FEN
[Event "casual bullet game"]
[Site "https://lichess.org/cSwjj7EO"]
[Date "2016.07.23"]
[Round "-"]
[White "caparosita"]
[Black "perdromedario"]
[Result "1-0"]
[GameId "cSwjj7EO"]
[UTCDate "2016.07.23"]
[UTCTime "22:16:25"]
[WhiteElo "2226"]
[BlackElo "1981"]
[Variant "Standard"]
[TimeControl "60+0"]
[ECO "D02"]
[Opening "Queen's Pawn Game: Krause Variation"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. Nf3 { [%eval 0.14] } 1... c5 { [%eval 0.29] } 2. d4 { [%eval 0.04] } 2... d5 { [%eval 0.18] } { D02 Queen's Pawn Game: Krause Variation } 3. dxc5 { [%eval 0.07] } 3... e6 { [%eval 0.23] } 4. c4 { [%eval 0.15] } 4... Bxc5 { [%eval 0.13] } 5. cxd5 { [%eval 0.13] } 5... exd5 { [%eval 0.04] } 6. Nc3 { [%eval 0.01] } 6... Be6 { [%eval 0.16] } 7. e3 { [%eval 0.16] } 7... Nf6 { [%eval 0.12] } 8. Bb5+ { [%eval -0.02] } 8... Nc6 { [%eval -0.07] } 9. O-O { [%eval -0.05] } 9... O-O { [%eval -0.02] } 10. a3 { [%eval -0.21] } 10... a6 { [%eval -0.24] } 11. Bd3 { [%eval -0.3] } 11... d4 { [%eval -0.06] } 12. exd4 { [%eval -0.45] } 12... Nxd4 { [%eval -0.4] } 13. Be3 { [%eval -0.57] } 13... Nxf3+ { [%eval -0.37] } 14. gxf3 { [%eval -0.86] } 14... Bxe3 { [%eval -0.56] } 15. fxe3 { [%eval -0.55] } 15... Nd5 { [%eval -0.54] } 16. Nxd5 { [%eval -0.5] } 16... Bxd5 { [%eval -0.49] } 17. Qe2 { [%eval -0.48] } 17... f5 { [%eval -0.32] } 18. Rad1 { [%eval -0.27] } 18... Qf6 { [%eval -0.13] } 19. Bc4 { [%eval -0.31] } 19... Bxc4 { [%eval -0.24] } 20. Qxc4+ { [%eval -0.17] } 20... Kh8 { [%eval -0.22] } 21. e4?! { (-0.22 → -0.81) Inaccuracy. Qe2 was best. } { [%eval -0.81] } (21. Qe2 Rae8 22. Kh1 Re7 23. Rd3 Rfe8 24. Rfd1 Kg8 25. Rd8 Qc6 26. R1d3 Rxd8 27. Rxd8+ Kf7) 21... f4?! { (-0.81 → 0.24) Inaccuracy. fxe4 was best. } { [%eval 0.24] } (21... fxe4 22. fxe4 Qxb2 23. Qb4 Rxf1+ 24. Rxf1 Qxb4 25. axb4 Re8 26. Rf7 b5 27. Kf2 Kg8 28. Rf4) 22. Rd5?! { (0.24 → -0.36) Inaccuracy. Qd4 was best. } { [%eval -0.36] } (22. Qd4 Qe7 23. Qd6 Qh4 24. Qb4 Rac8 25. Rd5 Qf6 26. Rd2 Qf7 27. Rfd1 Qh5 28. Qb3 Qc5+) 22... Rfc8 { [%eval 0.01] } 23. Qd3?! { (0.01 → -0.57) Inaccuracy. Qb3 was best. } { [%eval -0.57] } (23. Qb3 Rc7 24. Kh1 Rac8 25. e5 Qh4 26. Rfd1 h6 27. e6 Re8 28. Rd6 Rc6 29. Rxc6 bxc6) 23... h6?! { (-0.57 → 0.02) Inaccuracy. Qxb2 was best. } { [%eval 0.02] } (23... Qxb2 24. Rb1 Qa2 25. Rd7 b5 26. Rd1 Rg8 27. Rc7 Rac8 28. Rxc8 Rxc8 29. Qd7 Qg8 30. Qd6) 24. Kh1?! { (0.02 → -0.93) Inaccuracy. Qd2 was best. } { [%eval -0.93] } (24. Qd2 Rc7 25. Rc1 Rxc1+ 26. Qxc1 Kh7 27. Qd2 Rf8 28. Kh1 Qb6 29. b4 Qe3 30. Rd3 Qxd2) 24... Qc6?? { (-0.93 → 0.72) Blunder. Qxb2 was best. } { [%eval 0.72] } (24... Qxb2 25. Rb1 Qa2 26. Rg1 Rc2 27. Rh5 Rc6 28. e5 Rg8 29. Rf5 Qe6 30. Rxf4 Qxe5 31. Rd4) 25. Rg1 { [%eval 0.4] } 25... g5?? { (0.40 → 10.39) Blunder. Qb6 was best. } { [%eval 10.39] } (25... Qb6 26. Qd2 Qe3 27. Qd1 Rg8 28. Rd7 Rac8 29. a4 a5 30. Rd6 Qc5 31. Rd5 Qb6 32. Qd2) 26. Rd6 { [%eval 7.41] } 26... Rg8 { [%eval 9.53] } 27. Rxc6 { [%eval 9.36] } 27... bxc6 { [%eval 9.17] } 28. Qd6 { [%eval 8.88] } 28... Rac8? { (8.88 → Mate in 1) Checkmate is now unavoidable. Kh7 was best. } { [%eval #1] } (28... Kh7 29. Qd7+ Rg7 30. Qf5+ Rg6 31. Rc1 Kg7 32. Rxc6 Rxc6 33. Qd7+ Kf8 34. Qxc6 Ra7 35. Qxh6+) 29. Qxh6# { White wins by checkmate. } 1-0
