FEN
[Event "rated variant:antichess game"]
[Site "https://lichess.org/by2tBk41"]
[Date "2025.05.13"]
[Round "-"]
[White "L1288L"]
[Black "RexIustus"]
[Result "1-0"]
[GameId "by2tBk41"]
[UTCDate "2025.05.13"]
[UTCTime "16:06:26"]
[WhiteElo "1690"]
[BlackElo "2030"]
[WhiteRatingDiff "+10"]
[BlackRatingDiff "-10"]
[Variant "Antichess"]
[TimeControl "300+3"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e3 { [%eval 2.49] } 1... e6 { [%eval 2.54] } 2. Ba6 { [%eval 1.18] } 2... Nxa6 { [%eval 1.48] } 3. b4 { [%eval 0.99] } 3... Bxb4 { [%eval 1.61] } 4. Qe2?? { (1.61 → -0.32) Blunder. Nh3 was best. } { [%eval -0.32] } (4. Nh3 Bxd2 5. Nxd2 Ne7 6. Ba3 Rb8 7. Bxe7 Kxe7 8. Qe2 g5) 4... Bxd2 { [%eval -0.42] } 5. Nxd2 { [%eval -0.37] } 5... b5 { [%eval -0.63] } 6. Qxb5 { [%eval -0.37] } 6... Nb4 { [%eval -0.15] } 7. Qxd7 { [%eval -0.12] } 7... Nxc2?? { (-0.12 → Mate in 13) Checkmate is now unavoidable. Nxa2 was best. } { [%eval #13] } (7... Nxa2 8. Rxa2 Qxd7 9. Rxa7 Rxa7 10. Ba3 Rxa3 11. c3 Qxd2 12. Kxd2) 8. Qxe8 { [%eval #13] } 8... Nxe3 { [%eval #11] } 9. fxe3?? { (Mate in 11 → 1.17) Lost forced checkmate sequence. Qxd8 was best. } { [%eval 1.17] } (9. Qxd8 Nxg2 10. Qxc7 Nxe1 11. Qxa7 Rxa7 12. Ba3 Rxa3 13. Rxe1 Rxa2 14. Rxe6 Bxe6) 9... Qxe8 { [%eval 0.46] } 10. g4?? { (0.46 → -1.70) Blunder. Nf1 was best. } { [%eval -1.7] } (10. Nf1 Ne7) 10... a5 { [%eval -1.53] } 11. Nh3?! { (-1.53 → -2.76) Inaccuracy. Nf1 was best. } { [%eval -2.76] } (11. Nf1 Ne7) 11... Ne7?? { (-2.76 → Mate in 13) Checkmate is now unavoidable. c5 was best. } { [%eval #13] } (11... c5 12. Nf1) 12. Ng5 { [%eval #13] } 12... Rg8 { [%eval #9] } 13. Nxf7 { [%eval #9] } 13... Qxf7 { [%eval #8] } 14. Nf3 { [%eval #8] } 14... Qxf3 { [%eval #7] } 15. e4 { [%eval #7] } 15... Qxe4 { [%eval #6] } 16. Kf1 { [%eval #6] } 16... Qxg4 { [%eval #5] } 17. Bh6 { [%eval #5] } 17... gxh6 { [%eval #4] } 18. Rd1 { [%eval #4] } 18... Qxd1 { [%eval #3] } 19. Kf2 { [%eval #3] } 19... Qxh1 { [%eval #2] } 20. Ke3 { [%eval #3] } 20... Qxh2 { [%eval #2] } 21. Ke4 { [%eval #2] } 21... Qxa2 { [%eval #1] } 22. Kd5 { [%eval #1] } 22... Nxd5# { Game ends by variant rule. } 1-0
