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[Event "rated variant:antichess game"] [Site "https://lichess.org/eMXzAv9t"] [Date "2024.01.13"] [Round "-"] [White "LinhChi9115"] [Black "Ayanshphionex"] [Result "1-0"] [GameId "eMXzAv9t"] [UTCDate "2024.01.13"] [UTCTime "10:21:31"] [WhiteElo "713"] [BlackElo "938"] [WhiteRatingDiff "+95"] [BlackRatingDiff "-17"] [Variant "Antichess"] [TimeControl "300+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. d4?? { (0.15 → Mate in 16) Checkmate is now unavoidable. e3 was best. } { [%eval #-16] } (1. e3 e6 2. b4 Bxb4 3. a4 Bxd2 4. Bxd2 Nh6 5. h4 Qxh4) 1... c5?? { (Mate in 16 → -4.49) Lost forced checkmate sequence. e5 was best. } { [%eval -4.49] } (1... e5 2. dxe5 Ba3 3. bxa3 Qg5 4. Bxg5 Kd8 5. Bxd8 Nc6 6. Bxc7) 2. dxc5 { [%eval -5.7] } 2... Qb6?? { (-5.70 → Mate in 19) Checkmate is now unavoidable. g5 was best. } { [%eval #19] } (2... g5 3. Bxg5) 3. cxb6 { [%eval #20] } 3... axb6 { [%eval #19] } 4. Qxd7 { [%eval #21] } 4... Bxd7 { [%eval #12] } 5. Bh6 { [%eval #12] } 5... gxh6 { [%eval #11] } 6. Nc3?? { (Mate in 11 → 3.81) Lost forced checkmate sequence. a4 was best. } { [%eval 3.81] } (6. a4 Bxa4 7. Rxa4 Rxa4 8. c4 Rxc4 9. e4 Rxe4 10. Na3 Rxe1 11. h4 Rxf1 12. Rh3 Rxg1) 6... Rxa2 { [%eval 3.61] } 7. Nxa2 { [%eval 3.82] } 7... Bh3 { [%eval 4.51] } 8. Nxh3 { [%eval 3.16] } 8... e5?? { (3.16 → Mate in 10) Checkmate is now unavoidable. h5 was best. } { [%eval #10] } (8... h5) 9. Ng5 { [%eval #10] } 9... hxg5 { [%eval #9] } 10. Nb4 { [%eval #9] } 10... Bxb4 { [%eval #8] } 11. c3?? { (Mate in 8 → -2.84) Lost forced checkmate sequence. Ra2 was best. } { [%eval -2.84] } (11. Ra2 Bxe1 12. g4 Bxf2 13. Ra5 bxa5 14. Rg1 Bxg1 15. e4 Bxh2 16. b4 axb4 17. c4 bxc3) 11... Bxc3 { [%eval -2.92] } 12. bxc3 { [%eval -3.17] } 12... Nc6?? { (-3.17 → Mate in 9) Checkmate is now unavoidable. e4 was best. } { [%eval #9] } (12... e4) 13. Ra6?? { (Mate in 9 → -3.55) Lost forced checkmate sequence. Ra7 was best. } { [%eval -3.55] } (13. Ra7 Nxa7 14. f4 gxf4 15. e3 fxe3 16. Bb5 Nxb5 17. g4 Nxc3 18. Ke2 Nxe2 19. Rg1 Nxg1) 13... bxa6 { [%eval -3.61] } 14. f4?! { (-3.61 → -4.92) Inaccuracy. Rg1 was best. } { [%eval -4.92] } (14. Rg1 Nge7 15. h4 gxh4 16. g4 hxg3 17. Rxg3 Rg8 18. Rxg8 Nxg8 19. c4 e4 20. Kd2 Nge7) 14... exf4 { [%eval -5.25] } 15. e3?? { (-5.25 → Mate in 9) Checkmate is now unavoidable. Kf2 was best. } { [%eval #-9] } (15. Kf2 a5) 15... fxe3 { [%eval #-9] } 16. Bxa6 { [%eval #-8] } 16... Nb4 { [%eval #-8] } 17. cxb4 { [%eval #-7] } 17... b5 { [%eval #-7] } 18. Bxb5 { [%eval #-6] } 18... e2 { [%eval #-15] } 19. Bxe8 { [%eval #-6] } 19... h5 { [%eval #-9] } 20. Bxf7 { [%eval #-8] } 20... Ne7?? { (Mate in 8 → 0.12) Lost forced checkmate sequence. Nf6 was best. } { [%eval 0.12] } (20... Nf6 21. Kxe2 Nh7 22. Bxh5 g4 23. Bxg4 Rc8 24. Bxc8 Ng5 25. Be6 Nxe6 26. b5 Ng5 27. Rb1) 21. Kxe2?? { (0.12 → Mate in 4) Checkmate is now unavoidable. Bxh5 was best. } { [%eval #-4] } (21. Bxh5 Rxh5 22. Kxe2 Rxh2 23. Rxh2 Ng6 24. Rh8 Nxh8 25. g4 Ng6 26. b5 Ne7 27. b6 Nc6) 21... Re8 { [%eval #-5] } 22. Bxh5 { [%eval #-4] } 22... Ng6?? { (Mate in 4 → Mate in 6) Lost forced checkmate sequence. Nf5 was best. } { [%eval #6] } (22... Nf5 23. Bxe8 Ne3 24. Kxe3 g4 25. Kf3 gxf3 26. gxf3#) 23. Bxg6 { [%eval #6] } 23... Rxe2 { [%eval #5] } 24. Re1 { [%eval #5] } 24... Rxe1 { [%eval #4] } 25. Bb1 { [%eval #4] } 25... Rxb1 { [%eval #3] } 26. h4?? { (Mate in 3 → Mate in 4) Lost forced checkmate sequence. b5 was best. } { [%eval #-4] } (26. b5 Rxb5 27. h4 gxh4 28. g3 hxg3#) 26... gxh4?? { (Mate in 4 → Mate in 2) Lost forced checkmate sequence. Rxb4 was best. } { [%eval #2] } (26... Rxb4 27. hxg5 Rb7 28. g4 Rf7 29. g6 Rh7 30. gxh7#) 27. g4?? { (Mate in 2 → Mate in 9) Lost forced checkmate sequence. g3 was best. } { [%eval #-9] } (27. g3 Rxb4 28. gxh4 Rxh4#) 27... hxg3?? { (Mate in 9 → Mate in 1) Lost forced checkmate sequence. Rxb4 was best. } { [%eval #1] } (27... Rxb4 28. g5 h3 29. g6 h2 30. g7 h1=Q 31. g8=K Qh8 32. Kxh8 Rb6 33. Kg8 Re6 34. Kh8) 28. b5 { [%eval #1] } 28... Rxb5# { Game ends by variant rule. } 1-0