FEN
[Event "rated variant:horde game"]
[Site "https://lichess.org/eTRKQdFO"]
[Date "2024.07.31"]
[Round "-"]
[White "bencs"]
[Black "rubenloper"]
[Result "0-1"]
[GameId "eTRKQdFO"]
[UTCDate "2024.07.31"]
[UTCTime "20:27:57"]
[WhiteElo "1848"]
[BlackElo "2123"]
[WhiteRatingDiff "-2"]
[BlackRatingDiff "+2"]
[Variant "Horde"]
[TimeControl "60+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e5 { [%eval 0.95] } 1... d6 { [%eval 0.92] } 2. f6?? { (0.92 → -0.97) Blunder. e4 was best. } { [%eval -0.97] } (2. e4 e6 3. cxd6 cxd6 4. d5 exf5 5. gxf5 dxe5 6. fxe5 h6) 2... gxf6 { [%eval -2.23] } 3. exf6? { (-2.23 → -3.85) Mistake. gxf6 was best. } { [%eval -3.85] } (3. gxf6 exf6 4. exd6 cxd6 5. e4 f5 6. gxf5 dxc5 7. bxc5 Qc7 8. e3 Bxc5) 3... exf6 { [%eval -3.87] } 4. gxf6 { [%eval -3.59] } 4... Nxf6 { [%eval -3.65] } 5. g5 { [%eval -4.06] } 5... Ng8 { [%eval -3.84] } 6. cxd6 { [%eval -3.89] } 6... cxd6 { [%eval -3.73] } 7. e4 { [%eval -3.84] } 7... b6 { [%eval -3.69] } 8. d5 { [%eval -4.14] } 8... f6 { [%eval -3.62] } 9. gxf6 { [%eval -3.37] } 9... Nxf6 { [%eval -3.5] } 10. e3 { [%eval -3.51] } 10... h5 { [%eval -3.77] } 11. f5 { [%eval -4.43] } 11... a6 { [%eval -4.92] } 12. e2 { [%eval -4.98] } 12... Nbd7 { [%eval -4.92] } 13. bxa6 { [%eval -4.78] } 13... Rxa6 { [%eval -4.95] } 14. d4 { [%eval -5.61] } 14... Be7 { [%eval -4.61] } 15. d3 { [%eval -4.25] } 15... Ra8 { [%eval -4.3] } 16. b5 { [%eval -5.15] } 16... Ra7 { [%eval -4.53] } 17. d2 { [%eval -4.83] } 17... Bb7 { [%eval -4.38] } 18. f4 { [%eval -4.74] } 18... Ra8? { (-4.74 → -2.84) Mistake. Qc7 was best. } { [%eval -2.84] } (18... Qc7 19. f3) 19. f3 { [%eval -3.52] } 19... Ra7?! { (-3.52 → -2.66) Inaccuracy. Qb8 was best. } { [%eval -2.66] } (19... Qb8 20. f2) 20. e5 { [%eval -2.46] } 20... dxe5 { [%eval -2.61] } 21. dxe5 { [%eval -2.65] } 21... Nxd5 { [%eval -2.76] } 22. cxd5 { [%eval -2.69] } 22... Bxd5 { [%eval -2.5] } 23. c4 { [%eval -3.14] } 23... Bb7 { [%eval -3.07] } 24. d4 { [%eval -3.04] } 24... Qa8 { [%eval -2.76] } 25. f6? { (-2.76 → -4.54) Mistake. f2 was best. } { [%eval -4.54] } (25. f2) 25... Bxf6 { [%eval -4.2] } 26. exf6 { [%eval -4.07] } 26... Nxf6 { [%eval -4.15] } 27. e4?! { (-4.15 → -5.51) Inaccuracy. f2 was best. } { [%eval -5.51] } (27. f2 Kd7) 27... Bxe4 { [%eval -5.33] } 28. fxe4 { [%eval -5.38] } 28... Nxe4 { [%eval -5.07] } 29. d3 { [%eval -5.84] } 29... Nd6 { [%eval -5.33] } 30. f3 { [%eval -6.76] } 30... Nf5 { [%eval -6.46] } 31. g4 { [%eval -8.67] } 31... Nxh4 { [%eval -6.85] } 32. g3 { [%eval -7.86] } 32... hxg4 { [%eval -7.54] } 33. fxg4 { [%eval -8.61] } 33... Qxh1 { [%eval -8.6] } 34. gxh4 { [%eval -8.84] } 34... Qxg1 { [%eval -8.63] } 35. g5 { [%eval -9.3] } 35... Qxh2 { [%eval -8.04] } 36. f5 { [%eval -8.76] } 36... Qxh3 { [%eval -7.75] } 37. f6 { [%eval -10.38] } 37... Qxh4 { [%eval -10.15] } 38. d5 { [%eval -10.76] } 38... Qxg5 { [%eval -10.89] } 39. c5 { [%eval -11.54] } 39... bxc5 { [%eval -11.5] } 40. b6 { [%eval -12.0] } 40... Qxd5 { [%eval -8.75] } 41. bxa7 { [%eval -8.62] } 41... O-O { [%eval -7.93] } 42. c4 { [%eval -7.83] } 42... Qh1 { [%eval -7.63] } 43. f7+ { [%eval -9.53] } 43... Rxf7 { [%eval -9.38] } 44. a8=Q+ { [%eval -9.89] } 44... Qxa8 { [%eval -9.31] } 45. b4 { [%eval -10.3] } 45... cxb4 { [%eval -10.15] } 46. axb4 { [%eval -9.51] } 46... Qxa4 { [%eval -9.77] } 47. c5 { [%eval -12.3] } 47... Qxb4 { [%eval -12.21] } 48. c6 { [%eval -12.0] } 48... Qc5 { [%eval -11.96] } 49. c7?! { (-11.96 → Mate in 19) Checkmate is now unavoidable. a4 was best. } { [%eval #-19] } (49. a4 Qxc6) 49... Qxc7?! { (Mate in 19 → -12.24) Lost forced checkmate sequence. Rf1 was best. } { [%eval -12.24] } (49... Rf1 50. c8=Q+ Qxc8 51. b3 Qc7 52. b2 Rxc1 53. b4 Rxa1 54. a3 Ra2 55. a4) 50. d4?! { (-12.24 → Mate in 10) Checkmate is now unavoidable. a4 was best. } { [%eval #-10] } (50. a4 Rf1) 50... Qxc1 { [%eval #-9] } 51. b3 { [%eval #-8] } 51... Qxb1 { [%eval #-7] } 52. a3 { [%eval #-7] } 52... Qxa1 { [%eval #-6] } 53. b4 { [%eval #-6] } 53... Qxa3 { [%eval #-5] } 54. d5 { [%eval #-4] } 54... Qxb4 { [%eval #-3] } 55. e3 { [%eval #-3] } 55... Qc3 { [%eval #-3] } 56. e4 { [%eval #-3] } 56... Qd4 { [%eval #-2] } 57. e5 { [%eval #-2] } 57... Qxe5 { [%eval #-1] } 58. d6 { [%eval #-1] } 58... Qxd6# { Game ends by variant rule. } 0-1