FEN
[Event "Daily Three-check Arena"]
[Site "https://lichess.org/e5ONpJ7p"]
[Date "2023.04.26"]
[Round "-"]
[White "Superfly70"]
[Black "Carp1912"]
[Result "1-0"]
[GameId "e5ONpJ7p"]
[UTCDate "2023.04.26"]
[UTCTime "01:07:35"]
[WhiteElo "1480"]
[BlackElo "2004"]
[WhiteRatingDiff "+20"]
[BlackRatingDiff "-11"]
[BlackBerserk "true"]
[Variant "Three-check"]
[TimeControl "180+0"]
[ECO "A00"]
[Opening "Van't Kruijs Opening"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e3?! { (0.15 → -0.74) Inaccuracy. Nc3 was best. } { [%eval -0.74] } { A00 Van't Kruijs Opening } (1. Nc3 e6 2. Nf3 Nc6 3. e4 Bb4 4. a3 Bxc3 5. dxc3 h6) 1... c5? { (-0.74 → 0.85) Mistake. Nf6 was best. } { [%eval 0.85] } (1... Nf6 2. Nc3 Nc6 3. d4 e5 4. d5 Bc5 5. dxc6 bxc6 6. Nf3) 2. Bb5 { [%eval 0.52] } 2... e6 { [%eval 0.0] } 3. Qf3? { (0.00 → -1.30) Mistake. Na3 was best. } { [%eval -1.3] } (3. Na3 Nc6 4. Nf3 a6 5. Bxc6 bxc6 6. e4 d5 7. O-O Nf6 8. d3 Be7 9. Bf4 Nh5) 3... Nf6 { [%eval -1.31] } 4. Bxd7+? { (-1.31 → -2.65) Mistake. Nc3 was best. } { [%eval -2.65] } (4. Nc3 a6) 4... Bxd7 { [%eval -4.6] } 5. Qxb7 { [%eval -5.08] } 5... Bc6 { [%eval -5.96] } 6. Qxf7+ { [%eval -7.42] } 6... Kxf7 { [%eval -6.23] } 7. d3?! { (-6.23 → -13.24) Inaccuracy. Nf3 was best. } { [%eval -13.24] } (7. Nf3 Kg8) 7... Bxg2 { [%eval -11.47] } 8. Nc3 { [%eval -29.14] } 8... Bxh1 { [%eval -14.7] } 9. Nh3 { [%eval -16.0] } 9... Kg8 { [%eval -16.37] } 10. Nf4 { [%eval -23.43] } 10... Bd6 { [%eval -19.38] } 11. Nxe6 { [%eval -30.0] } 11... Qe7 { [%eval -19.05] } 12. Bd2 { [%eval -18.74] } 12... Qxe6 { [%eval -17.48] } 13. O-O-O { [%eval -18.72] } 13... Be5 { [%eval -16.37] } 14. Rg1 { [%eval -17.38] } 14... Kf8 { [%eval -20.94] } 15. e4 { [%eval -28.88] } 15... Rg8?? { (-28.88 → 23.19) Blunder. Bxc3 was best. } { [%eval 23.19] } (15... Bxc3) 16. Bh6 { [%eval #12] } 16... Ke8 { [%eval 21.23] } 17. Bxg7?? { (21.23 → Mate in 7) Checkmate is now unavoidable. Nb5 was best. } { [%eval #-7] } (17. Nb5) 17... Qf7?! { (Mate in 7 → -30.57) Lost forced checkmate sequence. Bxc3 was best. } { [%eval -30.57] } (17... Bxc3 18. Kb1 Bxb2 19. Rg5 Bc3 20. Re5 Bxe5 21. Kc1 Bf4+ 22. Kd1 Bf3+ 23. Ke1 Qxe4#) 18. Nb5 { [%eval -34.56] } 18... Kd8?? { (-34.56 → Mate in 1) Checkmate is now unavoidable. Kd7 was best. } { [%eval #1] } (18... Kd7 19. Kb1) 19. Bxf6# { Game ends by variant rule. } 1-0