FEN
[Event "Hourly King of the Hill Arena"]
[Site "https://lichess.org/bZk8Nki6"]
[Date "2023.04.04"]
[Round "-"]
[White "iuryzin"]
[Black "Ariye"]
[Result "0-1"]
[GameId "bZk8Nki6"]
[UTCDate "2023.04.04"]
[UTCTime "13:13:53"]
[WhiteElo "1354"]
[BlackElo "1255"]
[WhiteRatingDiff "-102"]
[BlackRatingDiff "+101"]
[Variant "King of the Hill"]
[TimeControl "300+0"]
[ECO "C44"]
[Opening "Scotch Game: Scotch Gambit, Dubois Réti Defense"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e4 { [%eval 0.58] } 1... e5 { [%eval 1.02] } 2. Nf3 { [%eval 0.56] } 2... Nc6 { [%eval 0.88] } 3. Bc4?! { (0.88 → 0.01) Inaccuracy. Nc3 was best. } { [%eval 0.01] } (3. Nc3 f5 4. d4 fxe4 5. Nxe5 Nf6 6. a3 d5 7. Bb5 Bd7) 3... Nf6 { [%eval 0.33] } 4. d4 { [%eval -0.01] } 4... exd4 { [%eval 0.6] } { C44 Scotch Game: Scotch Gambit, Dubois Réti Defense } 5. Nxd4?! { (0.60 → -0.21) Inaccuracy. Bd5 was best. } { [%eval -0.21] } (5. Bd5 d6 6. c4 Ne5 7. Qxd4 c5 8. Qe3 Nxf3+ 9. Qxf3 Nxd5) 5... Ne5? { (-0.21 → 1.37) Mistake. Nxe4 was best. } { [%eval 1.37] } (5... Nxe4 6. Nxc6 bxc6 7. Qe2 d5 8. Nc3 Bb4 9. f3 Qe7 10. fxe4) 6. Be2? { (1.37 → 0.09) Mistake. Bb3 was best. } { [%eval 0.09] } (6. Bb3 Bc5) 6... d5? { (0.09 → 1.30) Mistake. Nxe4 was best. } { [%eval 1.3] } (6... Nxe4 7. f4) 7. exd5?? { (1.30 → -1.59) Blunder. f4 was best. } { [%eval -1.59] } (7. f4 Ng6 8. e5 Ne4 9. O-O f6 10. Nc3 Nxc3 11. bxc3 Bc5 12. Rf2 O-O 13. e6 f5) 7... Qxd5 { [%eval -1.91] } 8. O-O { [%eval -2.27] } 8... Bd6?? { (-2.27 → 2.00) Blunder. Bc5 was best. } { [%eval 2.0] } (8... Bc5) 9. Nc3 { [%eval 1.42] } 9... Qc5 { [%eval 1.51] } 10. Be3?? { (1.51 → -0.73) Blunder. Bb5+ was best. } { [%eval -0.73] } (10. Bb5+ Bd7 11. Na4 Qxb5 12. Nxb5 Bxb5 13. c4 Bxc4 14. Bg5 O-O-O 15. Bxf6 gxf6 16. f4 Bxf1) 10... Neg4 { [%eval -1.48] } 11. Bxg4 { [%eval -0.98] } 11... Nxg4?! { (-0.98 → -0.05) Inaccuracy. Bxg4 was best. } { [%eval -0.05] } (11... Bxg4 12. f3 Bd7 13. Ne4 Nxe4 14. fxe4 O-O-O 15. Qf3 Qe5 16. Nf5 Bxf5 17. Qxf5+ Qxf5 18. exf5) 12. Ne4?? { (-0.05 → -5.83) Blunder. h3 was best. } { [%eval -5.83] } (12. h3 Bh2+) 12... Nxe3?? { (-5.83 → 1.99) Blunder. Bxh2+ was best. } { [%eval 1.99] } (12... Bxh2+) 13. fxe3 { [%eval 1.97] } 13... Qd5? { (1.97 → 3.37) Mistake. Qe5 was best. } { [%eval 3.37] } (13... Qe5 14. Rf4 Be7 15. Nf3 Qxb2 16. Rb1 Qxa2 17. Nc3 Qa5 18. Qd4 f5 19. Nd5 Qc5 20. Qxg7) 14. Nc3?? { (3.37 → 0.68) Blunder. Qf3 was best. } { [%eval 0.68] } (14. Qf3 Be6) 14... Qe5 { [%eval 0.89] } 15. Nf3?? { (0.89 → -2.38) Blunder. Kf2 was best. } { [%eval -2.38] } (15. Kf2 Be6) 15... Qxe3+ { [%eval -2.39] } 16. Kh1 { [%eval -2.46] } 16... Kd7?? { (-2.46 → 4.61) Blunder. Be6 was best. } { [%eval 4.61] } (16... Be6 17. Re1 Qb6 18. Qe2 O-O-O 19. Rad1 Rhe8 20. Ne4 Bf8 21. g3 Bf5 22. Rxd8+ Rxd8 23. Nfg5) 17. Qd5?? { (4.61 → 1.91) Blunder. Re1 was best. } { [%eval 1.91] } (17. Re1 Qf4 18. Nd5 Qh6 19. Ne5+ Bxe5 20. Rxe5 Kd6 21. Re4 Be6 22. Nf4+ Kc6 23. Qf3 Kd7) 17... Re8?? { (1.91 → 5.69) Blunder. c6 was best. } { [%eval 5.69] } (17... c6 18. Qxf7+) 18. Rae1 { [%eval 5.37] } 18... Qc5? { (5.37 → 16.69) Mistake. c6 was best. } { [%eval 16.69] } (18... c6 19. Qf5+ Kc7 20. Qa5+ b6 21. Rxe3 Rxe3 22. Qa4 Be6 23. Qd4 Rxc3 24. Qxc3 Rd8 25. Rd1) 19. Qxf7+ { [%eval 15.84] } 19... Kc6 { [%eval 16.6] } 20. Qxe8+ { [%eval 16.85] } 20... Bd7 { [%eval 16.7] } 21. Qe4+ { [%eval 16.9] } 21... Kb6 { [%eval 16.93] } 22. Nd5+ { [%eval 16.9] } 22... Kc6 { [%eval 28.3] } 23. Nd4+ { [%eval 22.46] } 23... Qxd4 { [%eval 22.32] } 24. Qxd4 { [%eval 22.76] } 24... Bc5 { [%eval 27.14] } 25. Qc4 { [%eval 20.28] } 25... b5 { [%eval 22.39] } 26. Nb4+ { [%eval 20.84] } 26... Kb6 { [%eval 21.07] } 27. Qe4 { [%eval 16.18] } 27... Re8 { [%eval 15.69] } 28. Nd5+ { [%eval 16.52] } 28... Kc6 { [%eval 16.92] } 29. Qf3 { [%eval 18.5] } 29... Bg4?! { (18.50 → Mate in 6) Checkmate is now unavoidable. Kb7 was best. } { [%eval #6] } (29... Kb7 30. b4) 30. Qxg4?? { (Mate in 6 → Mate in 1) Lost forced checkmate sequence. Nb4+ was best. } { [%eval #-1] } (30. Nb4+ Kb6 31. Qc6+ Ka5 32. Qxc5 Bd7 33. Qxa7+ Kxb4 34. Rf4+ Re4 35. Rexe4#) 30... Kxd5# { Game ends by variant rule. } 0-1