FEN
[Event "rated variant:antichess game"]
[Site "https://lichess.org/dxCcjv1n"]
[Date "2024.02.12"]
[Round "-"]
[White "wildan_ghaly"]
[Black "deydinov"]
[Result "0-1"]
[GameId "dxCcjv1n"]
[UTCDate "2024.02.12"]
[UTCTime "08:28:58"]
[WhiteElo "1356"]
[BlackElo "1352"]
[WhiteRatingDiff "-41"]
[BlackRatingDiff "+14"]
[Variant "Antichess"]
[TimeControl "300+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e3 { [%eval 0.22] } 1... b5 { [%eval 0.54] } 2. Bxb5 { [%eval 0.39] } 2... Ba6 { [%eval 0.49] } 3. Bxd7 { [%eval 0.54] } 3... Qxd7?? { (0.54 → 2.66) Blunder. Nxd7 was best. } { [%eval 2.66] } (3... Nxd7 4. d3 Bxd3 5. Qxd3 Rb8 6. Qxh7 Rxh7 7. b4 Rxb4 8. c4) 4. Qe2 { [%eval 2.36] } 4... Bxe2 { [%eval 2.05] } 5. Nxe2 { [%eval 1.92] } 5... Qxd2 { [%eval 2.75] } 6. Nxd2?! { (2.75 → 2.08) Inaccuracy. Kxd2 was best. } { [%eval 2.08] } (6. Kxd2) 6... Nd7 { [%eval 2.15] } 7. b3 { [%eval 1.8] } 7... Rb8?? { (1.80 → Mate in 12) Checkmate is now unavoidable. g6 was best. } { [%eval #12] } (7... g6 8. Ng3 Ne5 9. c4 Nxc4 10. bxc4 Kd7 11. c5 Ke6 12. e4 g5 13. e5 Kxe5 14. Nf5) 8. a4?? { (Mate in 12 → 1.46) Lost forced checkmate sequence. Bb2 was best. } { [%eval 1.46] } (8. Bb2 Rxb3 9. Bxg7 Bxg7 10. axb3 Bxa1 11. Nc3 Bxc3 12. Kf1 Bxd2 13. f4 Bxe3 14. Ke2 Bxf4) 8... Rxb3 { [%eval 1.38] } 9. cxb3 { [%eval 1.01] } 9... Nc5? { (1.01 → 2.37) Mistake. Kd8 was best. } { [%eval 2.37] } (9... Kd8 10. Nb1) 10. Bb2?! { (2.37 → 1.73) Inaccuracy. Rb1 was best. } { [%eval 1.73] } (10. Rb1 Nxa4) 10... Nxa4?? { (1.73 → Mate in 10) Checkmate is now unavoidable. Nxb3 was best. } { [%eval #10] } (10... Nxb3 11. Bxg7 Bxg7 12. Nxb3 Bxa1 13. Nxa1 e6 14. Kd2 Kd7 15. Nc2 Ne7 16. Nc3 Kc6 17. Rd1) 11. Bxg7 { [%eval #10] } 11... Bxg7 { [%eval #9] } 12. bxa4 { [%eval #9] } 12... Bxa1 { [%eval #8] } 13. Nc3 { [%eval #8] } 13... Bxc3 { [%eval #7] } 14. Kf1 { [%eval #7] } 14... Bxd2 { [%eval #6] } 15. f4 { [%eval #6] } 15... Bxe3 { [%eval #5] } 16. Kf2 { [%eval #5] } 16... Bxf4 { [%eval #4] } 17. Ke3?? { (Mate in 4 → -3.25) Lost forced checkmate sequence. Rb1 was best. } { [%eval -3.25] } (17. Rb1 Bxh2 18. Kg3 Bxg3 19. Rb6 cxb6 20. a5 bxa5#) 17... Bxh2 { [%eval -2.53] } 18. Rxh2 { [%eval -2.86] } 18... Nh6 { [%eval -3.61] } 19. Rxh6 { [%eval -3.46] } 19... Rf8 { [%eval -3.09] } 20. Rxh7 { [%eval -2.5] } 20... Rh8?! { (-2.50 → -1.49) Inaccuracy. c5 was best. } { [%eval -1.49] } (20... c5 21. Rxf7 Kxf7 22. g4 e5 23. g5 Ke6 24. Kf4 exf4 25. g6 f3 26. g7 Rf6 27. a5) 21. Rxf7 { [%eval -1.69] } 21... Kxf7 { [%eval -1.67] } 22. Kf4?! { (-1.67 → -2.74) Inaccuracy. g4 was best. } { [%eval -2.74] } (22. g4 c5 23. g5 Ke6 24. g6 Rd8 25. Kf2 Kd7 26. a5 Rf8 27. Ke2 Rf4 28. a6 e5) 22... e5?! { (-2.74 → -1.51) Inaccuracy. Rb8 was best. } { [%eval -1.51] } (22... Rb8 23. g4 Ke8 24. g5 Rd8 25. Kg3 c5 26. g6 c4 27. g7 c3 28. a5 c2 29. Kf2) 23. Kxe5 { [%eval -1.87] } 23... Ke6? { (-1.87 → -0.50) Mistake. c5 was best. } { [%eval -0.5] } (23... c5 24. g4) 24. Kxe6 { [%eval -0.94] } 24... Rh3?? { (-0.94 → 1.50) Blunder. c5 was best. } { [%eval 1.5] } (24... c5 25. g4 c4 26. a5 c3 27. a6 c2 28. Kd6 c1=N 29. Kc6 Ne2 30. g5 Nc3 31. Kb6) 25. gxh3 { [%eval 1.58] } 25... c5 { [%eval 1.42] } 26. Ke5 { [%eval 1.28] } 26... c4 { [%eval 1.37] } 27. Ke4?? { (1.37 → -0.46) Blunder. h4 was best. } { [%eval -0.46] } (27. h4 c3) 27... c3 { [%eval 0.0] } 28. Ke3 { [%eval 0.0] } 28... c2 { [%eval 0.0] } 29. Ke2?? { (0.00 → Mate in 10) Checkmate is now unavoidable. Kf4 was best. } { [%eval #-10] } (29. Kf4 a6 30. Kg4 a5 31. Kf4 c1=R 32. h4 Rc3 33. Kg5 Rc2 34. h5 Rc8 35. h6 Re8) 29... c1=R { [%eval #-10] } 30. Kf1 { [%eval #-4] } 30... Rxf1 { [%eval #-4] } 31. a5 { [%eval #-3] } 31... Rg1 { [%eval #-3] } 32. h4 { [%eval #-2] } 32... Rg5 { [%eval #-2] } 33. hxg5 { [%eval #-1] } 33... a6 { [%eval #-1] } 34. g6# { Game ends by variant rule. } 0-1
