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[Event "rated variant:antichess game"] [Site "https://lichess.org/bD3oPTvo"] [Date "2020.11.22"] [Round "-"] [White "IronManTonySTARK18"] [Black "Drogon92"] [Result "1-0"] [GameId "bD3oPTvo"] [UTCDate "2020.11.22"] [UTCTime "12:34:54"] [WhiteElo "1664"] [BlackElo "1730"] [WhiteRatingDiff "+32"] [BlackRatingDiff "-6"] [Variant "Antichess"] [TimeControl "15+1"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. g3 { [%eval -0.09] } 1... g5?! { (-0.09 → 0.83) Inaccuracy. Nh6 was best. } { [%eval 0.83] } (1... Nh6 2. g4 Nxg4 3. Bg2 Nxh2 4. Bxb7 Bxb7 5. Rxh2 Bd5 6. Rxh7) 2. h4?! { (0.83 → 0.00) Inaccuracy. b3 was best. } { [%eval 0.0] } (2. b3 Nh6 3. h4 gxh4 4. gxh4 b6 5. Rh3 Ba6 6. Rd3 Bxd3) 2... gxh4 { [%eval 0.0] } 3. Rxh4? { (0.00 → -1.47) Mistake. gxh4 was best. } { [%eval -1.47] } (3. gxh4 h5 4. Rh2 Rh6 5. Rh3 Rh8 6. Rh2) 3... Nh6?? { (-1.47 → 2.13) Blunder. e6 was best. } { [%eval 2.13] } (3... e6 4. Rxh7) 4. Rxh6 { [%eval 2.24] } 4... Bxh6 { [%eval 2.95] } 5. d3 { [%eval 2.68] } 5... Bxc1 { [%eval 2.65] } 6. Qxc1 { [%eval 2.46] } 6... h6?! { (2.46 → 3.80) Inaccuracy. b6 was best. } { [%eval 3.8] } (6... b6 7. Nd2) 7. Qxh6 { [%eval 3.98] } 7... Rxh6 { [%eval 3.82] } 8. Nh3?? { (3.82 → 0.00) Blunder. Bh3 was best. } { [%eval 0.0] } (8. Bh3) 8... Rxh3 { [%eval 0.0] } 9. Bxh3 { [%eval 0.0] } 9... f5 { [%eval 0.0] } 10. Bxf5 { [%eval 0.0] } 10... d6 { [%eval 0.0] } 11. Bxc8 { [%eval 0.15] } 11... Qxc8 { [%eval 0.09] } 12. g4 { [%eval 0.0] } 12... Qxg4 { [%eval 0.0] } 13. Nd2 { [%eval 0.12] } 13... Qxe2 { [%eval 0.0] } 14. Kxe2 { [%eval -0.07] } 14... Kd7?? { (-0.07 → 2.36) Blunder. Kf7 was best. } { [%eval 2.36] } (14... Kf7 15. Rh1) 15. Nc4?? { (2.36 → -0.77) Blunder. Rh1 was best. } { [%eval -0.77] } (15. Rh1 Ke6) 15... b6?! { (-0.77 → 0.20) Inaccuracy. Na6 was best. } { [%eval 0.2] } (15... Na6 16. Nxd6) 16. Nxd6?! { (0.20 → -0.38) Inaccuracy. Nxb6 was best. } { [%eval -0.38] } (16. Nxb6 cxb6) 16... Kxd6 { [%eval -0.35] } 17. Rd1 { [%eval -0.51] } 17... Nd7 { [%eval 0.0] } 18. d4?? { (0.00 → Mate in 7) Checkmate is now unavoidable. Kd2 was best. } { [%eval #-7] } (18. Kd2 Ke6) 18... Kc5 { [%eval #-7] } 19. dxc5 { [%eval #-6] } 19... Nxc5?? { (Mate in 6 → Mate in 5) Lost forced checkmate sequence. bxc5 was best. } { [%eval #5] } (19... bxc5 20. Rxd7 e5 21. Rxc7 a5 22. Rxc5 Rd8 23. Rxe5 Rd4 24. Rxa5 Rd3 25. Kxd3#) 20. Rd7?? { (Mate in 5 → 0.00) Lost forced checkmate sequence. a4 was best. } { [%eval 0.0] } (20. a4 Nxa4 21. Rd5 Nxb2 22. Rc5 bxc5 23. Kd1 Nxd1 24. c4 Nxf2#) 20... Nxd7 { [%eval 0.73] } 21. Ke3 { [%eval 0.44] } 21... Rg8 { [%eval 0.56] } 22. Kd4?? { (0.56 → -48.78) Blunder. Kf3 was best. } { [%eval -48.78] } (22. Kf3 Rg2 23. Kxg2 a5 24. Kg3 b5 25. a4 bxa4 26. f4 Nc5 27. f5 a3 28. bxa3 e6) 22... Rg3?? { (-48.78 → -0.69) Blunder. c5 was best. } { [%eval -0.69] } (22... c5 23. Kxc5 bxc5 24. c4 Nf6 25. b4 cxb4 26. c5 a5 27. a3 bxa3 28. c6 Rg1 29. c7) 23. fxg3 { [%eval -0.85] } 23... Ne5? { (-0.85 → 0.37) Mistake. c5 was best. } { [%eval 0.37] } (23... c5 24. Kxc5) 24. Kxe5 { [%eval 0.2] } 24... e6 { [%eval 0.0] } 25. Kxe6 { [%eval 0.2] } 25... a6?? { (0.20 → Mate in 14) Checkmate is now unavoidable. c5 was best. } { [%eval #14] } (25... c5 26. g4 b5 27. b4 cxb4 28. g5 a5 29. Kd5 b3 30. axb3 b4 31. c3 bxc3 32. g6) 26. Kd6 { [%eval #14] } 26... cxd6 { [%eval #13] } 27. c3?? { (Mate in 13 → -0.53) Lost forced checkmate sequence. g4 was best. } { [%eval -0.53] } (27. g4 d5 28. g5 b5 29. a4 bxa4 30. c4 dxc4 31. b3 cxb3 32. g6 b2 33. g7 b1=Q) 27... b5 { [%eval -0.22] } 28. c4?? { (-0.22 → Mate in 12) Checkmate is now unavoidable. g4 was best. } { [%eval #-12] } (28. g4) 28... bxc4 { [%eval #-12] } 29. b3 { [%eval #-11] } 29... cxb3 { [%eval #-11] } 30. axb3 { [%eval #-10] } 30... d5 { [%eval #-10] } 31. g4 { [%eval #-9] } 31... d4 { [%eval #-9] } 32. g5 { [%eval #-8] } 32... d3 { [%eval #-8] } 33. g6 { [%eval #-7] } 33... d2 { [%eval #-7] } 34. g7 { [%eval #-6] } 34... d1=R { [%eval #-6] } 35. g8=R { [%eval #-5] } 35... Rg1?? { (Mate in 5 → Mate in 4) Lost forced checkmate sequence. Rd5 was best. } { [%eval #4] } (35... Rd5 36. Rd8 Rxd8 37. b4 a5 38. bxa5 Rb8 39. a6 Rb7 40. axb7#) 36. Rxg1 { [%eval #4] } 36... a5 { [%eval #3] } 37. b4 { [%eval #3] } 37... axb4 { [%eval #2] } 38. Rc1 { [%eval #2] } 38... b3 { [%eval #1] } 39. Rc2 { [%eval #1] } 39... bxc2# { Game ends by variant rule. } 1-0