FEN
[Event "rated variant:antichess game"]
[Site "https://lichess.org/emDKaSS9"]
[Date "2025.11.01"]
[Round "-"]
[White "Rusiru_Wikasitha"]
[Black "MilanDTC"]
[Result "1-0"]
[GameId "emDKaSS9"]
[UTCDate "2025.11.01"]
[UTCTime "12:53:42"]
[WhiteElo "1562"]
[BlackElo "1599"]
[WhiteRatingDiff "+40"]
[BlackRatingDiff "-38"]
[Variant "Antichess"]
[TimeControl "60+3"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. c3?? { (0.15 → -1.80) Blunder. e3 was best. } { [%eval -1.8] } (1. e3 b5 2. Bxb5 Ba6 3. Bxd7 Nxd7 4. c4 Bxc4 5. Qa4 Bxa2) 1... Na6?? { (-1.80 → 0.11) Blunder. e5 was best. } { [%eval 0.11] } (1... e5 2. a3 Bxa3 3. Rxa3 Qg5 4. Rxa7 Rxa7 5. Qb3 Qxd2 6. Nxd2) 2. Qa4?! { (0.11 → -0.50) Inaccuracy. g3 was best. } { [%eval -0.5] } (2. g3 g6 3. Bh3 Nb4 4. Bxd7 Kxd7 5. cxb4 c5 6. bxc5 b5) 2... Nb4?! { (-0.50 → 0.29) Inaccuracy. b6 was best. } { [%eval 0.29] } (2... b6 3. Qxa6 Bxa6 4. Na3 Bxe2 5. Bxe2 Rc8 6. Bd3 f5 7. Bxf5) 3. Qxb4?? { (0.29 → -3.70) Blunder. cxb4 was best. } { [%eval -3.7] } (3. cxb4 d6 4. Qxa7 Rxa7 5. a3 Rxa3 6. Rxa3 Bh3 7. Rxh3 Qa8) 3... e6?? { (-3.70 → Mate in 15) Checkmate is now unavoidable. b6 was best. } { [%eval #15] } (3... b6 4. Qxb6 axb6 5. d3 Rxa2 6. Rxa2 Ba6 7. Rxa6 g5 8. Bxg5) 4. Qxb7 { [%eval #15] } 4... Bxb7 { [%eval #14] } 5. g4 { [%eval #14] } 5... Bxh1 { [%eval #13] } 6. Bg2 { [%eval #13] } 6... Bxg2 { [%eval #12] } 7. e4 { [%eval #13] } 7... Bxe4 { [%eval #12] } 8. Nf3?? { (Mate in 12 → Mate in 13) Lost forced checkmate sequence. d3 was best. } { [%eval #-13] } (8. d3 Bxd3 9. Bg5 Qxg5 10. Na3 Qxg4 11. Nh3 Qxh3 12. f3 Qxf3 13. h3 Bxa3) 8... Bxb1 { [%eval #-13] } 9. Rxb1 { [%eval #-12] } 9... Ba3 { [%eval #-12] } 10. bxa3 { [%eval #-11] } 10... Qg5?? { (Mate in 11 → Mate in 20) Lost forced checkmate sequence. Qh4 was best. } { [%eval #20] } (10... Qh4 11. Nxh4 Rb8 12. Rxb8 Kf8 13. Rxf8 Ne7 14. Rxf7 Nc6 15. Rxg7 h6 16. Rxd7) 11. Nxg5 { [%eval #20] } 11... h6 { [%eval #10] } 12. Nxf7 { [%eval #10] } 12... Kxf7 { [%eval #9] } 13. Rb8 { [%eval #9] } 13... Rxb8 { [%eval #8] } 14. Bb2 { [%eval #8] } 14... Rxb2 { [%eval #7] } 15. Kf1 { [%eval #7] } 15... Rxd2 { [%eval #6] } 16. Ke2 { [%eval #7] } 16... Rxe2 { [%eval #6] } 17. g5?? { (Mate in 6 → Mate in 10) Lost forced checkmate sequence. h4 was best. } { [%eval #-10] } (17. h4 Rxf2 18. h5 Rxa2 19. a4 Rxa4 20. g5 hxg5 21. h6 Rxh6 22. c4 Rxc4#) 17... Rxa2 { [%eval #-10] } 18. gxh6 { [%eval #-9] } 18... Rxf2 { [%eval #-13] } 19. hxg7 { [%eval #-12] } 19... Rfxh2 { [%eval #-13] } 20. gxh8=Q { [%eval #-12] } 20... Rxh8 { [%eval #-11] } 21. c4 { [%eval #-10] } 21... e5 { [%eval #-10] } 22. c5 { [%eval #-9] } 22... c6 { [%eval #-9] } 23. a4 { [%eval #-8] } 23... Kf6 { [%eval #-9] } 24. a5 { [%eval #-8] } 24... Kf5 { [%eval #-8] } 25. a6 { [%eval #-7] } 25... d6 { [%eval #-7] } 26. cxd6 { [%eval #-6] } 26... Ne7 { [%eval #-6] } 27. dxe7 { [%eval #-5] } 27... Rf8?? { (Mate in 5 → Mate in 5) Lost forced checkmate sequence. Rh7 was best. } { [%eval #5] } (27... Rh7 28. e8=K Rd7 29. Kxd7 Ke4 30. Kxc6 Kd5 31. Kxd5 e4 32. Kxe4#) 28. exf8=R { [%eval #5] } 28... c5 { [%eval #4] } 29. Rxf5 { [%eval #4] } 29... c4 { [%eval #3] } 30. Rxe5 { [%eval #3] } 30... c3 { [%eval #2] } 31. Rd5 { [%eval #2] } 31... c2 { [%eval #1] } 32. Rd1 { [%eval #1] } 32... cxd1=R# { Game ends by variant rule. } 1-0

