FEN
[Event "Hourly Atomic Arena"]
[Site "https://lichess.org/bxD3PmAP"]
[Date "2026.01.10"]
[Round "-"]
[White "MizovArss"]
[Black "Trinethran2019"]
[Result "1-0"]
[GameId "bxD3PmAP"]
[UTCDate "2026.01.10"]
[UTCTime "17:37:33"]
[WhiteElo "1523"]
[BlackElo "1127"]
[WhiteRatingDiff "+21"]
[BlackRatingDiff "-15"]
[Variant "Atomic"]
[TimeControl "180+2"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e3 { [%eval 3.16] } 1... e6 { [%eval 3.5] } 2. Qh5?? { (3.50 → 0.52) Blunder. Nf3 was best. } { [%eval 0.52] } (2. Nf3 Qf6 3. c3 Bc5 4. Bb5 Kf8 5. d4 Nh6 6. Qa4 Qf5) 2... g6 { [%eval 0.7] } 3. Qb5 { [%eval 0.59] } 3... c6 { [%eval 0.67] } 4. Qxb7?? { (0.67 → -7.05) Blunder. Qe5 was best. } { [%eval -7.05] } (4. Qe5 Qh4 5. g3 Qd4 6. d3 Qxe5 7. Nh3 h6 8. b4 d5) 4... Qh4?? { (-7.05 → 0.00) Blunder. Nf6 was best. } { [%eval 0.0] } (4... Nf6 5. f3 Ne4 6. d4 Bb4+ 7. c3 Nd2 8. Ba6 Nxb1 9. Bc8) 5. g3 { [%eval 0.0] } 5... Qb4 { [%eval 0.0] } 6. c3 { [%eval 0.07] } 6... Qd6?? { (0.07 → 4.75) Blunder. Nf6 was best. } { [%eval 4.75] } (6... Nf6 7. f3 Qxb2 8. Nh3 Ng4 9. Ng5 f6 10. Nxh7 Nxh2 11. Kf2 Ba3 12. g4) 7. d4 { [%eval 4.07] } 7... c5?? { (4.07 → 16.91) Blunder. Nh6 was best. } { [%eval 16.91] } (7... Nh6 8. f3 Qb8 9. Nh3 Ng4 10. Ng5 Kd8 11. Nxh7 Nf2 12. h4 Qxb2 13. h5) 8. dxc5 { [%eval 16.77] } 8... Nf6?! { (16.77 → Mate in 2) Checkmate is now unavoidable. Bc5 was best. } { [%eval #2] } (8... Bc5 9. Nf3) 9. f3?! { (Mate in 2 → 16.11) Lost forced checkmate sequence. Bb5 was best. } { [%eval 16.11] } (9. Bb5 Ba3 10. Bxd7#) 9... e5?! { (16.11 → Mate in 2) Checkmate is now unavoidable. Kd8 was best. } { [%eval #2] } (9... Kd8 10. Bb5 d5 11. Ne2 Kc7 12. Ba6 d4 13. exd4 Nd5 14. Na3 Nb4) 10. Bc4?! { (Mate in 2 → 17.32) Lost forced checkmate sequence. Bb5 was best. } { [%eval 17.32] } (10. Bb5 Ne4 11. Bxd7#) 10... d5 { [%eval 17.38] } 11. Bb5+ { [%eval 16.97] } 11... Kd8 { [%eval 16.38] } 12. Bd7 { [%eval 16.61] } 12... e4 { [%eval 17.18] } 13. Be6 { [%eval 16.2] } 13... fxe6 { [%eval 17.98] } 14. b3 { [%eval 18.05] } 14... exf3 { [%eval 19.92] } 15. Ba3 { [%eval 19.63] } 15... Bxa3 { [%eval 21.95] } 16. Nf3 { [%eval 21.95] } 16... Rf8 { [%eval 21.63] } 17. Kd2 { [%eval 20.31] } 17... Re8 { [%eval 21.7] } 18. Kd1 { [%eval 22.03] } 18... d4 { [%eval 21.92] } 19. Re1 { [%eval 21.04] } 19... dxe3?! { (21.04 → Mate in 1) Checkmate is now unavoidable. Kc8 was best. } { [%eval #1] } (19... Kc8 20. Ne5) 20. Rxe8# { Game ends by variant rule. } 1-0

