FEN
[Event "rated variant:atomic game"]
[Site "https://lichess.org/c9ebfolL"]
[Date "2024.10.14"]
[Round "-"]
[White "MmAaxxxxx17"]
[Black "tulir"]
[Result "0-1"]
[GameId "c9ebfolL"]
[UTCDate "2024.10.14"]
[UTCTime "20:01:39"]
[WhiteElo "1911"]
[BlackElo "1585"]
[WhiteRatingDiff "-10"]
[BlackRatingDiff "+12"]
[Variant "Atomic"]
[TimeControl "60+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. Nf3 { [%eval 4.06] } 1... f6 { [%eval 2.92] } 2. e3 { [%eval 3.93] } 2... h5?? { (3.93 → Mate in 5) Checkmate is now unavoidable. d5 was best. } { [%eval #5] } (2... d5 3. Ng5 fxg5 4. Qh5+ g6 5. Qe5 Be6 6. Qxc7 b5 7. b3) 3. d4?? { (Mate in 5 → 1.58) Lost forced checkmate sequence. Ne5 was best. } { [%eval 1.58] } (3. Ne5 fxe5 4. Qf3 Nf6 5. Qf5 e6 6. Qg6+ Ke7 7. Qxf6#) 3... g5?? { (1.58 → Mate in 4) Checkmate is now unavoidable. e5 was best. } { [%eval #4] } (3... e5 4. c3) 4. d5?? { (Mate in 4 → 6.61) Lost forced checkmate sequence. Ne5 was best. } { [%eval 6.61] } (4. Ne5 fxe5 5. Qd3 d5 6. Qg6+ Kd7 7. Qc6#) 4... d6 { [%eval 6.84] } 5. c4?? { (6.84 → 1.90) Blunder. Bd3 was best. } { [%eval 1.9] } (5. Bd3 f5) 5... Na6?? { (1.90 → 4.91) Blunder. Nc6 was best. } { [%eval 4.91] } (5... Nc6 6. Bd3) 6. a3?? { (4.91 → -3.45) Blunder. Qa4+ was best. } { [%eval -3.45] } (6. Qa4+) 6... c5?? { (-3.45 → 6.17) Blunder. Nc5 was best. } { [%eval 6.17] } (6... Nc5 7. Nd4) 7. Qa4+ { [%eval 5.43] } 7... b5 { [%eval 6.88] } 8. Qa5? { (6.88 → 3.69) Mistake. Qc2 was best. } { [%eval 3.69] } (8. Qc2 f5) 8... Qb6?! { (3.69 → 5.12) Inaccuracy. Qxa5 was best. } { [%eval 5.12] } (8... Qxa5 9. cxb5) 9. Qxb5 { [%eval 4.95] } 9... Bf5?! { (4.95 → 8.21) Inaccuracy. Bg7 was best. } { [%eval 8.21] } (9... Bg7 10. Nc3) 10. Nc3?? { (8.21 → 2.59) Blunder. Nxg5 was best. } { [%eval 2.59] } (10. Nxg5) 10... Bd3 { [%eval 2.15] } 11. Bxd3 { [%eval 1.82] } 11... e5 { [%eval 1.76] } 12. b4 { [%eval 1.64] } 12... h4 { [%eval 1.39] } 13. b5 { [%eval 2.0] } 13... h3?! { (2.00 → 2.97) Inaccuracy. g4 was best. } { [%eval 2.97] } (13... g4) 14. g3?! { (2.97 → 1.74) Inaccuracy. g4 was best. } { [%eval 1.74] } (14. g4) 14... f5 { [%eval 2.06] } 15. b6 { [%eval 2.03] } 15... axb6 { [%eval 1.76] } 16. Rb1 { [%eval 1.59] } 16... Rb8 { [%eval 1.79] } 17. Rb7 { [%eval 1.71] } 17... Rxb7 { [%eval 1.61] } 18. Bd2? { (1.61 → 0.00) Mistake. Nd2 was best. } { [%eval 0.0] } (18. Nd2 Nf6) 18... f4 { [%eval 0.0] } 19. e4 { [%eval -0.53] } 19... fxg3 { [%eval -0.51] } 20. Ke2 { [%eval -0.51] } 20... Rh7 { [%eval -0.51] } 21. Rb1 { [%eval -0.55] } 21... Rb7 { [%eval -0.63] } 22. Rb6 { [%eval -0.33] } 22... Rxb6 { [%eval -0.25] } 23. a4 { [%eval -0.31] } 23... g4?? { (-0.31 → 5.17) Blunder. Ne7 was best. } { [%eval 5.17] } (23... Ne7 24. a5) 24. a5?? { (5.17 → -0.13) Blunder. Bg5 was best. } { [%eval -0.13] } (24. Bg5) 24... g3 { [%eval -0.17] } 25. hxg3?? { (-0.17 → Mate in 5) Checkmate is now unavoidable. fxg3 was best. } { [%eval #-5] } (25. fxg3 Ne7 26. a6 Bh6 27. Kf3 Nc8 28. a7 Nxa7 29. Be1 Kf7 30. Kg4 Kg6) 25... Bh6?? { (Mate in 5 → -1.87) Lost forced checkmate sequence. h2 was best. } { [%eval -1.87] } (25... h2 26. Bg5 h1=Q 27. Bh6 Nxh6 28. Kd2 Qd1+ 29. Kc3 Qc2#) 26. a6?? { (-1.87 → Mate in 1) Checkmate is now unavoidable. Bf4 was best. } { [%eval #-1] } (26. Bf4) 26... Bxd2# { Game ends by variant rule. } 0-1

