FEN
[Event "rated variant:antichess game"]
[Site "https://lichess.org/ecd1fykP"]
[Date "2022.04.20"]
[Round "-"]
[White "piongu"]
[Black "Isaacqazzaq"]
[Result "0-1"]
[GameId "ecd1fykP"]
[UTCDate "2022.04.20"]
[UTCTime "23:18:48"]
[WhiteElo "1639"]
[BlackElo "1533"]
[WhiteRatingDiff "-28"]
[BlackRatingDiff "+8"]
[WhiteTitle "IM"]
[Variant "Antichess"]
[TimeControl "180+2"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e3 { [%eval 1.3] } 1... b5 { [%eval 1.41] } 2. Bxb5 { [%eval 1.64] } 2... h5?? { (1.64 → 5.61) Blunder. Ba6 was best. } { [%eval 5.61] } (2... Ba6 3. Bxd7 Nxd7 4. c4 Bxc4 5. Qa4 Bxa2 6. Qxa7 Rxa7 7. Rxa2) 3. Bxd7 { [%eval 6.0] } 3... Kxd7?! { (6.00 → 11.43) Inaccuracy. Qxd7 was best. } { [%eval 11.43] } (3... Qxd7 4. Qxh5 Rxh5 5. c4 Rxh2 6. Rxh2 Qxd2 7. Nxd2 Bh3 8. Rxh3) 4. Qxh5 { [%eval 12.56] } 4... Rxh5 { [%eval 7.85] } 5. Nc3 { [%eval 2.95] } 5... Rxh2 { [%eval 2.05] } 6. Rxh2 { [%eval 2.45] } 6... Nh6?! { (2.45 → 3.56) Inaccuracy. g6 was best. } { [%eval 3.56] } (6... g6) 7. Rxh6 { [%eval 4.25] } 7... gxh6 { [%eval 3.55] } 8. Nh3?? { (3.55 → 0.99) Blunder. b3 was best. } { [%eval 0.99] } (8. b3 h5) 8... Bg7 { [%eval 1.3] } 9. Ng5?? { (1.30 → -0.76) Blunder. Ne2 was best. } { [%eval -0.76] } (9. Ne2 Bxb2) 9... Bxc3 { [%eval 0.83] } 10. bxc3 { [%eval 0.51] } 10... hxg5 { [%eval 0.54] } 11. a4?? { (0.54 → -2.61) Blunder. Rb1 was best. } { [%eval -2.61] } (11. Rb1 Bb7 12. Rxb7 Na6 13. Rxa7 Rxa7 14. c4 c5 15. Ba3 Nb4 16. Bxb4 Rxa2 17. Bxc5 Rxc2) 11... Ke6? { (-2.61 → -0.82) Mistake. Nc6 was best. } { [%eval -0.82] } (11... Nc6 12. c4 g4 13. Ra3 g3 14. fxg3 e6 15. Ke2 a5 16. g4 Na7 17. Kd3 Nb5 18. axb5) 12. Ba3?? { (-0.82 → Mate in 9) Checkmate is now unavoidable. d4 was best. } { [%eval #-9] } (12. d4 Qxd4) 12... Qxd2 { [%eval #-9] } 13. Bxe7 { [%eval #-8] } 13... Kxe7 { [%eval #-11] } 14. Kxd2 { [%eval #-10] } 14... Bh3 { [%eval #-10] } 15. gxh3 { [%eval #-9] } 15... g4 { [%eval #-9] } 16. hxg4 { [%eval #-8] } 16... f5 { [%eval #-8] } 17. gxf5 { [%eval #-7] } 17... Ke6 { [%eval #-7] } 18. fxe6 { [%eval #-6] } 18... Nd7 { [%eval #-6] } 19. exd7 { [%eval #-5] } 19... Rc8 { [%eval #-5] } 20. dxc8=B { [%eval #-4] } 20... a6 { [%eval #-4] } 21. Bxa6 { [%eval #-3] } 21... c5 { [%eval #-3] } 22. c4# { Game ends by variant rule. } 0-1