FEN
[Event "rated variant:antichess game"]
[Site "https://lichess.org/pb90AGxk"]
[Date "2025.11.01"]
[Round "-"]
[White "Rusiru_Wikasitha"]
[Black "MilanDTC"]
[Result "0-1"]
[GameId "pb90AGxk"]
[UTCDate "2025.11.01"]
[UTCTime "12:58:32"]
[WhiteElo "1566"]
[BlackElo "1597"]
[WhiteRatingDiff "-28"]
[BlackRatingDiff "+27"]
[Variant "Antichess"]
[TimeControl "60+3"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. c3?? { (0.15 → -1.80) Blunder. e3 was best. } { [%eval -1.8] } (1. e3 b5 2. Bxb5 Ba6 3. Bxd7 Nxd7 4. c4 Bxc4 5. Qa4 Bxa2) 1... e6 { [%eval -4.28] } 2. Qb3 { [%eval -1.57] } 2... Ba3?! { (-1.57 → -0.67) Inaccuracy. Qh4 was best. } { [%eval -0.67] } (2... Qh4 3. Qxb7) 3. Qxa3?? { (-0.67 → Mate in 18) Checkmate is now unavoidable. Nxa3 was best. } { [%eval #-18] } (3. Nxa3 b5 4. Nxb5 Na6 5. Qxe6 fxe6 6. Nxc7 Qxc7 7. Kd1 Qxh2) 3... Qe7?? { (Mate in 18 → 0.22) Lost forced checkmate sequence. Nc6 was best. } { [%eval 0.22] } (3... Nc6 4. Qxa7 Rxa7 5. a3 Rxa3 6. bxa3 Nd4 7. cxd4 b5 8. d5) 4. Qxe7 { [%eval -0.31] } 4... Kxe7 { [%eval -0.21] } 5. a3?? { (-0.21 → -2.14) Blunder. e3 was best. } { [%eval -2.14] } (5. e3 Kf6) 5... Na6 { [%eval -1.67] } 6. b4?? { (-1.67 → Mate in 15) Checkmate is now unavoidable. g3 was best. } { [%eval #-15] } (6. g3 Kd6) 6... Nxb4 { [%eval #-15] } 7. axb4 { [%eval #-13] } 7... c5 { [%eval #-13] } 8. bxc5 { [%eval #-12] } 8... Kd6 { [%eval #-13] } 9. cxd6 { [%eval #-13] } 9... Ne7 { [%eval #-14] } 10. dxe7 { [%eval #-13] } 10... Rd8?? { (Mate in 13 → 5.11) Lost forced checkmate sequence. b5 was best. } { [%eval 5.11] } (10... b5 11. Rxa7 Rxa7 12. e8=K Rxe8 13. c4 bxc4 14. g3 Ra3 15. Nxa3 d6 16. Nxc4) 11. exd8=K { [%eval 4.44] } 11... f6? { (4.44 → 8.22) Mistake. d5 was best. } { [%eval 8.22] } (11... d5 12. Kxc8) 12. Kxd7 { [%eval 7.79] } 12... Bxd7 { [%eval 8.92] } 13. Rxa7 { [%eval 8.56] } 13... Rxa7 { [%eval 8.75] } 14. Na3?! { (8.75 → 6.30) Inaccuracy. d4 was best. } { [%eval 6.3] } (14. d4 Ra3 15. Nxa3 Bb5 16. Nxb5 g5 17. Bxg5 fxg5 18. e3 e5 19. dxe5 h5) 14... Rxa3 { [%eval 6.69] } 15. Bxa3 { [%eval 6.03] } 15... e5 { [%eval 6.91] } 16. Nh3 { [%eval 6.92] } 16... Bxh3 { [%eval 6.68] } 17. gxh3 { [%eval 6.76] } 17... e4 { [%eval 7.76] } 18. d3 { [%eval 7.74] } 18... exd3 { [%eval 7.69] } 19. exd3 { [%eval 7.73] } 19... f5 { [%eval 7.12] } 20. f3 { [%eval 7.9] } 20... h5 { [%eval 17.08] } 21. Be2 { [%eval 10.59] } 21... h4 { [%eval 11.57] } 22. Kd2 { [%eval 8.04] } 22... b5? { (8.04 → Mate in 15) Checkmate is now unavoidable. g6 was best. } { [%eval #15] } (22... g6) 23. Bb4 { [%eval 6.02] } 23... g6?? { (6.02 → Mate in 14) Checkmate is now unavoidable. g5 was best. } { [%eval #14] } (23... g5 24. f4) 24. Re1 { [%eval #14] } 24... f4 { [%eval #11] } 25. Ke3 { [%eval #11] } 25... fxe3 { [%eval #10] } 26. Rd1 { [%eval #12] } 26... g5 { [%eval #11] } 27. f4 { [%eval #11] } 27... gxf4 { [%eval #10] } 28. Bf3?? { (Mate in 10 → Mate in 2) Lost forced checkmate sequence. Rd2 was best. } { [%eval #-2] } (28. Rd2 exd2 29. Bf1 f3 30. Bg2 fxg2 31. c4 bxc4 32. Bxd2 cxd3 33. Bf4 d2) 28... e2 { [%eval #-2] } 29. Bxe2 { [%eval #-1] } 29... f3 { [%eval #-1] } 30. Bxf3# { Game ends by variant rule. } 0-1

