FEN
[Event "CCYC Mark Arena"]
[Site "https://lichess.org/cb8LMIII"]
[Date "2020.08.02"]
[Round "-"]
[White "Alexc0808"]
[Black "colinzhang"]
[Result "1-0"]
[GameId "cb8LMIII"]
[UTCDate "2020.08.02"]
[UTCTime "22:58:05"]
[WhiteElo "1517"]
[BlackElo "1336"]
[WhiteRatingDiff "+13"]
[BlackRatingDiff "-18"]
[Variant "Antichess"]
[TimeControl "180+3"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e3 { [%eval 1.37] } 1... d5?? { (1.37 → Mate in 16) Checkmate is now unavoidable. b5 was best. } { [%eval #16] } (1... b5 2. Bxb5) 2. Ba6 { [%eval #16] } 2... bxa6 { [%eval #15] } 3. c4 { [%eval #15] } 3... dxc4 { [%eval #14] } 4. b3?? { (Mate in 14 → 2.78) Lost forced checkmate sequence. d3 was best. } { [%eval 2.78] } (4. d3 Qxd3 5. Qxd3 cxd3 6. g4 Bxg4 7. Nf3 Bxf3 8. Na3 Bxh1 9. Nc2 dxc2 10. e4 Bxe4) 4... cxb3 { [%eval 2.53] } 5. Qxb3 { [%eval 2.76] } 5... Qxd2 { [%eval 4.23] } 6. Qxf7?? { (4.23 → -1.39) Blunder. Kxd2 was best. } { [%eval -1.39] } (6. Kxd2) 6... Qxf2?? { (-1.39 → Mate in 12) Checkmate is now unavoidable. Kxf7 was best. } { [%eval #12] } (6... Kxf7) 7. Qxe7?? { (Mate in 12 → -3.84) Lost forced checkmate sequence. Kxf2 was best. } { [%eval -3.84] } (7. Kxf2 Kxf7 8. g4 Bxg4 9. Nh3 Bxh3 10. Kg2 Bxg2 11. e4 Bxe4 12. Nd2 Bxh1 13. Ne4 Bxe4) 7... Qxg2?? { (-3.84 → 1.23) Blunder. Nxe7 was best. } { [%eval 1.23] } (7... Nxe7) 8. Qxg7? { (1.23 → -0.13) Mistake. Qxc7 was best. } { [%eval -0.13] } (8. Qxc7 Qxg1) 8... Qxh2?? { (-0.13 → Mate in 8) Checkmate is now unavoidable. Qxg1 was best. } { [%eval #8] } (8... Qxg1 9. Qxg8 Qxh2 10. Qxh7 Qxa2 11. Qxh8 Qxb1 12. Qxf8 Kxf8 13. Rxb1 Bb7 14. Rxb7 Nc6 15. Rxa7) 9. Qxh7?? { (Mate in 8 → Mate in 15) Lost forced checkmate sequence. Rxh2 was best. } { [%eval #-15] } (9. Rxh2 Bxg7 10. Rxh7 Bxa1 11. Rxh8 Bxh8 12. Nc3 Bxc3 13. a3 Bxe1 14. Bd2 Bxd2 15. a4 Bxe3) 9... Qxa2 { [%eval #-15] } 10. Qxg8 { [%eval #-10] } 10... Qxb1?? { (Mate in 10 → Mate in 8) Lost forced checkmate sequence. Rxg8 was best. } { [%eval #8] } (10... Rxg8 11. Rxa2 Rxg1 12. Rxg1 Bg4 13. Rxg4 a5 14. Rxa5 Na6 15. Rxa6 Rd8 16. Rxa7 Kf7 17. Rxc7) 11. Qxf8 { [%eval #8] } 11... Qxc1 { [%eval #6] } 12. Qxe8 { [%eval #6] } 12... Qxe3 { [%eval #5] } 13. Qxc8?? { (Mate in 5 → Mate in 7) Lost forced checkmate sequence. Qxh8 was best. } { [%eval #-7] } (13. Qxh8 Qxe1 14. Rxa6 Bxa6 15. Qxb8 Rxb8 16. Rh4 Qxg1 17. Rh2 Qxh2#) 13... Qxg1?? { (Mate in 7 → Mate in 4) Lost forced checkmate sequence. Rxh1 was best. } { [%eval #4] } (13... Rxh1 14. Rxa6 Rxg1 15. Rxa7 Qxe1 16. Rxa8 Nd7 17. Qxc7 Qe2 18. Qxd7 Qd3 19. Qxd3 Rf1 20. Qxf1#) 14. Qxb8?? { (Mate in 4 → Mate in 6) Lost forced checkmate sequence. Rxh8 was best. } { [%eval #-6] } (14. Rxh8 Qxe1 15. Qxb8 Qxa1 16. Qxa7 Rxh8 17. Qxa6 Qxa6#) 14... Qxh1?? { (Mate in 6 → Mate in 3) Lost forced checkmate sequence. Raxb8 was best. } { [%eval #3] } (14... Raxb8 15. Rxg1 a5 16. Rxa5 Rh2 17. Rxa7 Re2 18. Kxe2 Rf8 19. Rxc7 Rc8 20. Rxc8#) 15. Qxh8?? { (Mate in 3 → Mate in 5) Lost forced checkmate sequence. Qxc7 was best. } { [%eval #-5] } (15. Qxc7 Qxe1 16. Qxa7 Rxa7 17. Rxa6 Rxa6#) 15... Qxe1?? { (Mate in 5 → Mate in 2) Lost forced checkmate sequence. Rxh8 was best. } { [%eval #2] } (15... Rxh8 16. Rxa6 Qxe1 17. Rxa7 Qb1 18. Rxc7 Qc2 19. Rxc2 Rh2 20. Rxh2#) 16. Qxa8?? { (Mate in 2 → Mate in 4) Lost forced checkmate sequence. Rxe1 was best. } { [%eval #-4] } (16. Rxe1 Rxh8 17. Rh1 Rxh1#) 16... Qxa1 { [%eval #-4] } 17. Qxa7 { [%eval #-3] } 17... Qh8 { [%eval #-3] } 18. Qxa6 { [%eval #-2] } 18... Qh5?? { (Mate in 2 → Mate in 1) Lost forced checkmate sequence. c6 was best. } { [%eval #1] } (18... c6 19. Qxc6 Qc3 20. Qxc3#) 19. Qh6 { [%eval #1] } 19... Qxh6# { Game ends by variant rule. } 1-0