { (Mate in 9 → -0.69) Lost forced checkmate sequence. b5 was best. } { [%eval -0.69] } (10... b5 11. Bxb5 Nc6 12. Bxc6 Kd8 13. Bxa8 c6 14. Bxc6 Kd7 15. Bxd7 Rc8 16. Bxc8 g5 17. Bxg5) 11. Bxh6 { [%eval -0.51] } 11... gxh6 { [%eval -0.61] } 12. Ba6? { (-0.61 → -2.07) Mistake. Bg2 was best. } { [%eval -2.07] } (12. Bg2 Rxg2 13. Nh3 Rxc2 14. Ng5 hxg5 15. h4 gxh4 16. Rxh4 Rxa2 17. Rxa2 Kf8 18. Rf2 Nd7) 12... Rxg1 { [%eval -1.54] } 13. Rxg1 { [%eval -1.53] } 13... Nxa6 { [%eval -0.8] } 14. a4?? { (-0.80 → Mate in 6) Checkmate is now unavoidable. Rg4 was best. } { [%eval #-6] } (14. Rg4) 14... Nb4?? { (Mate in 6 → 1.97) Lost forced checkmate sequence. b5 was best. } { [%eval 1.97] } (14... b5 15. axb5 Kd7 16. bxa6 Rg8 17. Rxg8 Kc8 18. Rxc8 c5 19. Rxc5 h5 20. Rxh5#) 15. Nc3 { [%eval 1.67] } 15... Nxa2 { [%eval 1.69] } 16. Nxa2 { [%eval 1.44] } 16... b5?? { (1.44 → 3.63) Blunder. Kd7 was best. } { [%eval 3.63] } (16... Kd7 17. Rg8) 17. axb5 { [%eval 2.43] } 17... c6?? { (2.43 → 5.91) Blunder. Kf7 was best. } { [%eval 5.91] } (17... Kf7 18. Rg6 Kxg6 19. b6 cxb6 20. Rd1 Rd8 21. Rxd8 Kg7 22. Rd2 Kf7 23. c4 Ke7 24. Rg2) 18. bxc6 { [%eval 3.01] } 18... Rb8?? { (3.01 → Mate in 7) Checkmate is now unavoidable. Kf8 was best. } { [%eval #7] } (18... Kf8) 19. c7?? { (Mate in 7 → Mate in 4) Lost forced checkmate sequence. Rb1 was best. } { [%eval #-4] } (19. Rb1 Rxb1 20. Ke2 Rxg1 21. Kf1 Rxf1 22. h4 Rxf3 23. Nc3 Rxc3 24. h5 Rxc2 25. c7 Rxc7#) 19... a5?? { (Mate in 4 → 7.44) Lost forced checkmate sequence. Rb4 was best. } { [%eval 7.44] } (19... Rb4 20. Nxb4 a5 21. Rxa5 Kd8 22. cxd8=K h5 23. Rxh5#) 20. cxb8=R { [%eval 7.26] } 20... a4? { (7.26 → Mate in 11) Checkmate is now unavoidable. Kd7 was best. } { [%eval #11] } (20... Kd7 21. Rg7) 21. Rxe8 { [%eval #11] } 21... a3 { [%eval #8] } 22. Re4 { [%eval #11] } 22... h5 { [%eval #10] } 23. Rgg4?? { (Mate in 10 → Mate in 1) Lost forced checkmate sequence. f4 was best. } { [%eval #-1] } (23. f4 h4 24. Rg2 h3 25. Ke2 hxg2 26. Rh1 gxh1=B 27. Kf2 Bxe4 28. h3 Bxc2 29. f5 Bxf5) 23... hxg4 { [%eval #-1] } 24. Rxg4# { Game ends by variant rule. } 0-1