FEN
[Event "Hourly King of the Hill Arena"]
[Site "https://lichess.org/dtfCxrAD"]
[Date "2026.03.08"]
[Round "-"]
[White "candy-floss"]
[Black "Shurrrik"]
[Result "1-0"]
[GameId "dtfCxrAD"]
[UTCDate "2026.03.08"]
[UTCTime "18:20:50"]
[WhiteElo "1425"]
[BlackElo "1768"]
[WhiteRatingDiff "+63"]
[BlackRatingDiff "-9"]
[Variant "King of the Hill"]
[TimeControl "180+2"]
[ECO "C20"]
[Opening "King's Pawn Game: Leonardis Variation"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e4 { [%eval 0.61] } 1... e5 { [%eval 0.98] } 2. d3? { (0.98 → -0.44) Mistake. Nc3 was best. } { [%eval -0.44] } { C20 King's Pawn Game: Leonardis Variation } (2. Nc3 Nc6 3. Nf3 d5 4. d4 dxe4 5. Nxe5 Nxe5 6. dxe5 Qxd1+) 2... d6? { (-0.44 → 0.69) Mistake. d5 was best. } { [%eval 0.69] } (2... d5 3. exd5 Qxd5 4. Nc3 Bb4 5. Qd2 Qd6 6. a3 Bxc3 7. bxc3) 3. Nc3 { [%eval 0.46] } 3... Be6 { [%eval 0.9] } 4. f3? { (0.90 → -0.52) Mistake. f4 was best. } { [%eval -0.52] } (4. f4) 4... a6? { (-0.52 → 0.60) Mistake. Nc6 was best. } { [%eval 0.6] } (4... Nc6 5. f4) 5. d4?! { (0.60 → -0.35) Inaccuracy. f4 was best. } { [%eval -0.35] } (5. f4) 5... exd4 { [%eval -0.28] } 6. Qxd4 { [%eval -0.3] } 6... Qf6?? { (-0.30 → 2.40) Blunder. Nc6 was best. } { [%eval 2.4] } (6... Nc6 7. Qe3) 7. Qxf6?? { (2.40 → 0.53) Blunder. Qb4 was best. } { [%eval 0.53] } (7. Qb4) 7... Nxf6 { [%eval 0.84] } 8. Bf4?! { (0.84 → -0.08) Inaccuracy. Bg5 was best. } { [%eval -0.08] } (8. Bg5 Nc6 9. Kd2 d5 10. exd5 Nxd5 11. Bc4 Nxc3 12. Kxc3 Bb4+ 13. Kd3 Bf5+) 8... Nfd7?? { (-0.08 → 3.05) Blunder. Nc6 was best. } { [%eval 3.05] } (8... Nc6) 9. Ke2 { [%eval 2.87] } 9... f5? { (2.87 → 4.85) Mistake. c5 was best. } { [%eval 4.85] } (9... c5 10. Nd5 Ra7 11. b4 b6 12. Ke3 Ne5 13. Nxb6 f6 14. h4 Nbc6 15. c3) 10. Ke3 { [%eval 4.03] } 10... c5?? { (4.03 → 10.27) Blunder. Nc6 was best. } { [%eval 10.27] } (10... Nc6 11. exf5 Bxf5 12. Bd3 Bxd3 13. cxd3 Nc5 14. d4 Kf7 15. dxc5 Re8+ 16. Kd3) 11. b4?? { (10.27 → 4.18) Blunder. exf5 was best. } { [%eval 4.18] } (11. exf5 Bxf5) 11... b6?? { (4.18 → 11.19) Blunder. Nc6 was best. } { [%eval 11.19] } (11... Nc6 12. exf5 Bxf5 13. g4 Nf6 14. gxf5 Kd7 15. Bc4 Re8+ 16. Be6+ Rxe6+ 17. fxe6+) 12. g4 { [%eval 10.25] } 12... g6 { [%eval 13.71] } 13. gxf5?! { (13.71 → 6.53) Inaccuracy. exf5 was best. } { [%eval 6.53] } (13. exf5) 13... gxf5?! { (6.53 → 13.57) Inaccuracy. Bf7 was best. } { [%eval 13.57] } (13... Bf7 14. Rd1 Ne5 15. Nh3 Nbd7 16. Nd5 Bxd5 17. Rxd5 h6 18. Bxe5 dxe5 19. fxg6) 14. Bh3?! { (13.57 → 6.16) Inaccuracy. exf5 was best. } { [%eval 6.16] } (14. exf5) 14... Nf6 { [%eval 6.76] } 15. exf5 { [%eval 6.19] } 15... Bc4 { [%eval 6.05] } 16. Bg5? { (6.05 → 3.61) Mistake. Bf1 was best. } { [%eval 3.61] } (16. Bf1) 16... Nbd7 { [%eval 4.32] } 17. Bxf6?? { (4.32 → 0.08) Blunder. Bf1 was best. } { [%eval 0.08] } (17. Bf1 Bxf1 18. Rxf1 Bg7 19. f4 O-O-O 20. Kd3 Rhe8 21. Nf3 Ne5+ 22. fxe5 dxe5+) 17... Nxf6 { [%eval 2.04] } 18. Ne4?? { (2.04 → -2.07) Blunder. Bf1 was best. } { [%eval -2.07] } (18. Bf1 Bxf1 19. Rxf1 Kd7 20. Kd3 Re8 21. f4 Kc6 22. a4 d5 23. Nf3 Ng4) 18... Bh6+?? { (-2.07 → 2.38) Blunder. Nd5+ was best. } { [%eval 2.38] } (18... Nd5+ 19. Kf2) 19. f4 { [%eval 2.39] } 19... Nd5+?? { (2.39 → 6.31) Blunder. O-O-O was best. } { [%eval 6.31] } (19... O-O-O 20. Nxf6) 20. Kf3 { [%eval 5.0] } 20... Nc3? { (5.00 → 14.39) Mistake. O-O was best. } { [%eval 14.39] } (20... O-O 21. Nxd6 Rae8 22. Nxc4 Nxf4 23. Rd1 b5 24. Nd6 Re5 25. Bg4 Ng6 26. Kg2) 21. Nxc3 { [%eval 14.0] } 21... d5 { [%eval 12.47] } 22. Ne4?! { (12.47 → 6.41) Inaccuracy. Re1+ was best. } { [%eval 6.41] } (22. Re1+) 22... O-O?! { (6.41 → 9.70) Inaccuracy. Kd7 was best. } { [%eval 9.7] } (22... Kd7 23. Re1) 23. Nd6 { [%eval 9.35] } 23... b5 { [%eval 20.38] } 24. Nxc4 { [%eval 19.34] } 24... bxc4 { [%eval 26.57] } 25. Rd1 { [%eval 25.0] } 25... Rfe8 { [%eval 26.77] } 26. Rxd5 { [%eval 25.84] } 26... Kf7?! { (25.84 → Mate in 3) Checkmate is now unavoidable. Bg5 was best. } { [%eval #3] } (26... Bg5 27. fxg5) 27. Re5 { [%eval #2] } 27... Rxe5 { [%eval #2] } 28. fxe5 { [%eval #1] } 28... Rd8 { [%eval #1] } 29. Ke4# { Game ends by variant rule. } 1-0