FEN
[Event "Золотая Ладья 2072 Arena"]
[Site "https://lichess.org/d234SPHa"]
[Date "2024.11.07"]
[Round "-"]
[White "Kudrov_Lev"]
[Black "Dmitriyos15"]
[Result "0-1"]
[GameId "d234SPHa"]
[UTCDate "2024.11.07"]
[UTCTime "17:16:17"]
[WhiteElo "1000"]
[BlackElo "1243"]
[WhiteRatingDiff "-21"]
[BlackRatingDiff "+9"]
[WhiteBerserk "true"]
[BlackBerserk "true"]
[Variant "Antichess"]
[TimeControl "600+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e3 { [%eval 0.05] } 1... b5 { [%eval 0.57] } 2. Bxb5 { [%eval 0.48] } 2... Na6?? { (0.48 → Mate in 18) Checkmate is now unavoidable. e6 was best. } { [%eval #18] } (2... e6 3. Bxd7 Bxd7 4. Na3 Bxa3 5. bxa3 c6 6. a4 Na6 7. Ne2) 3. Bxd7?? { (Mate in 18 → 1.91) Lost forced checkmate sequence. Bxa6 was best. } { [%eval 1.91] } (3. Bxa6 Bxa6 4. c4 Bxc4 5. Qg4 Bxa2 6. Qxg7 Bxg7 7. Rxa2 Bxb2) 3... Bxd7?? { (1.91 → Mate in 14) Checkmate is now unavoidable. Kxd7 was best. } { [%eval #14] } (3... Kxd7 4. c4 Nb8 5. a4 g5 6. a5 a6 7. Ne2 Nc6 8. b4) 4. Qg4 { [%eval #14] } 4... Bxg4 { [%eval #14] } 5. Nf3?? { (Mate in 14 → -1.62) Lost forced checkmate sequence. Kd1 was best. } { [%eval -1.62] } (5. Kd1 Bxd1 6. e4 Bxc2 7. Na3 Bxe4 8. Nc4 Qxd2 9. Nxd2 Bxg2 10. Ne4 Bxe4) 5... Bxf3 { [%eval -1.6] } 6. gxf3 { [%eval -1.84] } 6... Qxd2 { [%eval -0.99] } 7. Bxd2?? { (-0.99 → Mate in 12) Checkmate is now unavoidable. Kxd2 was best. } { [%eval #-12] } (7. Kxd2) 7... Nb4 { [%eval #-12] } 8. Bxb4 { [%eval #-11] } 8... c5?? { (Mate in 11 → -0.15) Lost forced checkmate sequence. Rb8 was best. } { [%eval -0.15] } (8... Rb8 9. Bxe7 Rxb2 10. Bxf8 Rxc2 11. Bxg7 Rxf2 12. Kxf2 h5 13. Bxh8 Nf6 14. Bxf6) 9. Bxc5 { [%eval -0.71] } 9... Nf6?? { (-0.71 → 2.46) Blunder. Rd8 was best. } { [%eval 2.46] } (9... Rd8 10. Bxe7) 10. Bxe7 { [%eval 2.16] } 10... Kxe7 { [%eval 1.46] } 11. Nc3 { [%eval 1.38] } 11... Ne4? { (1.38 → 2.98) Mistake. h5 was best. } { [%eval 2.98] } (11... h5 12. e4) 12. Nxe4?? { (2.98 → Mate in 8) Checkmate is now unavoidable. fxe4 was best. } { [%eval #-8] } (12. fxe4) 12... Kd6?? { (Mate in 8 → Mate in 11) Lost forced checkmate sequence. g5 was best. } { [%eval #11] } (12... g5 13. Nxg5 Rb8 14. Nxh7 Rxb2 15. Nxf8 Rxa2 16. Rxa2 Rxf8 17. Rxa7 Rd8 18. Rxe7) 13. Nxd6 { [%eval #11] } 13... Bxd6 { [%eval #10] } 14. b4?? { (Mate in 10 → Mate in 6) Lost forced checkmate sequence. Rf1 was best. } { [%eval #-6] } (14. Rf1 Bxh2 15. Rg1 Bxg1 16. Kd1 Bxf2 17. b4 Bxe3 18. f4 Bxf4 19. Kd2 Bxd2) 14... Bxh2 { [%eval #-6] } 15. Rxh2 { [%eval #-5] } 15... a5?? { (Mate in 5 → Mate in 9) Lost forced checkmate sequence. Rhg8 was best. } { [%eval #9] } (15... Rhg8 16. Rxh7 g5 17. Rxf7 Rgb8 18. Rxa7 Rxb4 19. Rxa8 Rg4 20. fxg4#) 16. Rxh7 { [%eval #9] } 16... axb4 { [%eval #8] } 17. Rxh8?? { (Mate in 8 → 0.00) Lost forced checkmate sequence. Rxg7 was best. } { [%eval 0.0] } (17. Rxg7 Rxa2 18. Rxf7 Rxc2 19. Kd2 Rxd2 20. Rc7 Rxf2 21. Rd1 Rxf3 22. Rg1 Rxe3) 17... Rxa2?? { (0.00 → 2.58) Blunder. Rxh8 was best. } { [%eval 2.58] } (17... Rxh8 18. Ke2 Rg8 19. f4 b3 20. cxb3 f6 21. Kd2 g5 22. fxg5 fxg5 23. Rh1) 18. Rxa2 { [%eval 2.91] } 18... b3 { [%eval 3.37] } 19. cxb3 { [%eval 2.58] } 19... f5?? { (2.58 → 6.70) Blunder. g5 was best. } { [%eval 6.7] } (19... g5 20. Rh4 gxh4 21. Ra8 h3 22. b4 h2 23. b5 h1=K 24. b6 Kh2 25. f4) 20. Rb8?? { (6.70 → Mate in 2) Checkmate is now unavoidable. Rh6 was best. } { [%eval #-2] } (20. Rh6) 20... f4 { [%eval #-2] } 21. exf4 { [%eval #-1] } 21... g5 { [%eval #-1] } 22. fxg5# { Game ends by variant rule. } 0-1
