FEN
[Event "rated variant:antichess game"]
[Site "https://lichess.org/arcWQLu8"]
[Date "2026.02.14"]
[Round "-"]
[White "plopsky"]
[Black "WOverlordW"]
[Result "1-0"]
[GameId "arcWQLu8"]
[UTCDate "2026.02.14"]
[UTCTime "21:54:47"]
[WhiteElo "1422"]
[BlackElo "1315"]
[WhiteRatingDiff "+38"]
[BlackRatingDiff "-4"]
[Variant "Antichess"]
[TimeControl "180+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e3 { [%eval 2.49] } 1... b5 { [%eval 2.0] } 2. Bxb5 { [%eval 1.19] } 2... Bb7?? { (1.19 → 5.33) Blunder. e6 was best. } { [%eval 5.33] } (2... e6 3. Bxd7 Bxd7 4. a4 Bxa4 5. Rxa4 Qxd2 6. Kxd2 Ne7 7. Rxa7) 3. Bxd7 { [%eval 4.01] } 3... Bxg2 { [%eval 5.3] } 4. Bxe8 { [%eval 4.6] } 4... Bxh1 { [%eval 4.44] } 5. Bxf7 { [%eval 5.45] } 5... Qxd2 { [%eval 5.49] } 6. Bxg8?? { (5.49 → Mate in 11) Checkmate is now unavoidable. Kxd2 was best. } { [%eval #-11] } (6. Kxd2 Bd5 7. Bxg8 Bxa2 8. Rxa2 Rxg8 9. Rxa7 Rxa7 10. Qe1 Ra3) 6... Rxg8 { [%eval #-11] } 7. Kxd2 { [%eval #-10] } 7... Bf3?? { (Mate in 10 → 4.96) Lost forced checkmate sequence. h5 was best. } { [%eval 4.96] } (7... h5 8. Qxh5 Rh8 9. Qxh8 g6 10. Qxf8 Bf3 11. Nxf3 Na6 12. Qxe7) 8. Qxf3 { [%eval 4.2] } 8... Nd7 { [%eval 4.42] } 9. Qxf8 { [%eval 4.76] } 9... Nxf8 { [%eval 4.46] } 10. Ne2 { [%eval 3.24] } 10... Rh8?! { (3.24 → 4.56) Inaccuracy. Ne6 was best. } { [%eval 4.56] } (10... Ne6 11. c4 Nf4 12. exf4 Rh8 13. Nbc3 h5 14. b3 Rh6 15. f5 Rh7 16. f6) 11. b3 { [%eval 3.92] } 11... h5 { [%eval 4.23] } 12. Nbc3?! { (4.23 → 2.76) Inaccuracy. e4 was best. } { [%eval 2.76] } (12. e4 Rh6 13. Nbc3 Nh7 14. a4 Nf8 15. Nd1 Nh7 16. Ne3 h4 17. f3) 12... h4?? { (2.76 → Mate in 10) Checkmate is now unavoidable. Ne6 was best. } { [%eval #10] } (12... Ne6 13. f4) 13. Ng3 { [%eval #10] } 13... hxg3 { [%eval #9] } 14. fxg3 { [%eval #9] } 14... Rxh2 { [%eval #8] } 15. Ke1 { [%eval #9] } 15... Rxc2 { [%eval #8] } 16. Ba3?? { (Mate in 8 → Mate in 7) Lost forced checkmate sequence. Nd5 was best. } { [%eval #-7] } (16. Nd5 Rxc1 17. Nxc7 Rxe1 18. Nxa8 Rxe3 19. a4 Rxb3 20. Nc7 Rxg3 21. Ra3 Rxa3) 16... Rxa2?? { (Mate in 7 → Mate in 7) Lost forced checkmate sequence. Rxc3 was best. } { [%eval #7] } (16... Rxc3 17. Bxe7 Rxe3 18. Bxf8 Rxg3 19. Bxg7 Rxb3 20. axb3 Rd8 21. Rxa7 Rd5 22. Rxc7) 17. Bxe7 { [%eval #7] } 17... Rxa1 { [%eval #6] } 18. Bxf8 { [%eval #6] } 18... Rxe1 { [%eval #5] } 19. Bxg7 { [%eval #5] } 19... Rxe3 { [%eval #4] } 20. Bh6 { [%eval #4] } 20... Rxc3 { [%eval #3] } 21. Bd2 { [%eval #3] } 21... Rxb3 { [%eval #2] } 22. Bg5 { [%eval #2] } 22... Rxg3 { [%eval #1] } 23. Bd8 { [%eval #1] } 23... Rxd8# { Game ends by variant rule. } 1-0