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[Event "rated variant:threeCheck game"] [Site "https://lichess.org/cwKtIiWH"] [Date "2025.12.26"] [Round "-"] [White "kaiclc"] [Black "Knightrider-777"] [Result "0-1"] [GameId "cwKtIiWH"] [UTCDate "2025.12.26"] [UTCTime "03:10:20"] [WhiteElo "2199"] [BlackElo "2446"] [WhiteRatingDiff "-12"] [BlackRatingDiff "+3"] [Variant "Three-check"] [TimeControl "30+0"] [ECO "B02"] [Opening "Alekhine Defense"] [Termination "Normal"] [Annotator "lichess.org"] 1. e4 { [%eval 2.07] } 1... Nf6? { (2.07 → 3.92) Mistake. c5 was best. } { [%eval 3.92] } { B02 Alekhine Defense } (1... c5 2. Nf3 Nc6 3. Na3 a6 4. Be2 b5 5. c3 e6 6. O-O) 2. Nc3 { [%eval 1.75] } 2... e6 { [%eval 3.81] } 3. Nf3?? { (3.81 → 1.45) Blunder. e5 was best. } { [%eval 1.45] } (3. e5 Nc6 4. Nf3 Nd5 5. d4 Bb4 6. Bd2 b6 7. Bd3 Bb7) 3... Be7 { [%eval 4.31] } 4. e5?? { (4.31 → 0.85) Blunder. d4 was best. } { [%eval 0.85] } (4. d4 Ng4 5. h4 Nc6 6. e5 Bb4 7. Bg5 Be7 8. Qd2 h6) 4... Ng4 { [%eval 1.67] } 5. Qe2 { [%eval 2.23] } 5... Nc6 { [%eval 2.32] } 6. d4 { [%eval 1.25] } 6... Nb4 { [%eval 1.53] } 7. Bf4?? { (1.53 → -3.85) Blunder. g3 was best. } { [%eval -3.85] } (7. g3 c5) 7... Nxf2 { [%eval -3.42] } 8. Qxf2 { [%eval -2.5] } 8... Nxc2+ { [%eval -3.95] } 9. Qxc2? { (-3.95 → -7.53) Mistake. Kd2 was best. } { [%eval -7.53] } (9. Kd2 Nxa1 10. Kd1 b5 11. d5 b4 12. Ne4 Bb7 13. Nfg5 Bxd5 14. Bd2 Bxg5) 9... Bh4+ { [%eval -6.48] } 10. Kd1 { [%eval -7.0] } 10... Qe7?? { (-7.00 → 0.08) Blunder. b5 was best. } { [%eval 0.08] } (10... b5 11. Ne4 Bb7 12. Kc1 a6 13. Bd2 Rc8 14. Nf6+ gxf6 15. Nxh4) 11. Nb5 { [%eval 4.32] } 11... O-O?? { (4.32 → Mate in 6) Checkmate is now unavoidable. Kf8 was best. } { [%eval #6] } (11... Kf8 12. Nxc7) 12. Qc5?? { (Mate in 6 → -10.64) Lost forced checkmate sequence. Qxh7+ was best. } { [%eval -10.64] } (12. Qxh7+ Kxh7 13. Ng5+ Kg8 14. Bd3 g6 15. Nh7 Kh8 16. Bh6 Kxh7 17. Bxg6#) 12... d6 { [%eval -9.55] } 13. exd6? { (-9.55 → Mate in 5) Checkmate is now unavoidable. Qc3 was best. } { [%eval #-5] } (13. Qc3 Bd7) 13... Qf6 { [%eval #-4] } 14. Qe5 { [%eval #-4] } 14... Qg6 { [%eval #-3] } 15. Nxh4 { [%eval #-1] } 15... Qg4# { Game ends by variant rule. } 0-1