FEN
[Event "Hourly Racing Kings Arena"]
[Site "https://lichess.org/bpLb10cf"]
[Date "2025.02.02"]
[Round "-"]
[White "Dhundale"]
[Black "TimurMMA"]
[Result "1-0"]
[GameId "bpLb10cf"]
[UTCDate "2025.02.02"]
[UTCTime "11:28:50"]
[WhiteElo "1617"]
[BlackElo "1917"]
[WhiteRatingDiff "+10"]
[BlackRatingDiff "-10"]
[BlackBerserk "true"]
[Variant "Racing Kings"]
[TimeControl "180+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. Nxc2 { [%eval 0.0] } 1... Rxc2 { [%eval 0.0] } 2. Nf4 { [%eval -0.52] } 2... Nxf2 { [%eval -0.77] } 3. Rxf2 { [%eval -0.79] } 3... Kb3?! { (-0.79 → 0.00) Inaccuracy. Rb6 was best. } { [%eval 0.0] } (3... Rb6 4. Rf3 Rb3 5. Nd3 Rb4 6. Rf5 Qc3 7. Kg3 Kb3 8. Rf4) 4. Bd3 { [%eval 0.0] } 4... Rbb2 { [%eval 0.4] } 5. Rxc1? { (0.40 → -1.05) Mistake. Ne6 was best. } { [%eval -1.05] } (5. Ne6 Ka4) 5... Qxc1?! { (-1.05 → 0.00) Inaccuracy. Rxc1 was best. } { [%eval 0.0] } (5... Rxc1 6. Rxd2 Kb4 7. Ne6 Re1 8. Re2 Qa7 9. Qf3 Qd7 10. Qf5 Rd1 11. Rd2) 6. Rxd2? { (0.00 → -1.13) Mistake. Nd5 was best. } { [%eval -1.13] } (6. Nd5 Rc5 7. Qxc1 Rxc1 8. Kg3 Rc4 9. Rf4 Ka4 10. Bxc4 Nxc4 11. Kg4 Rb7) 6... Ka4?? { (-1.13 → 10.93) Blunder. Rc5 was best. } { [%eval 10.93] } (6... Rc5 7. Qe4) 7. Rxc2 { [%eval 9.41] } 7... Qe3 { [%eval 20.63] } 8. Rxb2 { [%eval 19.78] } 8... Ka5 { [%eval 19.67] } 9. Rb7 { [%eval 19.89] } 9... Ka4 { [%eval 17.43] } 10. Be4?! { (17.43 → 5.94) Inaccuracy. Qd5 was best. } { [%eval 5.94] } (10. Qd5) 10... Ka5?! { (5.94 → 13.05) Inaccuracy. Qxe4 was best. } { [%eval 13.05] } (10... Qxe4 11. Qg2) 11. Qg2 { [%eval 8.75] } 11... Ka6 { [%eval 11.62] } 12. Nh5 { [%eval 11.23] } 12... Qa7 { [%eval 10.94] } 13. Rg7 { [%eval 9.24] } 13... Qa8? { (9.24 → Mate in 7) Checkmate is now unavoidable. Qc5 was best. } { [%eval #7] } (13... Qc5 14. Qf3) 14. Bxa8 { [%eval #6] } 14... Kb6 { [%eval #6] } 15. Kh3 { [%eval #5] } 15... Kc5 { [%eval #5] } 16. Nf4 { [%eval #5] } 16... Kd6 { [%eval #5] } 17. Kh4 { [%eval #4] } 17... Ke5 { [%eval #4] } 18. Kh5 { [%eval #3] } 18... Kf6 { [%eval #3] } 19. Kh6 { [%eval #2] } 19... Kf5 { [%eval #2] } 20. Kh7 { [%eval #1] } 20... Kf6 { [%eval #1] } 21. Kh8# { Game ends by variant rule. } 1-0
